Watch Dogs

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  • iLLosophy
    Plata o Plomo
    • Sep 2005
    • 3673

    #1531
    Re: Watch Dogs

    Originally posted by Phobia
    It was one of those moments I was real proud of myself because what was a disadvantageous situation, yet due to some quick thinking I turned it in my favor.

    Love this game!
    man post a video, stop making me have to reeeeeeeeead.

    Highway pile up though, I like it. Adding that to my toolkit.

    Sent from my SGH-T889 using Tapatalk

    Comment

    • Phobia
      Hall Of Fame
      • Jan 2008
      • 11623

      #1532
      Re: Watch Dogs

      Originally posted by iLLosophy
      man post a video, stop making me have to reeeeeeeeead.

      Highway pile up though, I like it. Adding that to my toolkit.

      Sent from my SGH-T889 using Tapatalk
      I'll be honest, I always forget about the feature. Going to start doing that though.

      Comment

      • Hoos
        MVP
        • Mar 2003
        • 3998

        #1533
        Re: Watch Dogs

        This may have already been mentioned in here but I think noticed something just now. I was playing a Fixer driving to contract where you have to follow a car and download a file, then take the guy down. I have had to restart this mission twice. The target car always follows the same route each time. I guess that may have changed had I been driving more offensively and knocked him off path or use infrastructure hacks along the way. No big deal, was still fun each time.

        Sent from my Nexus 7 using Tapatalk
        XBL Gamertag: hoos4974

        PSN: hoos4974

        Comment

        • AshamanCarnage
          Rookie
          • Jul 2006
          • 1252

          #1534
          Re: Watch Dogs

          Originally posted by Hoos
          This may have already been mentioned in here but I think noticed something just now. I was playing a Fixer driving to contract where you have to follow a car and download a file, then take the guy down. I have had to restart this mission twice. The target car always follows the same route each time. I guess that may have changed had I been driving more offensively and knocked him off path or use infrastructure hacks along the way. No big deal, was still fun each time.

          Sent from my Nexus 7 using Tapatalk
          Yea any follow/chase takes the same route each time unless you knock them off of it. The good news is that it doesn't seem to take much of get them to deviate from it.

          Comment

          • Sgt_Carnage
            Banned
            • Feb 2014
            • 949

            #1535
            Re: Watch Dogs

            Originally posted by bakan723
            Why Watch Dogs' World Doesn't Feel Real - The Point



            Makes some decent points on sandbox games in general.

            Honestly, who gives a crap.

            Comment

            • iLLosophy
              Plata o Plomo
              • Sep 2005
              • 3673

              #1536
              Re: Watch Dogs

              Originally posted by Sgt_Carnage
              Honestly, who gives a crap.
              None of the stuff he mentioned really matters to me. I'm actually glad watchdogs gives you a map of where everything is. I got a job and responsibilities, I don't have 3 hours to look for for that 100th GTA orb I can't find. Even with the map of everything, I still doubt I'll get through all of it.

              Comment

              • Skyboxer
                Donny Baseball!
                • Jul 2002
                • 20302

                #1537
                Re: Watch Dogs

                Originally posted by iLLosophy
                None of the stuff he mentioned really matters to me. I'm actually glad watchdogs gives you a map of where everything is. I got a job and responsibilities, I don't have 3 hours to look for for that 100th GTA orb I can't find. Even with the map of everything, I still doubt I'll get through all of it.
                Same here but I'm sure there are those that this would matter since not everyone is the same.
                I'm having a hard time even getting in the mood to fire the game back up after no time to play for a few days.. Will give it a couple more days maybe and see if the desire comes.
                Played the crap out of it for 3-4 days though.
                Joshua:
                "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
                a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


                Skyboxer OS TWITCH
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                Comment

                • BlackBetty15
                  MVP
                  • Sep 2010
                  • 1548

                  #1538
                  Re: Watch Dogs

                  This game just did something hilariously awesome. This one is for my combat Vets on here as I know you guys will identify with how funny I thought this was:

                  Wont tell you guys where or what mission due to potential spoiler, but I had to figure a way around some armed fellas today and I noticed the icon "explode" on one of them. He was by himself so out of curiosity I hacked him and sure enough, the damn thing was a suicide vest! LMFAO I got real excited and disappointed at the same time thinking I wasted a golden opportunity for some sweet Counter SVEST device action. But nope, there was another guy...hauling tail towards the commotion with a SVEST on! Funny thing is when I hacked this guy, as soon as he noticed it, he said "ooooohhh ish! F this" and took off his SVEST and flung it at his battle buddy! BWAAAAHAHAHAHAHA I loved it. Completely threw his battle under the bus and blew him up! Guess he wasn't committed to the cause, which is a hilarious parable to some of the booger eaters over seas.
                  Last edited by BlackBetty15; 06-03-2014, 02:14 AM.
                  "Im all jacked up on mountain dew!"
                  " Im just a big hairy american winning machine"

                  Comment

                  • VDusen04
                    Hall Of Fame
                    • Aug 2003
                    • 13028

                    #1539
                    Re: Watch Dogs

                    Originally posted by Sgt_Carnage
                    Honestly, who gives a crap.
                    Originally posted by iLLosophy
                    None of the stuff he mentioned really matters to me. I'm actually glad watchdogs gives you a map of where everything is. I got a job and responsibilities, I don't have 3 hours to look for for that 100th GTA orb I can't find. Even with the map of everything, I still doubt I'll get through all of it.
                    I think I can see where he's coming from. He seems to be speaking toward the idea of immersion. When he spoke of wandering through Red Dead Redemption, feeling as though the world was one's oyster (What will I find next? What's this place? And that?), I could totally relate. It's one of my favorite video game feelings.

                    In contrast, if everything is laid out in a sandbox game as he described, as if it's just about your one player having an entire world set up at his disposal, marked and always at the ready, it can take away from a few of my favorite aspects of sandbox games themselves: exploration and discovery. I don't think it's about super minute treasure hunts like finding 50 letter scraps, but more from a broader perspective: does it feel like I'm a random guy in a live environment where it's not all about me and what I do?

                    All that said, I do not have Watch Dogs so I cannot speak directly toward it. I just found the video kind of interesting.

                    Comment

                    • CMH
                      Making you famous
                      • Oct 2002
                      • 26203

                      #1540
                      Re: Watch Dogs

                      Maybe I'm misunderstanding but in Watch Dogs you don't have everything laid out for you until you hack centers.

                      The point of the game is to have everything at your disposal because you hacked into systems that give you that info.

                      That's the immersion factor. You're a hacker.


                      Sent from my mobile device.
                      "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

                      "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

                      Comment

                      • JODYE
                        JB4MVP
                        • May 2012
                        • 4834

                        #1541
                        Re: Watch Dogs

                        Not going to do a real long review but I finished the game a couple days ago.

                        The concept behind the game was cool, but a majority of it felt under cooked. My main complaint was the story that was completely bleh and didn't draw me in whatsoever. About a quarter of the way through, you could predict the ending pretty easily. My main question is, why go with the niece angle? Why not go with a wife and daughter? There was a disconnect there for me. That and there were really no twists or turns to keep me interested (other than one that was pretty empty). Really couldn't have cared less about any of the characters.

                        And the game was still buggy. I would have hated to see what this game was like 6 months ago when they decided to push it back. Must have been a mess. I don't know, I just feel like this game didn't really have an identity. It tried to do a lot of things, and did them all pretty averagely.

                        The hacking was pretty empty after about the first hour. I did like the mini-games associated with it, and wish they would have made hacking as a whole more puzzle based, so depending on the item you were hacking, changed the mini game to access it. And if you fail, trip an alarm or something. Obviously not referring to the open world items because that would be cumbersome, but in reference to items to complete a mission (Terminals/Cameras/ctOS etc.).

                        The missions also became extremely mundane and repetitive to the point where I was thinking about not finishing the game. Take out a convoy, infiltrate a restricted area and hack something. That was about it.

                        All in all for me, it sure wouldn't have gotten an 8.4 like IGN gave it. I put this in the low 7 range at best. Very disappointing.
                        Cubs | Bulls | Dolphins | 'Noles
                        The artist formerly known as "13"
                        "Heroes get remembered, but legends never die..."


                        Comment

                        • Fresh Tendrils
                          Strike Hard and Fade Away
                          • Jul 2002
                          • 36131

                          #1542
                          Re: Watch Dogs

                          Aiden reminds me of Tom Cruise.



                          Comment

                          • BlackBetty15
                            MVP
                            • Sep 2010
                            • 1548

                            #1543
                            Re: Watch Dogs

                            Originally posted by Sports fanantic
                            i think Driver 2 (PS1) had a better accuracy of Chicago than this game. They even had Wrigley Field

                            http://www.youtube.com/watch?v=EGvNeMws1SQ
                            Wrigley field is in here brother. Not only at the beginning of the game but I have been by it several times
                            "Im all jacked up on mountain dew!"
                            " Im just a big hairy american winning machine"

                            Comment

                            • Phobia
                              Hall Of Fame
                              • Jan 2008
                              • 11623

                              #1544
                              Re: Watch Dogs

                              Originally posted by 13
                              Not going to do a real long review but I finished the game a couple days ago.

                              The concept behind the game was cool, but a majority of it felt under cooked. My main complaint was the story that was completely bleh and didn't draw me in whatsoever. About a quarter of the way through, you could predict the ending pretty easily. My main question is, why go with the niece angle? Why not go with a wife and daughter? There was a disconnect there for me. That and there were really no twists or turns to keep me interested (other than one that was pretty empty). Really couldn't have cared less about any of the characters.

                              And the game was still buggy. I would have hated to see what this game was like 6 months ago when they decided to push it back. Must have been a mess. I don't know, I just feel like this game didn't really have an identity. It tried to do a lot of things, and did them all pretty averagely.

                              The hacking was pretty empty after about the first hour. I did like the mini-games associated with it, and wish they would have made hacking as a whole more puzzle based, so depending on the item you were hacking, changed the mini game to access it. And if you fail, trip an alarm or something. Obviously not referring to the open world items because that would be cumbersome, but in reference to items to complete a mission (Terminals/Cameras/ctOS etc.).

                              The missions also became extremely mundane and repetitive to the point where I was thinking about not finishing the game. Take out a convoy, infiltrate a restricted area and hack something. That was about it.

                              All in all for me, it sure wouldn't have gotten an 8.4 like IGN gave it. I put this in the low 7 range at best. Very disappointing.
                              I guess the term different strokes for different folks stands here. I'm completely opposite, most game stories don't draw me in at all and I enjoy the gameplay. Red Dead redemption is a good example, couldn't tell you a single thing about the story but I loved the game. Skyrim is another, what the hell was the story about??? Where in Watchdogs I'm loving the story and have to force myself to play the side missions because I just want to go farther into the story. The Walking Dead was the last game the story mattered to me, so for me to like the story that means a lot in my book.

                              Comment

                              • ImTellinTim
                                YNWA
                                • Sep 2006
                                • 33028

                                #1545
                                Re: Watch Dogs

                                Regarding the mission that is unlocked after you find all of the weapons crates

                                Spoiler

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