Final Fantasy 13 (PS3/XBOX 360)

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  • Pokes
    Bearer of the curse
    • Jul 2002
    • 4538

    #211
    Re: Final Fantasy 13 (PS3/XBOX 360)

    Originally posted by Kully
    Save points, and I read in a review they are fairly frequent.
    Yeah, save-points are fairly common. Plus if you die the game simply puts you in the same position before your encounter so you won't suffer the "OMFG I forgot to save!!!" pain.
    Oklahoma State Cowboys 2011 Big XII Champions, 2012 Fiesta Bowl Champions

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    • jfsolo
      Live Action, please?
      • May 2003
      • 12965

      #212
      Re: Final Fantasy 13 (PS3/XBOX 360)

      Those sites giving this game a "5" or a "6" are sites that I definitely will never read a review from again. They can say that its their "opinion", but thats pure BS. They're being intellectually dishonest. Those kinds of scores are reserved for games with multiple technical glitches/bugs, missing content, and aesthetics(Graphics, music, voice acting) that are reminiscent of a console from a previous generation.

      They're simply mad that the developers chose a design direction that they, the reviewer, don't like. So they're "punishing" Square Enix for having the audacity to discard many supposedly "sacred" role-playing conventions. Again that's BS.

      If a persons so vehemently dislikes severely linearity that is caused them to view the whole game through that narrow prism, they they should recuse themselves from reviewing that kind of game.

      It would be like having me review a sports game with no franchise mode, I wouldn't do it, because there is no way I could give the game a fair shake.
      Jordan Mychal Lemos
      @crypticjordan

      Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

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      • MrScary
        Rookie
        • Oct 2002
        • 334

        #213
        Re: Final Fantasy 13 (PS3/XBOX 360)

        I have been playing rpg's since the first final fantasy. I lost interest in FF after FFX. I think series has never got it's footing since then. It has just been tinkered with too much. I like exploring i just think it's what an rpg is. Linear turns me off in a rpg. And i'm hearing story is just so so. I might buy used some months from now out of curiosity. I think this will be heavily traded in because it has zero replay value.
        The Bright One is my Point of Reference, It's my Guide And it always becomes The Center of my Chart. I Always name it Dionne. It's my Constant.

        Comment

        • Steel5
          MVP
          • Feb 2010
          • 1768

          #214
          Re: Final Fantasy 13 (PS3/XBOX 360)

          Originally posted by jfsolo
          Those sites giving this game a "5" or a "6" are sites that I definitely will never read a review from again. They can say that its their "opinion", but thats pure BS. They're being intellectually dishonest. Those kinds of scores are reserved for games with multiple technical glitches/bugs, missing content, and aesthetics(Graphics, music, voice acting) that are reminiscent of a console from a previous generation.

          They're simply mad that the developers chose a design direction that they, the reviewer, don't like. So they're "punishing" Square Enix for having the audacity to discard many supposedly "sacred" role-playing conventions. Again that's BS.

          If a persons so vehemently dislikes severely linearity that is caused them to view the whole game through that narrow prism, they they should recuse themselves from reviewing that kind of game.

          It would be like having me review a sports game with no franchise mode, I wouldn't do it, because there is no way I could give the game a fair shake.

          I have no interest in this game, Japanese RPG's are not my thing, but I have been reading the reviews and I agree with you. The 5's and 6's seem to be made just because they didn't agree with the design choices of the game compared to previous games in the series and not the game not being good.


          Also, the fact the teamxbox reviewed the game without even finishing it is just plain stupid.

          Comment

          • Jasong7777
            All Star
            • May 2005
            • 6415

            #215
            Re: Final Fantasy 13 (PS3/XBOX 360)

            If people would stop reviewing the genre and just review FF 13 based on gaming merits, I doubt the game would get anything than a 7. But then again I don't have the game yet.
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            Comment

            • Jasong7777
              All Star
              • May 2005
              • 6415

              #216
              Re: Final Fantasy 13 (PS3/XBOX 360)

              ^ Meant to say anything lower than a 7. Or 8 for that matter.
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              • Admiral50
                Banned
                • Aug 2002
                • 3311

                #217
                Re: Final Fantasy 13 (PS3/XBOX 360)

                I agree with the last few comments.

                The best review I've seen so far was the Game Trailers one. They were honest, but also pointed out that their negatives or rather disappointments could not only be overlooked, but didn't detract from the enjoyment.

                I personally am disappointed at where the game seems to have headed but I certainly wouldn't take it personal and give a game a 5 or 6 because of it.

                Comment

                • Misfit
                  All Star
                  • Mar 2003
                  • 5766

                  #218
                  Re: Final Fantasy 13 (PS3/XBOX 360)

                  I have reservations about this title for a few reasons, but really, the linear style of the first half of the game isn't of much concern. Here's a news flash people - every Final Fantasy game (aside from XI) has been linear in nature.

                  None of the previous ones were as obviously so, but every game has been scripted in that you and your party go here before you can go here. The only difference seems to be that with XIII there is no chance to walk around the towns and talk to NPC's. In some ways I can see that being positive as the majority of NPC's in these games are just filler, but also its a negative as some NPC's were used to give you quests or point you in the right direction. This game seems to do that for you, I suppose it becomes a matter of taste whether that is good or not.

                  Since Final Fantasy IX, this is the direction the series has been moving in. FFX got rid of the world map, traditional air ship design, and was really quite linear in nature. XII was even more linear, though you were always given the option to to pause the main narrative in favor of monster hunting. From what I understand, XIII does the same thing, but it requires you play for about 30 hours before you're given that freedom.

                  As I stated before, I consider this good and bad. A lot of time was wasted in previous games just running around town essentially doing nothing. Especially in the post SNES games when the towns become huge. I do miss the airship days though as that was always a highlight of every Final Fantasy game and while both X and XII had an airship, you didn't control it or anything which felt lazy.

                  Comment

                  • CaptainZombie
                    Brains
                    • Jul 2003
                    • 37851

                    #219
                    Re: Final Fantasy 13 (PS3/XBOX 360)

                    Do you guys think that this game would have had higher scores if it was exclusive to PS3 or 360? Sometimes cross plats get the shaft.
                    HDMovie Room

                    Comment

                    • Pokes
                      Bearer of the curse
                      • Jul 2002
                      • 4538

                      #220
                      Re: Final Fantasy 13 (PS3/XBOX 360)

                      Originally posted by Biohazard
                      Do you guys think that this game would have had higher scores if it was exclusive to PS3 or 360? Sometimes cross plats get the shaft.
                      Personally no, I think most of it deals with the new design decisions and cut content as well as the FFXII-esque combat control system.
                      Last edited by Pokes; 03-06-2010, 09:50 AM.
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                      • MeanMrMustard
                        Rookie
                        • Jan 2008
                        • 274

                        #221
                        Re: Final Fantasy 13 (PS3/XBOX 360)

                        Originally posted by Misfit
                        None of the previous ones were as obviously so, but every game has been scripted in that you and your party go here before you can go here. The only difference seems to be that with XIII there is no chance to walk around the towns and talk to NPC's. In some ways I can see that being positive as the majority of NPC's in these games are just filler, but also its a negative as some NPC's were used to give you quests or point you in the right direction. This game seems to do that for you, I suppose it becomes a matter of taste whether that is good or not.
                        Great post. This kind of sums up my feelings on it. I always liked the exploring aspects of previous FFs, where you would look around for NPCs, some of whom could give you hints on where to go. But there IS a lot of filler and wasted time when there's that many NPCs. And linearity isn't the end of the world —*MGS4 might be my favorite game ever and it's completely linear, though there's some openness and strategy in getting from point A to point B. As long as the combat system, leveling up process and story are good, I can't imagine not loving this game.
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                        Comment

                        • Steel5
                          MVP
                          • Feb 2010
                          • 1768

                          #222
                          Re: Final Fantasy 13 (PS3/XBOX 360)

                          Originally posted by Admiral50
                          I agree with the last few comments.

                          The best review I've seen so far was the Game Trailers one. They were honest, but also pointed out that their negatives or rather disappointments could not only be overlooked, but didn't detract from the enjoyment.

                          I personally am disappointed at where the game seems to have headed but I certainly wouldn't take it personal and give a game a 5 or 6 because of it.
                          I agree I though the gametrailers one was very good.

                          Comment

                          • Cebby
                            Banned
                            • Apr 2005
                            • 22327

                            #223
                            Re: Final Fantasy 13 (PS3/XBOX 360)

                            Originally posted by jfsolo
                            Those sites giving this game a "5" or a "6" are sites that I definitely will never read a review from again. They can say that its their "opinion", but thats pure BS. They're being intellectually dishonest. Those kinds of scores are reserved for games with multiple technical glitches/bugs, missing content, and aesthetics(Graphics, music, voice acting) that are reminiscent of a console from a previous generation.

                            They're simply mad that the developers chose a design direction that they, the reviewer, don't like. So they're "punishing" Square Enix for having the audacity to discard many supposedly "sacred" role-playing conventions. Again that's BS.

                            If a persons so vehemently dislikes severely linearity that is caused them to view the whole game through that narrow prism, they they should recuse themselves from reviewing that kind of game.

                            It would be like having me review a sports game with no franchise mode, I wouldn't do it, because there is no way I could give the game a fair shake.
                            A 5 or a 6 should be an average score.

                            Games with "missing content" or technical glitches should get 1s or 2s.

                            The baseline that games should be given a 7 or 8 is absurd. Personally, I'm glad that reviewers are actually listing the negatives for a big game instead of just fluffing them up like they did with GTA4 and MGS4.

                            Comment

                            • Pappy Knuckles
                              LORDTHUNDERBIRD
                              • Sep 2004
                              • 15966

                              #224
                              Re: Final Fantasy 13 (PS3/XBOX 360)

                              I've been playing a lot of RPGs lately -- a genre that I used to not be too fond of in the past. Final Fantasy XIII looks interesting, but I'm still on the fence. I'm all about storyline in these type of games. Have most FF games been pretty good in that department? I've seen several reviews mention a lot of cheesy dialogue.

                              Comment

                              • Candyman5
                                Come get some!
                                • Nov 2006
                                • 14380

                                #225
                                Re: Final Fantasy 13 (PS3/XBOX 360)

                                So im probably picking this up for 360, what are the disapointments on the 360 Version????
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