Watch Dogs
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Re: Watch Dogs
This may have already been mentioned in here but I think noticed something just now. I was playing a Fixer driving to contract where you have to follow a car and download a file, then take the guy down. I have had to restart this mission twice. The target car always follows the same route each time. I guess that may have changed had I been driving more offensively and knocked him off path or use infrastructure hacks along the way. No big deal, was still fun each time.
Sent from my Nexus 7 using TapatalkXBL Gamertag: hoos4974
PSN: hoos4974Comment
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Re: Watch Dogs
This may have already been mentioned in here but I think noticed something just now. I was playing a Fixer driving to contract where you have to follow a car and download a file, then take the guy down. I have had to restart this mission twice. The target car always follows the same route each time. I guess that may have changed had I been driving more offensively and knocked him off path or use infrastructure hacks along the way. No big deal, was still fun each time.
Sent from my Nexus 7 using TapatalkComment
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Re: Watch Dogs
Why Watch Dogs' World Doesn't Feel Real - The Point
Makes some decent points on sandbox games in general.
Honestly, who gives a crap.Comment
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Re: Watch Dogs
None of the stuff he mentioned really matters to me. I'm actually glad watchdogs gives you a map of where everything is. I got a job and responsibilities, I don't have 3 hours to look for for that 100th GTA orb I can't find. Even with the map of everything, I still doubt I'll get through all of it.Comment
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Re: Watch Dogs
None of the stuff he mentioned really matters to me. I'm actually glad watchdogs gives you a map of where everything is. I got a job and responsibilities, I don't have 3 hours to look for for that 100th GTA orb I can't find. Even with the map of everything, I still doubt I'll get through all of it.
I'm having a hard time even getting in the mood to fire the game back up after no time to play for a few days.. Will give it a couple more days maybe and see if the desire comes.
Played the crap out of it for 3-4 days though.Joshua:
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Re: Watch Dogs
This game just did something hilariously awesome. This one is for my combat Vets on here as I know you guys will identify with how funny I thought this was:
Wont tell you guys where or what mission due to potential spoiler, but I had to figure a way around some armed fellas today and I noticed the icon "explode" on one of them. He was by himself so out of curiosity I hacked him and sure enough, the damn thing was a suicide vest! LMFAO I got real excited and disappointed at the same time thinking I wasted a golden opportunity for some sweet Counter SVEST device action. But nope, there was another guy...hauling tail towards the commotion with a SVEST on! Funny thing is when I hacked this guy, as soon as he noticed it, he said "ooooohhh ish! F this" and took off his SVEST and flung it at his battle buddy! BWAAAAHAHAHAHAHA I loved it. Completely threw his battle under the bus and blew him up! Guess he wasn't committed to the cause, which is a hilarious parable to some of the booger eaters over seas.Last edited by BlackBetty15; 06-03-2014, 02:14 AM."Im all jacked up on mountain dew!"
" Im just a big hairy american winning machine"Comment
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Re: Watch Dogs
None of the stuff he mentioned really matters to me. I'm actually glad watchdogs gives you a map of where everything is. I got a job and responsibilities, I don't have 3 hours to look for for that 100th GTA orb I can't find. Even with the map of everything, I still doubt I'll get through all of it.
In contrast, if everything is laid out in a sandbox game as he described, as if it's just about your one player having an entire world set up at his disposal, marked and always at the ready, it can take away from a few of my favorite aspects of sandbox games themselves: exploration and discovery. I don't think it's about super minute treasure hunts like finding 50 letter scraps, but more from a broader perspective: does it feel like I'm a random guy in a live environment where it's not all about me and what I do?
All that said, I do not have Watch Dogs so I cannot speak directly toward it. I just found the video kind of interesting.Comment
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Re: Watch Dogs
Maybe I'm misunderstanding but in Watch Dogs you don't have everything laid out for you until you hack centers.
The point of the game is to have everything at your disposal because you hacked into systems that give you that info.
That's the immersion factor. You're a hacker.
Sent from my mobile device."It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace
"You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob NeyerComment
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Re: Watch Dogs
Not going to do a real long review but I finished the game a couple days ago.
The concept behind the game was cool, but a majority of it felt under cooked. My main complaint was the story that was completely bleh and didn't draw me in whatsoever. About a quarter of the way through, you could predict the ending pretty easily. My main question is, why go with the niece angle? Why not go with a wife and daughter? There was a disconnect there for me. That and there were really no twists or turns to keep me interested (other than one that was pretty empty). Really couldn't have cared less about any of the characters.
And the game was still buggy. I would have hated to see what this game was like 6 months ago when they decided to push it back. Must have been a mess. I don't know, I just feel like this game didn't really have an identity. It tried to do a lot of things, and did them all pretty averagely.
The hacking was pretty empty after about the first hour. I did like the mini-games associated with it, and wish they would have made hacking as a whole more puzzle based, so depending on the item you were hacking, changed the mini game to access it. And if you fail, trip an alarm or something. Obviously not referring to the open world items because that would be cumbersome, but in reference to items to complete a mission (Terminals/Cameras/ctOS etc.).
The missions also became extremely mundane and repetitive to the point where I was thinking about not finishing the game. Take out a convoy, infiltrate a restricted area and hack something. That was about it.
All in all for me, it sure wouldn't have gotten an 8.4 like IGN gave it. I put this in the low 7 range at best. Very disappointing.Cubs | Bulls | Dolphins | 'Noles
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Re: Watch Dogs
i think Driver 2 (PS1) had a better accuracy of Chicago than this game. They even had Wrigley Field
http://www.youtube.com/watch?v=EGvNeMws1SQ"Im all jacked up on mountain dew!"
" Im just a big hairy american winning machine"Comment
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Re: Watch Dogs
Not going to do a real long review but I finished the game a couple days ago.
The concept behind the game was cool, but a majority of it felt under cooked. My main complaint was the story that was completely bleh and didn't draw me in whatsoever. About a quarter of the way through, you could predict the ending pretty easily. My main question is, why go with the niece angle? Why not go with a wife and daughter? There was a disconnect there for me. That and there were really no twists or turns to keep me interested (other than one that was pretty empty). Really couldn't have cared less about any of the characters.
And the game was still buggy. I would have hated to see what this game was like 6 months ago when they decided to push it back. Must have been a mess. I don't know, I just feel like this game didn't really have an identity. It tried to do a lot of things, and did them all pretty averagely.
The hacking was pretty empty after about the first hour. I did like the mini-games associated with it, and wish they would have made hacking as a whole more puzzle based, so depending on the item you were hacking, changed the mini game to access it. And if you fail, trip an alarm or something. Obviously not referring to the open world items because that would be cumbersome, but in reference to items to complete a mission (Terminals/Cameras/ctOS etc.).
The missions also became extremely mundane and repetitive to the point where I was thinking about not finishing the game. Take out a convoy, infiltrate a restricted area and hack something. That was about it.
All in all for me, it sure wouldn't have gotten an 8.4 like IGN gave it. I put this in the low 7 range at best. Very disappointing.Comment
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Re: Watch Dogs
Regarding the mission that is unlocked after you find all of the weapons crates
SpoilerI was so proud of myself for completing this without ever getting spotted by the enemies. I scoped out the situation and determined my best plan of attack would be to gain a high vantage point and take out the sniper in the middle ASAP. I was able to do that and set up a perimeter of IEDs in case I got spotted and guards tried to run up the stairs to flank me.
After I cleared everyone out from the catwalks, the rest of the guards got near each other in the middle. So I hacked one of their explosives to distract and maybe kill him while at the same time throwing a proximity IED right into the middle of them. 4-kill combo!
Then the reinforcements arrived. 3-4 heavies, even more elites, and a sniper that camped out in the back for when I got spotted. I was able to rain down explosives to take out the heavies from various vantage points. I almost got spotted a couple times because the catwalks were grated and they could see up. It was silent goblins to the head one by one for the elites. They were panicking as the shots seemed to come out of nowhere. Once they were done that last sniper was cowered in a corner. I snuck up on him and took him out with the nightstick.
This all took probably 20 minutes. This game has taken over Deus Ex: HR for my favorite stealth combat that I've played.Comment
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