SOCOM 4
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Re: SOCOM 4
I've had every Socom game that's come out for PS1, PS2, and PS3 and even one on the PSP, but man.. I just don't like this game.
The campaign is scattered and gets stale quick.
I couldn't even join up with one of my friends for a match. When we did, we spawned so far from each other that it wasn't even fun. There's zero communication and in the no-respawn games, you have to wait for 15 other people to die before you can finally get back in on the action.
The game modes aren't even that fun to play.
/personal opinion.
I'm sorry to waste your' time, but I went ahead and left the clan before I got rid of this game. I'm disappointed and I'm going to go back to playing Homefront until Battlefield 3.Comment
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Re: SOCOM 4
I understand Chase. Just different strokes for different folks.follow me on twitter: www.twitter.com/eton_riflesComment
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Re: SOCOM 4
I agree that a lot of things make this not feel like SOCOM of the past and the fact that you can't get with your friends in games in frustrating but I am still enjoying the game.
I haven't been able to play as much as I'd like but i've been having fun, with the patches coming and some new maps this game will force me to make time for it during my hectic summer schedule lol.Comment
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Re: SOCOM 4
Patch 1.03 releasing on June 14!
Second Patch – SOCOM 4: U.S. Navy SEALs v1.03
Confirmed Release: June 14, 2011
- Repaired multiple issues related to camera collision, including moving the camera above the player's head when colliding with geometry of moving to/ from narrow spaces
- Revised PE4 Explosives: Dramatically reduced throwing velocity and throwing distance, while lowering the damage value
- Adjusted gun accuracy values to more unique by weapon
- Updated "tap-to-talk" in Classic mode so that it functions properly on with all DualShock control schemes and the PlayStation Move/ Sharp Shooter peripheral
- Fixed "spawn delay" issue that prevented players from spawning simultaneously consistently
- Added controller options for adjusting the dead zone and acceleration
- Added option to activate a center dot for your targeting reticule if desired
- Added option to turn in-game XP displays on or off
- Removed Merits and Victory Dances in Clan Challenge Matches
- "Ready" Clans are now filtered to the top of the Clan Challenge list
- Added Clan Lobby Player Counts to Clan Challenge Invites
- Made improvements to camera while in "Spectator" View
- Increased strafe and backwards movement character speed
- Increased Victory Dance animation duration
- Multiplayer Gametypes are now organized by category
- Added queues for "Classic Small Suppression. Classic Medley" and "Classic Small Medley"
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Re: SOCOM 4
I might be the worst Socom player of all time. Lol!! But I love this gameThe poster formerly know as "FLIGHTWHITE"Comment
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Re: SOCOM 4
Still no Scout/Legacy control scheme implemented into a patch, I see. Hmph.Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60Comment
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Re: SOCOM 4
New patch is out for SOCOM. I gave it a whirl this morning for 5 or so minutes and it definately seems like the camera issues were fixed!!STEAM PROFILE: STEAM_0:1:39676753Comment
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Can't wait to get home and try this. Might help my .48 K-D ratio. Lol
Sent from my PG06100 using TapatalkThe poster formerly know as "FLIGHTWHITE"Comment
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Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60Comment
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Re: SOCOM 4
Camera looks better as it goes to a first person view when going in tight corridors and buildings and when you back up against objects. Also the acceleration & deadzone sliders are welcome."If you don't have anything good to say, say it often"- Ed the sockComment
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Re: SOCOM 4
Available Now on PSN
Download Size: 714mb
Assault Pack Maps:
"Red Line" - A monorail depot highlights this small and highly war-torn urban location.
"Double Cross" - A plane has crashed into a small mountain village, leaving wreckage and burning debris scattered throughout the area.
"Driftwood" - A small fishing village with a tight layout results in intense close-quarter battles.
Assault Pack Weapons:
M16- This highly accurate Spec Ops weapon is great at range and, with a suppressor gained at Mod Level 2, can be used in stealthier situations as well.
AK-47- This Insurgent weapon is difficult to control but inflicts a high amount of damage. It's also capable of holding a large amount of ammo at Mod 5, making a very deadly option for aggressive players.
The SOCOM Pro Assault Pack is free for SOCOM Pro members. SOCOM Pro comes free with new copies of SOCOM 4: U.S. Navy SEALs, and is also available for purchase on the PlayStation Store for $14.99.Comment
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Last edited by ty5oke; 06-14-2011, 10:36 PM.Seattle Pilots GM (2011 - ) Record: 152 - 195
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