Definite buy for me, I hope it's a little longer than the first one.
BioShock 2: Sea of Dreams
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Re: BioShock 2: Sea of Dreams
Definite buy for me, I hope it's a little longer than the first one. -
Re: BioShock 2: Sea of Dreams
So I guess they are going with the ARG approach in terms of info?I won't ask for Christmas or birthday gifts if you subscribe to the Operation Sports Newsletter (Not Just Another Roster Update). I write it, and it hits your inbox every Friday morning (for freeeeeee). We also have an official OS Discord you can now join.Comment
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Re: BioShock 2: Sea of Dreams
Really looking forward to this one.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin m:val="before"/> 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Re: BioShock 2: Sea of Dreams
Game Informer April Cover
Here it is! The April issue of Game Informer Magazine, featuring Bioshock 2! That’s right, the title that rocked the game world just two years ago is back and looking more amazing than ever. We’ve got a full 10-page spread with tons of exclusive info and art on the return to Rapture. As the player returns the underwater city, the Big Sister awaits you.Go Noles!!! >>----->Comment
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Re: BioShock 2: Sea of Dreams
"Return" to Rapture?...lol.
Not to spoil the game for anyone that still hasn't beaten it, but the ending kind of ended it. This never was a franchise that could really just do an linear sequel easily, which is why some people moaned when they decided to turn this into a franchise after it did well.
I thought a prequel would be interesting, but returning to the same setting after the first game sounds like it could lose some of the appeal, at least with the story and atmosphere.Comment
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Re: BioShock 2: Sea of Dreams
Info was fake, so I deleted it.
Here's some real info.
SpoilerSummary: You're a Big Daddy, and you get to use the drill and rivet gun. And you can use plasmids too. You can take little sisters from other Big Daddies and take them around Rapture to collect ADAM like you see happening in BioShock 1.
It's 10 years since the first game. The Big Sister returns to rapture, bringing back the Little Sisters with her. You play as the original Big Daddy. You can use the drill, the rivet gun, and you can still use plasmids.
Little Sisters have been given a new look to be less creepy, as you're seeing them from the eyes of their protectors. You don't get your own Little Sister from the start, as you're a renegade Big Daddy. So you fight other Big Daddies to get your own sister. You can still harvest them, but the other option has been changed to "adopt" instead of rescue. If you adopt the sister, she'll ride on your shoulders, and you can go around Rapture looking for corpses for her to collect ADAM from. When your sister goes to harvest ADAM, a wave of Splicers will come and start attacking to try and harvest her. You have to hold them off until she finishes harvesting. You gain some ADAM from this, but not enough to tide you through the game. You can permanently rescue them, but the article doesn't say how.
The Big Sister is one of the surviving little sisters from the last game. She's the new ruler of Rapture, and is the main antagonist of the game. With each Big Daddy you kill, the game lets you know how close you are to incurring the wrath of the Big Sister. When you do, the little sister you're with will sing a song about how the Big Sister doesn't want you playing with her, then you get jumped.
Other info: Vita Chambers return, there is confirmed multiplayer (no details), audio logs are back, and Fontaine Futuristics is a level in the game.
http://i43.tinypic.com/5mb2b.jpgGo Noles!!! >>----->Comment
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Re: BioShock 2: Sea of Dreams
Pics of the GI article
...
More info:
You will get to walk around on the sea floor outside of Rapture.
Supposed to be scarier than BioShock 1.
You can have your weapons out and available, while using your other hand for plasmids.
SpoilerThe Big Daddy drill takes the place of the wrench. Can spin, but overheats so you can't run it constantly. You can do the Big Daddy charging shoulder bash. You can heal your hacked turrets/camera bots. Incinerate upgrades let you throw fireballs and shoot a stream of fire. Cyclone trap can be hit with incinerate and become a flaming cyclone trap. Upgrade trees are more diverse to give you more unique options.
You will be more agile and faster, because the Big Daddy you play is less bulky.Go Noles!!! >>----->Comment
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Re: BioShock 2: Sea of Dreams
So am I correct to assume you are not the same character as in Bioshock?GT: Herkyalert
PSN: Herkyalert
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