I liked KOTOR 2 but there were bugs all over the place and apparently there was a problem with the ending. I got to the very last fight but never beat it so I don't know what the issues were with it but people hate the end. You really need to play the first one.
Alpha Protocol (Obsidian's new action-RPG)
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Re: Alpha Protocol (Obsidian's new action-RPG)
I liked KOTOR 2 but there were bugs all over the place and apparently there was a problem with the ending. I got to the very last fight but never beat it so I don't know what the issues were with it but people hate the end. You really need to play the first one.Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :) -
Re: Alpha Protocol (Obsidian's new action-RPG)
KOTOR 2 was superior to KOTOR 1, especially with the mods that restored the content LucasArts cut out.Oklahoma State Cowboys 2011 Big XII Champions, 2012 Fiesta Bowl Champions
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PSN: KaiserwilsonComment
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Re: Alpha Protocol (Obsidian's new action-RPG)
The issue is that Lucas Arts rushed the game out for the holiday release. Stuff got cut, like HK-47 visiting the HK-50 factory.Comment
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Re: Alpha Protocol (Obsidian's new action-RPG)
Some team of modders luckily made a mod that restores a lot of the cut content. As for Alpha Protocol I'm still going to buy this game but I think one thing that hurts this title are the comparisons to ME2. From what I've seen this is more like ME1 since the shooting mechanics and gunplay/damage are all based on stats and from what it seems die rolls. Where as ME2 did away with that.Oklahoma State Cowboys 2011 Big XII Champions, 2012 Fiesta Bowl Champions
NCAA: Oklahoma State Cowboys - Michigan Wolverines
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NBA: Houston Rockets
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Re: Alpha Protocol (Obsidian's new action-RPG)
When I first saw the level up screen for the game the only thing I could think of was Mass Effect, and it doesn't help that the game is being made by Obsidian.Comment
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Re: Alpha Protocol (Obsidian's new action-RPG)
Yeah but I'm expecting that going into it. The re playability alone + story is why I want to play this. This is the last game I plan to buy until August.Oklahoma State Cowboys 2011 Big XII Champions, 2012 Fiesta Bowl Champions
NCAA: Oklahoma State Cowboys - Michigan Wolverines
NFL: Houston Texans
NBA: Houston Rockets
MLB: Houston Astros
PSN: KaiserwilsonComment
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Re: Alpha Protocol (Obsidian's new action-RPG)
Bad reviews?
Nowgamer - 8.1
Eurogamer.uk - 7/10
The legendary agent whose presence looms over Alpha Protocol's Michael Thornton isn't Bauer, Bourne or Bond - although …
Eurogamer.de - 8/10
In vielerlei Hinsicht kann – und muss – man Obsidians jüngstes Werk Alpha Protocol mit BioWares erstem Mass Effect verg…
(Hope you can read German or at least use a translator. Caution: Spoilers.)
GameStar - 83
Das Agenten-Rollenspiel Alpha Protocol stellt Sie vor die Entscheidung: böse, gut, beides? Unser Test gibt Hilfe bei der Entscheidung: kaufen oder...
(Same as above.)
Official Playstation Magazine (Spain) - 89
http://free-pc-guides.com/games/new-...magazine-01808
(Hope you can read Spanish, lol.)
Gladriel Video Review - 7.5
(Gladriel already rated this game but this is now their video review.)
Videogamer.com - 6/10
GamePro - 87
http://www.gamepro.de/test/spiele/xb...l_test_p6.html
CVG - 8.4
http://www.computerandvideogames.com....php?id=248379Last edited by Pokes; 05-28-2010, 09:24 AM.Oklahoma State Cowboys 2011 Big XII Champions, 2012 Fiesta Bowl Champions
NCAA: Oklahoma State Cowboys - Michigan Wolverines
NFL: Houston Texans
NBA: Houston Rockets
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Re: Alpha Protocol (Obsidian's new action-RPG)
In the world of video games 6/10 is bad since the full scale is rarely used.Comment
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Re: Alpha Protocol (Obsidian's new action-RPG)
Right now I'm probably getting this on PS3, I'll likely also get the PC version when some mods come out and see how it stacks up.Last edited by Pokes; 05-28-2010, 08:54 AM.Oklahoma State Cowboys 2011 Big XII Champions, 2012 Fiesta Bowl Champions
NCAA: Oklahoma State Cowboys - Michigan Wolverines
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Re: Alpha Protocol (Obsidian's new action-RPG)
Eurogamer did the first 15 minutes. Doesn't seem to be spoiler with the first cut scene as some reviews have stated it. Be warned though. My comments in spoiler.
http://www.eurogamer.net/videos/alph...rst-15-minutes
Spoiler
The game doesn't seem that BAD in the graphics department. The animations aren't that great, but I thought Fallouts ice skating was bad but it was still a good game.
The thing that I noticed that was wonky was that the user seemed to have problems aiming. The AI doesn't look "great" but they seemed to have awareness.
The customization looks pretty deep though. I will definitely gamefly it.
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Re: Alpha Protocol (Obsidian's new action-RPG)
Joystiq's review is pretty harsh
http://www.joystiq.com/2010/05/28/al...l-game-review/Comment
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Re: Alpha Protocol (Obsidian's new action-RPG)
The dialog is uniformly insipid and lazily performed, and characters come, go and turn on you so frequently that it's hard to feel likeyour relationships and decisions have any real weight.
The combinations of conversations in your game may be totally unique, but they're so piecemeal it's impossible to be truly invested in them, let alone try to follow the plot.
Alpha Protocol is structurally flawed, but perhaps most damning -- considering the thing was apparently done six months ago -- it's a technical nightmare. Textures take forever to pop-in (and sometimes even pop back out!); enemies hover 10 feet above platforms; there are frequent, seemingly random load times that can range from 3 to 15 seconds, and even occur right in the middle of dialog. Trust me, I could go on.
As a reviewer, I can understand how a company can release a game with structural issues. Sometimes that stuff is just too deeply ingrained to fix, or maybe you really believe it's the right design choice. I'm going to call you out on that stuff, but there's a chance I'll be able to get past it. But to release a game that's just plain not finished and to expect people -- to expect your fans -- to pay the full $60 for it? That's where you lose me.Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)Comment
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