XCOM: Enemy Unknown

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  • Phobia
    Hall Of Fame
    • Jan 2008
    • 11623

    #16
    re: XCOM: Enemy Unknown

    Originally posted by Armor & Sword
    Pre ordered it already.

    Along with Aliens Colonial Marines I am super pumped for this title.

    I am a huge fan of the original game. Huge.
    Oh yea I am pumped up for Aliens Colonial Marines also. Childhood memories are flooding back lol

    Originally posted by Skyboxer
    The original was simply addicting fun! I am tempted to install it this weekend.
    Everything about it was fun. The strategy and the "wonder what's next" to learn.

    Cant wait!
    Simply one of the most addicting strategy games ever. So excited it is coming to consoles finally!

    Comment

    • Armor and Sword
      The Lama
      • Sep 2010
      • 21798

      #17
      re: XCOM: Enemy Unknown

      Originally posted by Phobia
      Oh yea I am pumped up for Aliens Colonial Marines also. Childhood memories are flooding back lol


      Simply one of the most addicting strategy games ever. So excited it is coming to consoles finally!

      If memory serves me correctly I thought they released a version for PS1?
      Now Playing on PS5:
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      • jyoung
        Hall Of Fame
        • Dec 2006
        • 11132

        #18
        re: XCOM: Enemy Unknown

        There was a PS1 version, but the load times were heinous.

        I remember renting it back in the day and it was darn near unplayable if you had any experience with the PC version.

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        • GOBLUE_08
          Pro
          • Aug 2008
          • 833

          #19
          Just seein the names working on this game has me fired up. I dont remember much about the original, but this looks very promising.

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          • Armor and Sword
            The Lama
            • Sep 2010
            • 21798

            #20
            re: XCOM: Enemy Unknown

            Originally posted by wEEman33
            There was a PS1 version, but the load times were heinous.

            I remember renting it back in the day and it was darn near unplayable if you had any experience with the PC version.

            Yep. i played the PC version. Legendary game.
            Now Playing on PS5:
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            • Flawless
              Bang-bang! Down-down!
              • Mar 2004
              • 16780

              #21
              re: XCOM: Enemy Unknown

              Sid Meier Talks XCOM: Enemy Unknown

              While Jake Solomon is the lead designer on XCOM: Enemy Unknown, it wouldn't be a true Firaxis game without a little involvement from Sid Meier. The gaming industry legend serves as the director of creative development at Firaxis Games and the XCOM team treats him as the holy man to consult on top of the mountain. We spoke to Sid Meier about his history with X-COM, who the game is for, and what will make XCOM: Enemy Unknown feel at home in the Firaxis library. Check out the video below to learn more.
              The Art Of XCOM: Enemy Unknown

              After years of creating barbarians and Mahatma Ghandis for the Civilization series, art director Greg Foertsch was given the task of reimagining the look of X-COM. Shedding the original's Saturday-morning-graphic-novel look for one of slightly stylized "miniatures", Greg Foertsch and his team of artists have pored over the details of everything from the insectoids to the Skyranger. Check out the video below to see concept art and screens from the game and to learn more about how the new game takes advantage of an active camera.
              The Unsettling Music Of XCOM: Enemy Unknown

              Roland Rizzo has been working with the XCOM series since the beginning. Originally in the QA department for the first X-COM title, Roland immediately fell in love with the spooky atmosphere of the game. A large part of that classic tone was created by the first game's composer, John Broomhall. Some tracks have aged better than others, but the Micropose team's work is legendary. Now Roland Rizzo is the audio lead for XCOM: Enemy Unknown and is tasked with reimagining and updating the aural tone of the original. Taking cues from the first X-COM's soundtrack and alien sound design, the audio team at Firaxis Games is creating something current yet true to the original. Check out the video below to hear examples of the aural atmosphere being created for XCOM: Enemy Unknown.
              The Evolution Of XCOM’s Enemies

              Humanity has been staring at the stars and dreaming for centuries, but it’s not easy to envision what alien life might actually look like. It’s also not easy to resist the urge to try. The designers at Firaxis have the advantage of building off an existing framework, but redesigning 18-year-old character concepts for a modern audience was still no simple task. We chat with Firaxis Lead Designer Jake Solomon and Lead Artist Greg Foertsch about the process of designing the aliens in XCOM: Enemy Unknown.
              Last edited by Flawless; 01-20-2012, 05:39 PM.
              Go Noles!!! >>----->

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              • Flawless
                Bang-bang! Down-down!
                • Mar 2004
                • 16780

                #22
                re: XCOM: Enemy Unknown

                Looks like they really are staying true to X-COM.

                <iframe width="640" height="360" src="http://www.youtube.com/embed/3uHHmTSDCvA" frameborder="0" allowfullscreen></iframe>
                Go Noles!!! >>----->

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                • choadler
                  MVP
                  • Feb 2004
                  • 2001

                  #23
                  re: XCOM: Enemy Unknown

                  This game is really starting to get me extremely interested. It looks great.

                  Comment

                  • redsrule
                    All Star
                    • Apr 2010
                    • 9396

                    #24
                    re: XCOM: Enemy Unknown

                    I will buy it most likely.
                    Looks like a good game.
                    Cincinnati Reds University of Kentucky Cincinnati Bengals
                    @GoReds1994

                    Comment

                    • bhurst99
                      All Star
                      • Aug 2003
                      • 9137

                      #25
                      re: XCOM: Enemy Unknown

                      Looks great. Glad they kept it turn based. Definitely will buy. The original two X-Coms were fantastic.
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                      • Money99
                        Hall Of Fame
                        • Sep 2002
                        • 12696

                        #26
                        re: XCOM: Enemy Unknown

                        I was kind of hoping for a GoW-style combat once you battled aliens in the streets.
                        Turn-based is still cool, but I kept thinking about how much fun it would be to play this with friends online as a squad.

                        Comment

                        • choadler
                          MVP
                          • Feb 2004
                          • 2001

                          #27
                          re: XCOM: Enemy Unknown

                          Originally posted by Money99
                          I was kind of hoping for a GoW-style combat once you battled aliens in the streets.
                          Turn-based is still cool, but I kept thinking about how much fun it would be to play this with friends online as a squad.
                          My personal opinion is that we already have enough of those types of games. I don't want another left 4 dead. I grew up on a lot of turnbased games though, so I am biased. Civiliazation 2 and Jagged Alliance were 2 of my favorites.

                          Comment

                          • redsrule
                            All Star
                            • Apr 2010
                            • 9396

                            #28
                            re: XCOM: Enemy Unknown

                            Originally posted by Money99
                            I was kind of hoping for a GoW-style combat once you battled aliens in the streets.
                            Turn-based is still cool, but I kept thinking about how much fun it would be to play this with friends online as a squad.
                            I am happy they didn't sway too far from their original games. There are a lot of those on the market, and hopefully this is good enough & sells well enough to garner more attention on turn based games.
                            I love these sort of games.
                            Cincinnati Reds University of Kentucky Cincinnati Bengals
                            @GoReds1994

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                            • Flawless
                              Bang-bang! Down-down!
                              • Mar 2004
                              • 16780

                              #29
                              re: XCOM: Enemy Unknown

                              <iframe width="640" height="360" src="http://www.youtube.com/embed/tZdanb02280" frameborder="0" allowfullscreen></iframe>

                              <iframe width="640" height="360" src="http://www.youtube.com/embed/RyXyTO2y3lc" frameborder="0" allowfullscreen></iframe>
                              Go Noles!!! >>----->

                              Comment

                              • redsrule
                                All Star
                                • Apr 2010
                                • 9396

                                #30
                                re: XCOM: Enemy Unknown

                                Still can't wait for the game, looks very good to me.
                                Cincinnati Reds University of Kentucky Cincinnati Bengals
                                @GoReds1994

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