L.A. Noire (PS3/360)
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Re: L.A. Noire (PS3/360)
Okay...let's say there was a game over for screwing up royally. Like, if you failed an interview (often the very last part of a case) and ended up arresting no one.
Would you really want to repeat that entire case that you might know most of the correct answers for all over again from the beginning, just to complete the game? I'm not talking about replaying a case for a higher rating, I mean actually progressing. Some of them are actually pretty long and involved, and If I had to repeat
SpoilerThe Quarter Moon Murders - the one with the scavenger hunt/confrontation with the Dahlia Killer
I'd have thrown my controller through the TV by the third try.
Or, if you're just going to load up a save file from just before you game over'd, what's the point? At least with the way this game handles your mistakes, you don't have to actually repeat any non-action scenes in order to get through the game (except maybe that very first interview which is sort of a tutorial to the whole process).Comment
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Re: L.A. Noire (PS3/360)
I think the whole system they laid in place is flawed. While I wouldn't want to replay the whole case from point A. I still think it's ridiculous that I can get almost everything wrong and move onto the next case. I still don't get all the love for this game. It's a glorified game of rock paper scissors with new facial tech.Okay...let's say there was a game over for screwing up royally. Like, if you failed an interview (often the very last part of a case) and ended up arresting no one.
Would you really want to repeat that entire case that you might know most of the correct answers for all over again from the beginning, just to complete the game? I'm not talking about replaying a case for a higher rating, I mean actually progressing. Some of them are actually pretty long and involved, and If I had to repeat
SpoilerThe Quarter Moon Murders - the one with the scavenger hunt/confrontation with the Dahlia Killer
I'd have thrown my controller through the TV by the third try.
Or, if you're just going to load up a save file from just before you game over'd, what's the point? At least with the way this game handles your mistakes, you don't have to actually repeat any non-action scenes in order to get through the game (except maybe that very first interview which is sort of a tutorial to the whole process).Last edited by areobee401; 06-22-2011, 12:53 AM.Comment
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Re: L.A. Noire (PS3/360)
They're not completely meaningless. The more clues you find and questions you get right, the easier it is to identify the correct person and make the right arrest when given the choice.“No one is more hated than he who speaks the truth.”
― PlatoComment
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Re: L.A. Noire (PS3/360)
anyone dl and play the new dlc case? how long did it take to complete?NCAA: Pitt, Arkansas State
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Re: L.A. Noire (PS3/360)
I got a ? about the first case once you reach the homcide desk.
Spoiler
The guy that was caught at the end I didn't see how he was really connection to the murder victim? Was that cause I didnt do good enough on the case? or was it suppse to be that way.Retro Redemption - Starting over with a oldschool PowerBone Offense
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Re: L.A. Noire (PS3/360)
That's just hyperbole. Yes, you can move on to the next case, but nothing will make sense. If you want to blast through without taking your time, then yeah, the game will not be very fun. And what you see differs if you get all the questions wrong from if you got them right.
More hyperbole. The only similarity is that you have 3 choices in both. RPS requires no critical thinking skills, while this game, in order to be successful requires you to be sharp.
I agree with some of the criticisms that have come up with the game, but now you guys are just starting to say outrageous things. Within the context of what the game is supposed to be - a lifelike representation of a Noire-style mystery movie, it delivers and then some (except for that damn ending, lol).Last edited by ImTellinTim; 06-22-2011, 12:56 PM.Comment
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Re: L.A. Noire (PS3/360)
I bet this is what happened with what i asked about on the post at the top of the thread.That's just hyperbole. Yes, you can move on to the next case, but nothing will make sense. If you want to blast through without taking your time, then yeah, the game will not be very fun. And what you see differs if you get all the questions wrong from if you got them right.Retro Redemption - Starting over with a oldschool PowerBone Offense
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Re: L.A. Noire (PS3/360)
Hyperbole? Hardly. I didn't blast my way through this game, in fact I got a lot of the questions correct, but I have seen others play after me that got questions incorrect and it came to the same conclusion. Sure, you may convict the wrong guy, and get a different cut scene, but it alters the game's story in no way. You will end up at point C whether you got Point A right or wrong. I never said anything about what you see in regards to a cut scene, but it's absolutely true that the end result will be the same whether you get an answer right or wrong.That's just hyperbole. Yes, you can move on to the next case, but nothing will make sense. If you want to blast through without taking your time, then yeah, the game will not be very fun. And what you see differs if you get all the questions wrong from if you got them right.
More hyperbole. The only similarity is that you have 3 choices in both. RPS requires no critical thinking skills, while this game, in order to be successful requires you to be sharp.
I agree with some of the criticisms that have come up with the game, but now you guys are just starting to say outrageous things. Within the context of what the game is supposed to be - a lifelike representation of a Noire-style mystery movie, it delivers and then some (except for that damn ending, lol).
And the ending sucked big time.Comment
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Re: L.A. Noire (PS3/360)
I didn't find the story engaging at all. The voice acting was great and the visuals were impressive but anything outside of that felt average at best. Nothing about the gameplay or story left me wanting to come back for more. I don't see where this game made you think as much as some are saying.Comment
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Re: L.A. Noire (PS3/360)
I got you. Yes, the end result will be the same. But not nearly as enjoyable. Misunderstood your use of conclusion.Hyperbole? Hardly. I didn't blast my way through this game, in fact I got a lot of the questions correct, but I have seen others play after me that got questions incorrect and it came to the same conclusion. Sure, you may convict the wrong guy, and get a different cut scene, but it alters the game's story in no way. You will end up at point C whether you got Point A right or wrong. I never said anything about what you see in regards to a cut scene, but it's absolutely true that the end result will be the same whether you get an answer right or wrong.
And the ending sucked big time.
And yes. I will never play the last "case" again. That was the only thing I was truly disappointed about in this game. There are some other annoying things like the chase scenes being far too scripted, but the way they totally changed the dynamic of the game and then ended the story like that? Not impressive at all.Last edited by ImTellinTim; 06-22-2011, 01:46 PM.Comment
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Re: L.A. Noire (PS3/360)
thats not totally true. only on the very first desk will that happen and those cases are just tutorials.
after that, in most cases you have 2 prime suspects. you will always arrest somebody but if u get every question wrong you will arrest the wrong person because u didnt get enough info to arrest the right person.
exactly.Okay...let's say there was a game over for screwing up royally. Like, if you failed an interview (often the very last part of a case) and ended up arresting no one.
Would you really want to repeat that entire case that you might know most of the correct answers for all over again from the beginning, just to complete the game? I'm not talking about replaying a case for a higher rating, I mean actually progressing. Some of them are actually pretty long and involved, and If I had to repeat
SpoilerThe Quarter Moon Murders - the one with the scavenger hunt/confrontation with the Dahlia Killer
I'd have thrown my controller through the TV by the third try.
Or, if you're just going to load up a save file from just before you game over'd, what's the point? At least with the way this game handles your mistakes, you don't have to actually repeat any non-action scenes in order to get through the game (except maybe that very first interview which is sort of a tutorial to the whole process)."on hoping there is a PSN flash sale before Valentine's Day"
I'm sure there's plenty of prostitutes you could pay if you really want vd.Man there are no flashers... now what are we going to do for vd
Depends on what area of a hooker you would use to redeem them.yea but will they take psn cards
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Re: L.A. Noire (PS3/360)
There is always a fine line between realistic and fun for all games. I know if I screwed up the case and arrested the wrong person or let the killer go free. I wouldn't want to have to restart the case over before I could go father. Bc it takes around a hour to complete a case.Retro Redemption - Starting over with a oldschool PowerBone Offense
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Re: L.A. Noire (PS3/360)
I know, I said that. But the over all game story changes none.thats not totally true. only on the very first desk will that happen and those cases are just tutorials.
after that, in most cases you have 2 prime suspects. you will always arrest somebody but if u get every question wrong you will arrest the wrong person because u didnt get enough info to arrest the right person.
exactly.Comment


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