Ghostbusters....Yea, we're back!

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  • Cusefan
    Earlwolfx on XBL
    • Oct 2003
    • 9820

    #196
    Re: Ghostbusters....Yea, we're back!

    Its like watching Ghostbusters 3 and that alone makes 60 worth the price of admission imo. Its a really fun game, and it really brings me back to my childhood. I dont know about you guys But I was a HUGE ghostbusters fan, I watched each movie probably a thousand times, Watched the cartoon religiously, had all the toys, and my Mom even made me a ghostbusters outfit(which I wore every day).
    My dog's butt smells like cookies

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    • Skyboxer
      Donny Baseball!
      • Jul 2002
      • 20302

      #197
      Re: Ghostbusters....Yea, we're back!

      Guess I'll be picking this up tomorrow.....
      Joshua:
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      a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


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      • Fiddy
        Twitch/YouTube: Fiddy14
        • Jul 2002
        • 12672

        #198
        Re: Ghostbusters....Yea, we're back!

        i broke down last night and opened it up. i played for about 35 mins or so, good times!!
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        • DickDalewood

          #199
          Re: Ghostbusters....Yea, we're back!

          Anyone play the supposedly crappy ps3 version yet?

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          • ExtremeGamer
            Extra Life 11/3/18
            • Jul 2002
            • 35299

            #200
            Re: Ghostbusters....Yea, we're back!

            Originally posted by dickdalewood
            Anyone play the supposedly crappy ps3 version yet?
            From what I've seen/read, if you don't have the 360 version to compare it to, it's still a good looking game. And you'll still have fun playing it since both systems play the game exactly the same. Just when you compare the screens, you'll probably be disappointed at the lack of details in the PS3 version.

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            • DickDalewood

              #201
              Re: Ghostbusters....Yea, we're back!

              Originally posted by ExtremeGamer
              From what I've seen/read, if you don't have the 360 version to compare it to, it's still a good looking game. And you'll still have fun playing it since both systems play the game exactly the same. Just when you compare the screens, you'll probably be disappointed at the lack of details in the PS3 version.
              Hmmm, decisions decisions... Disappointing, but I may still pick it up anyway, I really don't want to miss out on the story, I loved the movies.

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              • Skyboxer
                Donny Baseball!
                • Jul 2002
                • 20302

                #202
                Re: Ghostbusters....Yea, we're back!

                So do we know the life span of the game? 5 hours, 10, more , less?
                Joshua:
                "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
                a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


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                • rocket21
                  Rookie
                  • Dec 2002
                  • 453

                  #203
                  Re: Ghostbusters....Yea, we're back!

                  Originally posted by Skyboxer
                  So do we know the life span of the game? 5 hours, 10, more , less?
                  I keep hearing 8-10, but I have no clue if that is accurate. I can usually milk them for a little bit longer than the "stated" time, though.

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                  • bluengold34_OS
                    Content Creator
                    • Nov 2004
                    • 7346

                    #204
                    Re: Ghostbusters....Yea, we're back!

                    Having alot of fun with the 360 version, but once again, I think its because its Ghostbusters. If this game was Bob and the Ghost Cleaners, I think people would be let down. If your a fan of the movies and such, you really can't go wrong with it. The fact the you playing and being interactive with these icons, is a blast. It just has that.....wash, rinse, repeat feeling to me

                    .02

                    Also, all the little music and movie soundtrack bits, really add to games overall feel.
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                    • bluengold34_OS
                      Content Creator
                      • Nov 2004
                      • 7346

                      #205
                      Re: Ghostbusters....Yea, we're back!

                      Originally posted by rocket21
                      I keep hearing 8-10, but I have no clue if that is accurate. I can usually milk them for a little bit longer than the "stated" time, though.
                      The game really has no side missions per say, or a lot of other ways to "milk" it. I have not tried on-line MP yet, but I hear its a blast, which may lead to longer replay value obviously.
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                      • Epiffani
                        Supporter
                        • Aug 2008
                        • 331

                        #206
                        Re: Ghostbusters....Yea, we're back!

                        Buying this when I go pick up fight night.

                        Mr. Stay Puft>>>>>all

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                        • DickDalewood

                          #207
                          Re: Ghostbusters....Yea, we're back!

                          Ill post some ps3 impressions in a bit since I decided to pick it up. So far though the graphics are just fine though so if the head to head comparison scared you, don't let it, it plays and runs perfectly.

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                          • DickDalewood

                            #208
                            Re: Ghostbusters....Yea, we're back!

                            Alright, well I've logged a good hour or so now with the game, and to echo the overall sentiments, this game is very, very fun. It may be in part due to the whole nostalgia factor, but I feel like I'm reliving my childhood dreams with this game, lol. It's honestly just a pretty standard action game, but the weapons, acting/voice work, writing also make it really unique.

                            Now, as far as the PS3/360 debate? It's obvious from the videos, etc, that the 360 version does look better. And I word it that way on purpose. The PS3 version does not look "worse" the 360 just looks "better". What I'm getting at, is everything is crisp and sharp, colors are good and there aren't any jaggies. The only things I notice, which I never would have had I not read the head to heads, is the missing "glowing embers" effect, and some random newspaper clippings being slightly blurred out. I have no idea where lensoftruth is getting the notion that "this is one of the blurriest ps3 games" they have played. Like I said, very crisp and vibrant, and as a comparison, looks NOTHING like the blurriness that was GTA.

                            So yah, if you have a PS3 and were wanting this game, then go get it, you won't regret it

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                            • Altimus
                              Chelsea, Assemble!
                              • Nov 2004
                              • 27283

                              #209
                              Re: Ghostbusters....Yea, we're back!

                              The odd thing is wasn't this game developed on the PS3 first? Or at least I remember reading the developers were saying how they love the PS3 hardware. Maybe this was before Atari took over, I dunno.

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                              • bkfount
                                All Star
                                • Oct 2004
                                • 8467

                                #210
                                Re: Ghostbusters....Yea, we're back!

                                Originally posted by Altimus
                                The odd thing is wasn't this game developed on the PS3 first? Or at least I remember reading the developers were saying how they love the PS3 hardware. Maybe this was before Atari took over, I dunno.
                                not only that, but they said the 360 was holding back the ps3 version.



                                Randel says that the PS3 could handle "double the amount of objects on screen." Thanks to the team's goal of making the game equal on both platforms, that won't be happening. He gives a further example that the PS3 version of the game has an entire processor dedicated to the game's audio, whereas the 360 version only has a portion of a single processor dedicated to audio. He concludes his remarks by noting "If we're doing a PS3 only game however, we could be doing a lot more. We could be pushing a lot more on the screen."

                                I'm just think Sony pushed them to hype the ps3 version of their licensed property a little to much perhaps. The ghostbusters name paired with sony fanboy fuel ensures great hype. Now that the game is out, they'll just sit back and shut up. It's still a nice ps3 game, they just set themselves up for this small blow back based on what they themselves said.

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