Call of Duty: Black Ops

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  • SinisterAlex
    Canadian eh?
    • Oct 2009
    • 4551

    #2236
    Re: Call of Duty: Black Ops

    Originally posted by Candyman5
    People get so mad when I kill them with my Kirby Emblem Gun.
    Haha you can't beat the Triforce I made my emblem the Triforce from the Legend of Zelda.
    Xbox LIVE GT: oALEXtheGREATo
    PSN ID: oALEXtheGREATo

    Comment

    • Buckeyes_Doc
      In Dalton I Trust
      • Jan 2009
      • 11918

      #2237
      Re: Call of Duty: Black Ops

      Originally posted by XFactah416
      So, I know it's probably been touched on already.. but is Nuketown like the map that comes up 90% of the time in TDM?

      I literally played 4 straight matches of Nuketown, and I loved it too. The MP5 with Extended Mags is my weapon of choice on that map, with Lightweight, Sleight of Hand, and Marathon.
      It comes up a lot, not 90% but more often then others because people keep voting for it. Once you play one game in Nuketown you will see a lot of people vote for it again and again.
      Ohio State - Reds - Bengals - Blackhawks - Bulls

      Comment

      • CaptainZombie
        Brains
        • Jul 2003
        • 37851

        #2238
        Re: Call of Duty: Black Ops

        Originally posted by jvalverde88
        Dear Activision/Treyarch,

        **** you and your good for nothing servers. It should not take me 5 GOT DAMN TIMES to try to upload a video and still fail!!! The best part is I was currently playing a game when all of a sudden I get kicked out of a game and I'm not able get back online. Seriously they better fix this crap ASAP.
        I feel you man, it takes me a good 4-5 minutes sometimes sitting on the screen as it tries to log me on to the servers. When I get invites, everyone else on the other end wonder what the hell am I doing. LOL!

        On the single player ending note:

        Spoiler
        HDMovie Room

        Comment

        • kc10785
          Pro
          • Jul 2009
          • 744

          #2239
          Call of Duty: Black Ops – Next Update/Patch Details



          Call of Duty: Black Ops – Next Update/Patch Details
          IN PROGRESS

          * - Improved matchmaking to find matches faster
          * - Improved match and host selection; will result in much better networking conditions for all games (a.k.a., decreased lag)
          * - Weekly and Monthly leaderboards stats reporting incorrectly for kills, deaths and assists (All Time leaderboard not affected by this)
          * - Additional improvements to party system
          * · Improved matchmaking to find matches significantly faster
          * · Improved matchmaking to ensure that players are more effectively matched to games with the best networking conditions
          * · Improved host selection to ensure that the best host is always selected in the pre-game lobby
          * · Improved party system to ensure that parties don’t get broken apart
          * · Disable ability to join Private Match, Combat Training and Theater lobbies when searching for Player Match games
          * · Server-side and game-side changes to decrease the amount of failed Film uploads
          * · Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
          * · Prevention of Combat Training stats getting crossed with Player Match stats under rare conditions
          * · Prevention of killstreak selection getting disabled in Combat Training under rare conditions
          * · Prevention of Valkyrie rocket exploding upon release under rare conditions
          * · Prevention of Gunship failing to give player full control under rare conditions
          * · Prevention of temporary loss of functionality when a button was being held down at the point of a disconnect
          * · Additional fine-tuning of audio levels and ranges for footsteps and gunfire
          * · Additional fine-tuning of audio levels for bomb plants/defuses
          * · Additional online security enhancements
          * · Array: Added collision to prevent players from partially clipping into a tree
          * · Launch: Added collision to prevent players from strafe jumping onto an invisible ledge at the base of the rocket near B3
          * · Summit: Added collision to prevent players from jumping to a location outside of the map boundary when in Custom Games where player speed is maxed out
          * · Havana: Added collision to prevent players from jumping onto an invisible ledge above a doorway at C2
          * · Nuketown: Adjusted a spawn point that would spawn players on top of a mannequin’s head when that mannequin was randomly spawned in that location
          * · Disable ability to vote for a previous map twice in a row

          LIVE FIXES SO FAR....

          11/5
          * - Villa: User can clip into rock at west edge of grid zone B2 and see through to the other side
          * - Crisis: User can clip into LVT between grid zone A3 and B3 and see through to the other side
          * - User can get an infinite number of 'Sam Turret', 'Care Package' and 'Sentry Gun' killstreaks (commonly referred to as the “care package glitch”)

          11/9
          * - Radar sweep when there are only 2 players left in One in the Chamber will stop functioning if the 2 players have multiple lives when the sweep starts
          * - Crash when viewing content (films, clips, etc) in the Community & Recent Games menu

          11/10
          * - Users’ rank and stats can get wiped under very specific conditions

          11/11
          * - Online number counts were not updating properly; these are now reporting exact online numbers
          * - Parties getting disbanded when host did not find a match quickly

          11/12
          * - Launch: User could access a small platform outside of the intended play space below the rocket gantry by jumping to a very specific location; now blocked from access
          * - Launch: User could access a small area inside geometry at vents near Dom flag A by going prone and moving around in a very specific location; now blocked from access
          * - Some users reported that weapon attachment challenges were not resetting after prestige; now all are guaranteed to clear as soon as selecting the prestige option

          Embrace the madness. The year is 2035 and the world is on the brink of chaos. Call of Duty Black Ops 7 is now available to pre-order on Xbox, Xbox PC, PlayStation, Battle.net, and Steam.
          "For me, winning isn't something that happens suddenly on the field when the whistle blows and the crowds roar. Winning is something that builds physically and mentally every day that you train and every night that you dream." -Emmitt Smith

          Comment

          • RJTurneR
            MVP
            • Aug 2010
            • 2183

            #2240
            Re: Call of Duty: Black Ops

            Impressive. Much better commitment than IW have ever shown.

            Comment

            • Gotmadskillzson
              Live your life
              • Apr 2008
              • 23432

              #2241
              Re: Call of Duty: Black Ops

              I played Free For All hardcore last night right before bed......IT WAS TOTALLY BORING : (

              People care way too much about their K/D ration this year. Spent 4 minutes walking around before I finally came across somebody. Way too much camping going on in Free For All, makes that mode totally broken.

              I mean they need make the minium amount of people in that game to be 16 and the max should be 32. That would cut down on the camping.

              Over all I would like them to eliminate K/D ratio completely because it makes people play defensively in all the game modes this year because people don't want to die and lower their precious K/D ratio.

              Comment

              • Fresh Tendrils
                Strike Hard and Fade Away
                • Jul 2002
                • 36131

                #2242
                Re: Call of Duty: Black Ops

                I think CTF might be my favorite game mode, replacing S&D.



                Comment

                • kc10785
                  Pro
                  • Jul 2009
                  • 744

                  #2243
                  Re: Call of Duty: Black Ops

                  Originally posted by Gotmadskillzson
                  I played Free For All hardcore last night right before bed......IT WAS TOTALLY BORING : (

                  People care way too much about their K/D ration this year. Spent 4 minutes walking around before I finally came across somebody. Way too much camping going on in Free For All, makes that mode totally broken.

                  I mean they need make the minium amount of people in that game to be 16 and the max should be 32. That would cut down on the camping.

                  Over all I would like them to eliminate K/D ratio completely because it makes people play defensively in all the game modes this year because people don't want to die and lower their precious K/D ratio.

                  K/D is the worst thing added to these type of games. Main reason I hate Hardcore mode to much camping plus bad spawing is a deal breaker for me. I played Hardcore mode last night with my clan for 3 hours and the only game that reach the score limit was when we played nuketown.
                  "For me, winning isn't something that happens suddenly on the field when the whistle blows and the crowds roar. Winning is something that builds physically and mentally every day that you train and every night that you dream." -Emmitt Smith

                  Comment

                  • DickDalewood
                    All Star
                    • Aug 2010
                    • 6263

                    #2244
                    Re: Call of Duty: Black Ops

                    I wonder if they'll ever add Move support to this game...

                    Comment

                    • DaveDQ
                      13
                      • Sep 2003
                      • 7664

                      #2245
                      Re: Call of Duty: Black Ops

                      I'm very new to this game...never gave COD much time except offline. Can someone help me with how the map works? Does the red enemy indicator fade out when the enemy dies? It seems to me like it fades in and out but the enemy could still be there.

                      Also, when I see a skull and crossbones, does that mean my teammate died.

                      lol..it doesn't get any more Noob than that but I just don't know.
                      Being kind, one to another, never disappoints.

                      Comment

                      • BlueNGold
                        Hall Of Fame
                        • Aug 2009
                        • 21817

                        #2246
                        Re: Call of Duty: Black Ops

                        Originally posted by DaveDQ
                        I'm very new to this game...never gave COD much time except offline. Can someone help me with how the map works? Does the red enemy indicator fade out when the enemy dies? It seems to me like it fades in and out but the enemy could still be there.

                        Also, when I see a skull and crossbones, does that mean my teammate died.

                        lol..it doesn't get any more Noob than that but I just don't know.
                        The red dots show up when someone fires a shot or when someone has a spy plane in the air. Eventually they do fade away. Be careful though, because there's a decoy grenade that fires off fake shots which show up on the map.

                        Skulls are for dead teammates, so chances are there's an enemy nearby that spot.
                        Originally posted by bradtxmale
                        I like 6 inches. Its not too thin and not too thick. You get the support your body needs.



                        Comment

                        • kc10785
                          Pro
                          • Jul 2009
                          • 744

                          #2247
                          Re: Call of Duty: Black Ops

                          Originally posted by DaveDQ
                          I'm very new to this game...never gave COD much time except offline. Can someone help me with how the map works? Does the red enemy indicator fade out when the enemy dies? It seems to me like it fades in and out but the enemy could still be there.

                          Also, when I see a skull and crossbones, does that mean my teammate died.

                          lol..it doesn't get any more Noob than that but I just don't know.

                          Red dots are the enemies everytime they shoot there gun it pops up on your map. The only time you or the enemies don't pop up on the map is when you have a supressor as a attachment on your gun

                          The skull and crossbone comes up when your teammate has just died


                          Word of advice before you hop online and starting playing people that have had the game for a week now play combat training it a simulation of playing online but u are playing against the computer good way to turn learn stuff
                          "For me, winning isn't something that happens suddenly on the field when the whistle blows and the crowds roar. Winning is something that builds physically and mentally every day that you train and every night that you dream." -Emmitt Smith

                          Comment

                          • Methlab
                            MVP
                            • Oct 2003
                            • 2384

                            #2248
                            Re: Call of Duty: Black Ops

                            The funny thing about k/d is nobody cares except the person looking at their own numbers. It takes 3 steps just to see what yours is and more to see someone else's. It's basically a nerd stat that discourages teamwork. I have never once seen someone dominate online and quickly gone through 3 screens so I can see their K/D ration. Of course, I also have a life and females will undress in front of me, so that could have something to do with it too...lol.

                            Comment

                            • Dirty Turtles
                              MVP
                              • Feb 2010
                              • 1721

                              #2249
                              Re: Call of Duty: Black Ops

                              Originally posted by Methlab
                              The funny thing about k/d is nobody cares except the person looking at their own numbers. It takes 3 steps just to see what yours is and more to see someone else's. It's basically a nerd stat that discourages teamwork. I have never once seen someone dominate online and quickly gone through 3 screens so I can see their K/D ration. Of course, I also have a life and females will undress in front of me, so that could have something to do with it too...lol.
                              QFT. I've noticed many times that people like to swoop in and take my kills. It's like come on I've got this kill and if I don't you're there to back me up.
                              NFL: Green Bay Packers
                              MLB: Pittsburgh Pirates, Colorado Rockies
                              NBA: Denver Nuggets
                              NHL: Colorado Avalanche, Pittsburgh Penguins
                              NCAA: Air Force Falcons, Penn State Nittany Lions

                              Comment

                              • sven
                                Banned
                                • Jul 2002
                                • 6021

                                #2250
                                Re: Call of Duty: Black Ops

                                All I'm doing today is hanging out in the back of levels trying to shoot down air support and I'm getting more kills doing this than when I actually look for people.

                                Comment

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