Twisted Metal (PS3)

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  • mrclutch
    MVP
    • Nov 2008
    • 2369

    #136
    Re: Twisted Metal (PS3)

    Haven't been able to play the online the last day and a half since I downloaded. Sure they are working on it.

    The pace of the demo is so fast or at least it feels that way while your trying to learn the controls. I'm sure it slows down a little when you know what your doing.
    Gamertag and PSN Mrclutch1013
    Currently Playing
    XBOX :Overwatch, NBA 2k22, random old stuff [/B][/COLOR]
    PS4: Nothing currently

    Comment

    • AUChase
      Hall Of Fame
      • Jul 2008
      • 19404

      #137
      Re: Twisted Metal (PS3)

      It's definitely a lot more fast paced than the older Twisted Metal games.

      There's a hefty learning curve with the controls. I wish they gave the option on the amount of cars to add to the mayhem, I think that would make learning how to play much easier.

      It went from being a day one purchase to a maybe, for me. It's fun, but the demo doesn't show us too much...

      There's a good chance I'll still buy it within a week or two of release.

      Comment

      • FlyRice
        Lillard Time
        • Nov 2008
        • 1280

        #138
        Re: Twisted Metal (PS3)

        Watching IGN's live stream, and just saw that you can customize vehicle skins and share them online! Awesome.
        ./// RIP CITY
        ((())) Twitter!
        ...///

        Comment

        • Stormyhog
          All Star
          • Feb 2004
          • 5304

          #139
          Re: Twisted Metal (PS3)

          Gamespot has a video up. They warn of spoilers. http://www.gamespot.com/shows/now-pl..._metal20120203
          "If you don't have anything good to say, say it often"- Ed the sock

          Comment

          • videobastard
            MVP
            • Aug 2004
            • 3388

            #140
            Re: Twisted Metal (PS3)

            Tried all three control schemes and just cant get a comfort to playing this game. It seems like it would be a fun game to play but the controls have too many assignments that do not match what i would have mapped if it was customizable.

            I like the background music and the voiceover. If the retail game will let the user map his own controls i might pick it up at a later date.

            Comment

            • Flawless
              Bang-bang! Down-down!
              • Mar 2004
              • 16780

              #141
              Re: Twisted Metal (PS3)

              The maps shown in that IGN stream look awesome, especially that Theme Park one.

              I use the classic controls and haven't had much trouble getting used to them. My biggest problem is I keep forgetting about the abilities on the d-pad.

              Meat Wagon is so good - probably my favorite vehicle in the demo. The alt-fire special of controlling the gurney into somebody for a ton of damage (resulting in a one-hit kill a lot of times), or detonating for splash damage near multiple other vehicles is so satisfying.
              Go Noles!!! >>----->

              Comment

              • Candyman5
                Come get some!
                • Nov 2006
                • 14380

                #142
                Re: Twisted Metal (PS3)

                I use classic for Helicopter and Racing for vehicle.

                Btw I keep getting a error every time I search for a match in matchmaking.
                PS4 Twitch: http://www.twitch.tv/candyman5os

                Steam ID: STEAM_0:0:37844096

                Teams:
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                Comment

                • 8iron
                  Rookie
                  • Nov 2010
                  • 314

                  #143
                  Re: Twisted Metal (PS3)

                  TM has always been a franchise I WANT to like, but in reality don't. The control schemes all have something in the wrong place, and i reallllly do not want anything mapped to "move the whole controller". The pace of play seems too fast for its own good to the point of random outcomes. And the color pallette is greusome which I guess is maybe the point but I dislike it intensely.
                  Now playing
                  too much
                  Nobody Saves the World, Total Warhammer3, NCAA14, ootp

                  Comment

                  • Brandwin
                    Hall Of Fame
                    • Jul 2002
                    • 30621

                    #144
                    Re: Twisted Metal (PS3)

                    David Jaffe leaves Eat Sleep Play.

                    http://www.psxextreme.com/ps3-news/10645.html

                    Comment

                    • BlueNGold
                      Hall Of Fame
                      • Aug 2009
                      • 21817

                      #145
                      Re: Twisted Metal (PS3)

                      Originally posted by DookieMowf
                      David Jaffe leaves Eat Sleep Play.

                      http://www.psxextreme.com/ps3-news/10645.html
                      Well that worries me about this game.
                      Originally posted by bradtxmale
                      I like 6 inches. Its not too thin and not too thick. You get the support your body needs.



                      Comment

                      • The 24th Letter
                        ERA
                        • Oct 2007
                        • 39373

                        #146
                        Any reviews for this? Can't find any

                        Comment

                        • BlueNGold
                          Hall Of Fame
                          • Aug 2009
                          • 21817

                          #147
                          Re: Twisted Metal (PS3)

                          Originally posted by The 24th Letter
                          Any reviews for this? Can't find any
                          It's not out yet.
                          Originally posted by bradtxmale
                          I like 6 inches. Its not too thin and not too thick. You get the support your body needs.



                          Comment

                          • FlyRice
                            Lillard Time
                            • Nov 2008
                            • 1280

                            #148
                            Re: Twisted Metal (PS3)

                            Here is Jaffe's post on leaving ESP:

                            http://www.neogaf.com/forum/showpost...postcount=2232
                            No conspiracy theories. To my NEOGAF family and friends, some details:

                            1- Me, Scott,and the core ESP team are STILL on TM crunching bugs, working on balance, POURING over message boards (including this one) for likes/dislikes for us to put into future TM patches, and making numerical vehicle and weapons tweaks. And ALL of us will be doing so at least untill end of March and then SOME of us will be doing it most likely a bit beyond (and you KNOW even once I officially leave, I'll be playing the game daily and sending ESP and Sony my notes and desires...I'm one of TM's dad's- no WAY I'm abandoning this kid!)

                            And it is our kid! This is our baby, we are passionate about it, we LOVE the great demo response (save for the ****ty matchmaking issues that I am promised will NOT be on the retail game and will even improve for the demo potentially as early as today). We have no intention of abandoning Twisted Metal. I still work for ESP and will continue to do so up until end of March.

                            2- DLC- I've been saying for near over a year there are no DLC plans unless the game is a big hit. Trust me- if the game is a big hit, do you think Sony would NOT go to ESP and say 'DLC- stat!'? But right now- as I've been saying- no DLC plans. I've lied to you guys only once and that was for entertainment (i.e. E3 Surprise)...no other time. Including all the times I've been saying NO DLC. But again, if it's a huge hit, it still remains a possibility for sure.

                            3- Layoffs suck. Breaks out heart to no longer be working with some of our colleagues and friends. It was sad for me and triply sad for Scott as he worked with this crew for a long time and saw them every day, face to face. It has to suck for them- and my hearts and thoughts and well wishes for a smooth, soft landing are with all of the folks we had to let go.

                            4- I remain a passionate fan of Sony and Sony Playstation and am eternally grateful to them for the wonderful career I've had so far. They have given me - professionally and personally- SO MUCH and if the games our new company make are fortunate enough to have a PUBLISHED BY Sony logo on them, I'd consider it an honor.

                            5- But no decisions have been made as ALL of my focus (and Scott and the team's as well) is Twisted Metal. Again, the wonderful love the demo has gotten on this site has us ****ing OVER THE MOON. You have no idea! Cause look: some of the folks- on this very site- who say stuff like 'Jaffe is not a next-gen designer', well that **** hurts,man,because all we can do is the best we can and follow our own internal GPS and gut, and Twisted Metal on PS3 represents the BEST game- in our minds- we've EVER made and it's sure as **** relevant to US and we just LOVE it!

                            So the fact that it seems there are a nice size crew out there who played the demo and also seem to be feeling the same? Man, just makes our day. And as I've said in the press, if it sells 2000 copies or 2 million, we got to make a big budget, full featured game that we love and that we want to play. And we have Sony to thank for that. And if being 'relevant' in the console space in 2012 means you have to fall in line and just make flavor of the year style games (or even make totally original games that are NOT appealing to us, the folks who are making them) then, yeah, perhaps I am no longer relevant cause I would not want to live a creative life like that and I would not want to model such soul crushing behavior for my kids.

                            6- No conspiracies why I'm leaving once TM duties wrap (again, that is NOT today or next week...we are STILL working on our baby and will be doing so post launch)- I just want to get back to doing development internally as games are more complex and it's just getting too hard to direct and/or co-direct from a remote location. I also miss the energy of being with a crew and making something day in/day out together. No conspiracy- I just was not getting that with ESP because of location. Also: Scott's been wanting to do iphone and ipad style stuff for a looooong time and I think once ESP begins small game dev (and again, to beat a dead horse- we are ALL STILL ON TM! , the mobile/pad games they make are gonna be amazing! They have my sword, and my axe, and all my love and support moving forward.

                            Ok- tons to do- but I wanted to clear that ****e up! Thx ya'll- and looking forward to seeing a lot of you guys/gals online with TM next week!

                            David
                            Just hoping the game sells well enough so we can at least get some DLC out of it.
                            ./// RIP CITY
                            ((())) Twitter!
                            ...///

                            Comment

                            • FlyRice
                              Lillard Time
                              • Nov 2008
                              • 1280

                              #149
                              Re: Twisted Metal (PS3)

                              Twisted Metal University: Weapons Training

                              <iframe src="http://www.youtube.com/embed/Ba0oF5MTEbw" allowfullscreen="" frameborder="0" height="315" width="560"></iframe>
                              ./// RIP CITY
                              ((())) Twitter!
                              ...///

                              Comment

                              • concolt
                                Banned
                                • Aug 2010
                                • 212

                                #150
                                Re: Twisted Metal (PS3)

                                Is the demo available anymore? I can't find it anywhere?

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