Halo: Reach

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  • SinisterAlex
    Canadian eh?
    • Oct 2009
    • 4551

    #1336
    Re: Halo: Reach

    Originally posted by FLIGHTWHITE
    Thank goodness for the strategy guide. Its the only way I am getting through the campaign on Heroic. Lol
    Me and a friend are tackling the Campaign on Legendary. We've gotten through the first 3 real missions you do. I think we just started the fifth mission. All the achievements look easy to get other than the solo legendary one.... that's going to be a tough one.
    Xbox LIVE GT: oALEXtheGREATo
    PSN ID: oALEXtheGREATo

    Comment

    • Cyros
      ULTRAAAA!!!!
      • Jun 2003
      • 12628

      #1337
      Re: Halo: Reach

      Friend and I just wrapped up the campaign on Heroic. Hats off to you Bungie, it's been a great ride.
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      My Video Game Streams

      Comment

      • Candyman5
        Come get some!
        • Nov 2006
        • 14380

        #1338
        Re: Halo: Reach

        Hmm, I didnt have trouble on Legendary Solo......
        PS4 Twitch: http://www.twitch.tv/candyman5os

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        Comment

        • SinisterAlex
          Canadian eh?
          • Oct 2009
          • 4551

          #1339
          Re: Halo: Reach

          I'm making an attempt to re-create Shipment right now. I'm doing it exactly as you'd see it in Call of Duty 4. I've been playing some Shipment maps other people have created, but they don't feel the same. So I've decided to make my own, 100% exact (or try to) Shipment. I Just finished making the big crates in the middle and I'm moving onto the side crates which I will tackle tomorrow.

          I'm adding every detail I can think of from the barrels near the crates, right down to the gaps in between the crates where you can shoot across the map.

          Lets just hope I don't run out of important pieces... I'm already running low on wall pieces...

          I might make an attempt to recreate Vacant as some else did with limited success, but that map is huge...
          Xbox LIVE GT: oALEXtheGREATo
          PSN ID: oALEXtheGREATo

          Comment

          • Flawless
            Bang-bang! Down-down!
            • Mar 2004
            • 16780

            #1340
            Re: Halo: Reach

            I have no doubt they will get better, because they always have in the past, but the playlists need a lot of work. I certainly don't want to see to many playlists, because then the community becomes to spread out, and sometimes it's hard to get good games in certain playlists like with Halo 3. But the core modes really need to be broken up more, especially Team Slayer and Rumble Pit. Both should have options for just strictly Slayer, while another is mixed. I don't want to play Race, Infection, or Snipers on Paridiso in these playlists. Currently, it's to much like Grab Bag.
            Go Noles!!! >>----->

            Comment

            • ExtremeGamer
              Extra Life 11/3/18
              • Jul 2002
              • 35299

              #1341
              Re: Halo: Reach

              This is easily my favorite Halo of all time, and I haven't even touched single player yet. Usually I'm bored of multiplayer within a day, but with this one, no matter how bad I am, I keep wanting to come back to play it.

              Completed today's daily challenge, it was a fairly easy one and got the achievement.

              Will finally sink into multiplayer this weekend.

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              XBox - ExtremeGamer
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              Comment

              • DakkoN
                All Star
                • Sep 2006
                • 5611

                #1342
                Re: Halo: Reach

                I'm completely the opposite, I have absolutely hated the online multiplayer, just as I thought and knew I would, but the campaign was good of what I played of it.
                PSN: UK2K_Ch33k0
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                Comment

                • Steel5
                  MVP
                  • Feb 2010
                  • 1768

                  #1343
                  Re: Halo: Reach

                  Originally posted by AtomicLegend
                  I'm making an attempt to re-create Shipment right now. I'm doing it exactly as you'd see it in Call of Duty 4. I've been playing some Shipment maps other people have created, but they don't feel the same. So I've decided to make my own, 100% exact (or try to) Shipment. I Just finished making the big crates in the middle and I'm moving onto the side crates which I will tackle tomorrow.

                  I'm adding every detail I can think of from the barrels near the crates, right down to the gaps in between the crates where you can shoot across the map.

                  Lets just hope I don't run out of important pieces... I'm already running low on wall pieces...

                  I might make an attempt to recreate Vacant as some else did with limited success, but that map is huge...
                  Just out of curiosity, why are you making maps from Call of Duty?

                  Originally posted by Flawless
                  I have no doubt they will get better, because they always have in the past, but the playlists need a lot of work. I certainly don't want to see to many playlists, because then the community becomes to spread out, and sometimes it's hard to get good games in certain playlists like with Halo 3. But the core modes really need to be broken up more, especially Team Slayer and Rumble Pit. Both should have options for just strictly Slayer, while another is mixed. I don't want to play Race, Infection, or Snipers on Paridiso in these playlists. Currently, it's to much like Grab Bag.
                  I guess its just personal preference, but I like the grab bag approach to playlists, especially with the voting system.

                  Comment

                  • CS10029
                    Th* *p*r*t**n *f Sp*rts
                    • Feb 2004
                    • 4616

                    #1344
                    Re: Halo: Reach

                    I've had some with this so far. Played maybe the first two missions in the campaign, playing on the level below the hardest.

                    Online is fun, but I'm not very good/ some people are incredible at this game. I'm gonna try to get better, but it's getting frustrating, not being able to compete.
                    I don't like the Yankees, I like the Red Sox, I don't like the Lakers, I like the Celtics, I hate the Canadiens and I love the Bruins. Soccer is the best sport on Earth, but most Americans are too ignorant to realize it. I am American.

                    This is My Music:
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                    Comment

                    • sportsdude
                      Be Massive
                      • Jul 2002
                      • 5001

                      #1345
                      Re: Halo: Reach

                      I finally got to play Reflection last night in multiplayer and it's a great remake. I loved Ivory Tower in Halo 2 and now I love Reflection. In two games on it last night I went 23-13 and 17-9. A few too many deaths for my taste, but we won both games.
                      Lux y Veritas

                      Comment

                      • Flawless
                        Bang-bang! Down-down!
                        • Mar 2004
                        • 16780

                        #1346
                        Re: Halo: Reach

                        Originally posted by Steel5
                        I guess its just personal preference, but I like the grab bag approach to playlists, especially with the voting system.
                        The problem is SWAT and Snipers come up to much, and the majority of the matches they have when I've played, people have voted for them.

                        I would also like to play BTB, but hearing how much these two gametypes come up there is keeping me away. What happened to the love for BTB Skirmish? So many awesome memories of 1-flag, 1-bomb on Headlong, Relic, and Zanzibar. Multi-flag and Multi-bomb on Coagulation and Containment. Now Slayer is weighted way more, and Swat and Snipers is in the playlist? Ugh...I miss the days of Halo 2.
                        Go Noles!!! >>----->

                        Comment

                        • Steel5
                          MVP
                          • Feb 2010
                          • 1768

                          #1347
                          Re: Halo: Reach

                          Originally posted by Flawless
                          The problem is SWAT and Snipers come up to much, and the majority of the matches they have when I've played, people have voted for them.

                          I would also like to play BTB, but hearing how much these two gametypes come up there is keeping me away. What happened to the love for BTB Skirmish? So many awesome memories of 1-flag, 1-bomb on Headlong, Relic, and Zanzibar. Multi-flag and Multi-bomb on Coagulation and Containment. Now Slayer is weighted way more, and Swat and Snipers is in the playlist? Ugh...I miss the days of Halo 2.
                          Yeah I'm not sure why snipers and SWAT are even in the Big Team playlist. Those are not Big Team gametypes IMO. I agree with you, and the playlists will be adjusted over time as we have known Bungie to do, but in thoery I do like less playlists with more gametypes.

                          Comment

                          • sportsdude
                            Be Massive
                            • Jul 2002
                            • 5001

                            #1348
                            Re: Halo: Reach

                            Originally posted by Flawless
                            The problem is SWAT and Snipers come up to much, and the majority of the matches they have when I've played, people have voted for them.

                            I would also like to play BTB, but hearing how much these two gametypes come up there is keeping me away. What happened to the love for BTB Skirmish? So many awesome memories of 1-flag, 1-bomb on Headlong, Relic, and Zanzibar. Multi-flag and Multi-bomb on Coagulation and Containment. Now Slayer is weighted way more, and Swat and Snipers is in the playlist? Ugh...I miss the days of Halo 2.
                            I'm with you 100 percent flawless. Too much SWAT and snipers in team slayer and BTB. I want team slayer to be team slayer. I want BTB to be assault, 1-flag and mutli-flag CTF. Not enough people play BTB to do this, but I wish BTB could be split into BTB slayer and BTB objective.
                            Lux y Veritas

                            Comment

                            • SinisterAlex
                              Canadian eh?
                              • Oct 2009
                              • 4551

                              #1349
                              Re: Halo: Reach

                              Originally posted by Steel5
                              Just out of curiosity, why are you making maps from Call of Duty?
                              Well I want to make Shipment because a) other people's versions aren't good. b)Although there maybe some good 1v1 maps in Reach that me a my friends play on, we played a lot on Shipment in Call of Duty 4 and I thought I'd recreate it in Reach so we can have all the fun we once had in CoD4 in Reach
                              Xbox LIVE GT: oALEXtheGREATo
                              PSN ID: oALEXtheGREATo

                              Comment

                              • erich20012001
                                Pro
                                • Feb 2006
                                • 892

                                #1350
                                Re: Halo: Reach

                                Originally posted by sportsdude
                                I'm with you 100 percent flawless. Too much SWAT and snipers in team slayer and BTB. I want team slayer to be team slayer. I want BTB to be assault, 1-flag and mutli-flag CTF. Not enough people play BTB to do this, but I wish BTB could be split into BTB slayer and BTB objective.
                                This would be bliss.

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