Street Fighter IV/Super SF IV/SSF IV: Arcade Edition (360/PS3/PC)

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  • Pappy Knuckles
    LORDTHUNDERBIRD
    • Sep 2004
    • 15966

    #2791
    Re: Street Fighter IV/Super SF IV/SSF IV: Arcade Edition (360/PS3/PC)

    Surprised that they didn't put this up to preload. Hopefully they throw it up at midnight, so I can have it ready to go tomorrow.

    Comment

    • The 24th Letter
      ERA
      • Oct 2007
      • 39373

      #2792
      Re: Street Fighter IV/Super SF IV/SSF IV: Arcade Edition (360/PS3/PC)

      Originally posted by Pappy Knuckles
      Surprised that they didn't put this up to preload. Hopefully they throw it up at midnight, so I can have it ready to go tomorrow.

      Was wondering the same....if it weren't for reading up on it I would have no idea it was coming out....don't see any anything about it in the PS Store...

      Comment

      • ProfessaPackMan
        Bamma
        • Mar 2008
        • 63852

        #2793
        Re: Street Fighter IV/Super SF IV/SSF IV: Arcade Edition (360/PS3/PC)

        Anyone cop this on PS4 yet?
        #RespectTheCulture

        Comment

        • bcruise
          Hall Of Fame
          • Mar 2004
          • 23274

          #2794
          Re: Street Fighter IV/Super SF IV/SSF IV: Arcade Edition (360/PS3/PC)

          Originally posted by ProfessaPackMan
          Anyone cop this on PS4 yet?
          I think this is only a digital release, and it hasn't appeared on the store yet.

          Comment

          • Pappy Knuckles
            LORDTHUNDERBIRD
            • Sep 2004
            • 15966

            #2795
            Re: First Street Fighter IV Screen

            Trying to reacquainted with the game right now. I have to stop hitting the block button like I'm playing Mortal Kombat lol.

            Comment

            • The 24th Letter
              ERA
              • Oct 2007
              • 39373

              #2796
              Re: Street Fighter IV/Super SF IV/SSF IV: Arcade Edition (360/PS3/PC)

              Menus lagging for anyone else?

              Comment

              • Cyros
                ULTRAAAA!!!!
                • Jun 2003
                • 12628

                #2797
                Re: Street Fighter IV/Super SF IV/SSF IV: Arcade Edition (360/PS3/PC)

                Originally posted by The 24th Letter
                Menus lagging for anyone else?
                Word on the street is that this is a poor port job.

                http://www.neogaf.com/forum/showthread.php?t=1052280
                Watch Me Twitch

                My Video Game Streams

                Comment

                • Cyros
                  ULTRAAAA!!!!
                  • Jun 2003
                  • 12628

                  #2798
                  Re: Street Fighter IV/Super SF IV/SSF IV: Arcade Edition (360/PS3/PC)

                  The Beast
                  <iframe width="560" height="315" src="https://www.youtube.com/embed/wRNGTGpUf7k" frameborder="0" allowfullscreen></iframe>
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                  Comment

                  • The 24th Letter
                    ERA
                    • Oct 2007
                    • 39373

                    #2799
                    Re: Street Fighter IV/Super SF IV/SSF IV: Arcade Edition (360/PS3/PC)

                    Getting my groove back.



                    I honestly haven't had much trouble besides the laggy menus....online ha been surprisingly stable as well. I only really play with Rog so I haven't noticed any botched move sets...

                    Comment

                    • Cyros
                      ULTRAAAA!!!!
                      • Jun 2003
                      • 12628

                      #2800
                      Re: Street Fighter IV/Super SF IV/SSF IV: Arcade Edition (360/PS3/PC)

                      Capcom is pulling the PS4 version from the Capcom Pro Tour. PS4 version was supposed to become the tournament standard.



                      For those experiencing issues and wondering about a patch, we are aware that you are experiencing problems with the PS4 version of USFIV, which was published and developed by SCEA’s Third Party Production group. SCEA and Capcom are currently looking into the issues that some users may be experiencing and are working to resolve them as quickly as possible. We will continue to provide updates on our progress.

                      A lot of our more competitive players have wondered how the USFIV version of PS4 will affect them and the tour. To that we'd like to advise that the integrity of the Capcom Pro Tour is a top priority for us and we will continue to work with tournament organizers worldwide to ensure that the highest quality event will be run. Each region will maintain its current hardware standard for the remainder of the 2015 Capcom Pro Tour until otherwise announced. We will keep you updated as to when the PS4 version of USFIV will be integrated into the Pro Tour.

                      Thank you for your patience and understanding. Stay tuned for future information.
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                      My Video Game Streams

                      Comment

                      • LingeringRegime
                        Hall Of Fame
                        • Jun 2007
                        • 17089

                        #2801
                        Re: Street Fighter IV/Super SF IV/SSF IV: Arcade Edition (360/PS3/PC)

                        Glad that they acknowledged the issues quickly. Hopefully, a patch will address this sooner rather than later.

                        Comment

                        • Pappy Knuckles
                          LORDTHUNDERBIRD
                          • Sep 2004
                          • 15966

                          #2802
                          Re: Street Fighter IV/Super SF IV/SSF IV: Arcade Edition (360/PS3/PC)

                          Patch is up.

                          Ultra Street Fighter 4 on PS4 - patch #1 notes

                          • Reduced Interface lag within menus
                          • Addressed disappearing projectiles
                          • Fix Decapre's teleport animation
                          • Fixed missing SFX for Red Focus Attack
                          • Fix Rolento audio glitch during victory screen
                          • Fixed Akuma's stomp SFX not playing
                          • Addressed bottom portion of the ON/OFF text being cutoff under the graphics setting in the Options menu
                          • Removed extra character that was sometimes displayed in the Leaderboards at the end of a player's name even if they have not set it to be there
                          • Fixed issue when seeking an arcade match-up with LAN cabled disconnected, and then starting up training results in a message ID being displayed
                          • Addressed online IDs not appearing correctly
                          • Addresses issue when changing the HP bar's HUD position in Options, the Online ID HUD positions does not move with it, and is displayed at the default position
                          • Anisotropic Filtering (AF) changes to decrease blur
                          • Fixed appearance of white box after backing out of a command list menu
                          • Addressed Fight Request in Arcade Mode (Arcade | Arcade)

                          Comment

                          • bcruise
                            Hall Of Fame
                            • Mar 2004
                            • 23274

                            #2803
                            Re: Street Fighter IV/Super SF IV/SSF IV: Arcade Edition (360/PS3/PC)

                            Originally posted by Pappy Knuckles
                            Patch is up.

                            Ultra Street Fighter 4 on PS4 - patch #1 notes

                            • Reduced Interface lag within menus
                            • Addressed disappearing projectiles
                            • Fix Decapre's teleport animation
                            • Fixed missing SFX for Red Focus Attack
                            • Fix Rolento audio glitch during victory screen
                            • Fixed Akuma's stomp SFX not playing
                            • Addressed bottom portion of the ON/OFF text being cutoff under the graphics setting in the Options menu
                            • Removed extra character that was sometimes displayed in the Leaderboards at the end of a player's name even if they have not set it to be there
                            • Fixed issue when seeking an arcade match-up with LAN cabled disconnected, and then starting up training results in a message ID being displayed
                            • Addressed online IDs not appearing correctly
                            • Addresses issue when changing the HP bar's HUD position in Options, the Online ID HUD positions does not move with it, and is displayed at the default position
                            • Anisotropic Filtering (AF) changes to decrease blur
                            • Fixed appearance of white box after backing out of a command list menu
                            • Addressed Fight Request in Arcade Mode (Arcade | Arcade)
                            Sounds good, and I'm not too likely to notice the tiny input lag differences people still seem to be complaining about (personally I wonder about how accurate those tests can possibly be anyway).

                            Might go ahead and pick this up now.

                            Comment

                            • Pared
                              Legen - WAIT FOR IT
                              • Feb 2003
                              • 39337

                              #2804
                              Re: Street Fighter IV/Super SF IV/SSF IV: Arcade Edition (360/PS3/PC)

                              Any feedback since the patch?
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                              Comment

                              • The 24th Letter
                                ERA
                                • Oct 2007
                                • 39373

                                #2805
                                Re: Street Fighter IV/Super SF IV/SSF IV: Arcade Edition (360/PS3/PC)

                                I've gotten like 5-6 "the player has left the session" messages In a row....wasn't an issue pre patch

                                Comment

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