Halo 5

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  • Gerg04
    MVP
    • Mar 2012
    • 2647

    #661
    Re: Halo 5

    Originally posted by Pete1210
    So when are we playing?
    As soon as possible! If we can round up enough people, this weekend would be perfect.
    Originally posted by SuperBowlNachos
    SuperBowlNachos

    Can you modify time/scores/etc in the custom games?
    Yes, sir. Tons of modifications can be made.

    Sent from my Nexus 5X using Tapatalk

    Comment

    • C the Lyte
      Left side, strong side
      • May 2009
      • 2253

      #662
      Re: Halo 5

      Ice opened about 50 req packs... No dmr

      Sent from my Z797C using Tapatalk
      EXPERIENCE MAYHEM FOOTBALL

      Comment

      • kwebbvols4423
        VFL
        • Jul 2011
        • 2627

        #663
        Re: Halo 5

        Hoping to be on some during this holiday weekend.
        www.twitter.com/kwebbvols
        www.twitch.tv/kwebbvols

        Comment

        • Candyman5
          Come get some!
          • Nov 2006
          • 14380

          #664
          Re: Halo 5

          Im availiable tonight or should be.

          Sent from my SM-N920P using Tapatalk
          PS4 Twitch: http://www.twitch.tv/candyman5os

          Steam ID: STEAM_0:0:37844096

          Teams:
          NCAA/PRO Football - Miami Hurricanes/Minnesota Vikings
          NCAA/PRO Basketball - Syracuse Orange/NJ Nets
          NCAA/PRO Baseball - Miami Hurricanes/NY Yankees

          Comment

          • Cyros
            ULTRAAAA!!!!
            • Jun 2003
            • 12628

            #665
            Re: Halo 5

            Log in today for a Thanksgiving Req Pack



            I believe I saw that you should start off with bronze req packs to run through the common level permanent unlocks before moving on to silver and gold packs so those aren't wasted on low level rarity.
            Watch Me Twitch

            My Video Game Streams

            Comment

            • Pete1210
              MVP
              • Aug 2006
              • 3277

              #666
              Re: Halo 5

              Originally posted by Candyman5
              Im availiable tonight or should be.
              I'll be on... anyone else

              Comment

              • Cyros
                ULTRAAAA!!!!
                • Jun 2003
                • 12628

                #667
                Re: Halo 5

                Originally posted by Pete1210
                I'll be on... anyone else
                Prolly
                /10char
                Watch Me Twitch

                My Video Game Streams

                Comment

                • C the Lyte
                  Left side, strong side
                  • May 2009
                  • 2253

                  #668
                  Re: Halo 5

                  I'll be there around 8/9

                  Sent from my Z797C using Tapatalk
                  EXPERIENCE MAYHEM FOOTBALL

                  Comment

                  • Moses Shuttlesworth
                    AB>
                    • Aug 2006
                    • 9435

                    #669
                    Re: Halo 5

                    I keep getting "there was a problem with the update" and cannot proceed to play this game? Anyone else?

                    Edit: nvm online now!

                    Comment

                    • Candyman5
                      Come get some!
                      • Nov 2006
                      • 14380

                      #670
                      Re: Halo 5

                      Originally posted by Moses Shuttlesworth
                      I keep getting "there was a problem with the update" and cannot proceed to play this game? Anyone else?

                      Edit: nvm online now!
                      Got the same thing so i got back on fallout.

                      Sent from my SM-N920P using Tapatalk
                      PS4 Twitch: http://www.twitch.tv/candyman5os

                      Steam ID: STEAM_0:0:37844096

                      Teams:
                      NCAA/PRO Football - Miami Hurricanes/Minnesota Vikings
                      NCAA/PRO Basketball - Syracuse Orange/NJ Nets
                      NCAA/PRO Baseball - Miami Hurricanes/NY Yankees

                      Comment

                      • Flawless
                        Bang-bang! Down-down!
                        • Mar 2004
                        • 16780

                        #671
                        Re: Halo 5

                        December's free content:

                        The Cartographer’s Gift will add the biggest and most improved Forge mode ever to Halo 5: Guardians, in addition to brand-new Warzone (Battle of Noctus), Arena (Overgrowth) and Big Team Battle (Antifreeze and Burial Mounds) maps, and more than 25 new REQs for armors, weapons, emblems and more.


                        <iframe width="640" height="360" src="https://www.youtube.com/embed/GxbCtx3a0Fo" frameborder="0" allowfullscreen></iframe>
                        Last edited by Flawless; 12-03-2015, 11:54 PM.
                        Go Noles!!! >>----->

                        Comment

                        • SuperBowlNachos
                          All Star
                          • Jul 2004
                          • 10218

                          #672
                          Re: Halo 5

                          Excited about additional weapons!

                          Wish they would do game votes for the entire week, instead of just the weekend.
                          Last edited by SuperBowlNachos; 12-04-2015, 04:24 PM.

                          Comment

                          • C the Lyte
                            Left side, strong side
                            • May 2009
                            • 2253

                            #673
                            Re: Halo 5

                            New warzone map!

                            Sent from my Z797C using Tapatalk
                            EXPERIENCE MAYHEM FOOTBALL

                            Comment

                            • Methlab
                              MVP
                              • Oct 2003
                              • 2384

                              #674
                              Re: Halo 5

                              Anybody play tonight? Matchmaking seemed really off and everyone I played with kept saying that the map rotation and matchmaking just sucked.

                              May just be a Friday thing.

                              Comment

                              • Flawless
                                Bang-bang! Down-down!
                                • Mar 2004
                                • 16780

                                #675
                                Re: Halo 5

                                Cartographers Gift Sneak Peak


                                Forge:

                                At launch, Forge will support a basic implementation of File Browser, which will allow you to bookmark, play, and share maps and modes created by players on your active roster. This doesn’t require a “mutual” friendship, but only that you follow the player you want to grab a map from. From the player details page, you’ll be able to view a player’s files and their bookmarks. To grab a map or mode, simply bookmark the file, and it’ll be ready to play in custom games or open up in Forge.
                                Season and Social:

                                The January 2016 Season will begin with the Cartographer’s Gift update (set to drop the week of December 15) and end on January 31, which will make the first season a little over a month long. Moving forward, we’re going to keep an eye on feedback regarding season length.
                                Additionally, social playlists - one of which will be Big Team Battle - will arrive with this next update. Limited join-in-progress windows will be turned back on to allow for full matches of vehicular mayhem at (nearly) all times, and as a note, all social playlists will feature appropriate join-in-progress windows. We know you also want a mix of non-BTB social modes, and we’ll have a mix of currently available modes in a social playlist too - more on that next week.

                                Oh, and while we’re talking playlists, the Cartographer’s Gift update will indeed include a Warzone Assault update to ensure players do things in the right order.
                                CSR Tuning:

                                Additionally, the Multiplayer team has made some changes to placement match logic to address the issue of players placing too high across all playlists, and the new settings will ensure that your skill is more accurately represented coming out of placement.
                                6 Player FFA:

                                Over the past month, the multiplayer team has been playtesting tons of FFA in order to get the experience just right, and come the Cartographer’s Gift update and the January 2016 Season, Halo 5 FFA will be moving to 6 players. This decision is not one that was taken lightly, and ultimately, it was decided that 6 player FFA gives players a bit more room to determine who’s the best on the battlefield.
                                User Interface:

                                Here are some of the new UI elements and updates you’ll find coming in the Cartographer’s Gift update later this month, which come mainly in the form of giving you more info about what friends are doing in Halo 5, maintaining location callouts on-screen, and more info about your REQs:

                                New Features:
                                • Forge Lobby will be accessible from the Main Menu under Multiplayer.
                                • New Forge Monitor UI built from the ground up for Halo 5.
                                • The current Season will be displayed in the Arena matchmaking menu.
                                • File Browser for Maps & Modes accessible from Active Roster and Custom Games, with File Options to Edit Name, Description, Save, Report.


                                Improvements:

                                Lobby:
                                • Your REQ Points and number of unopened REQ packs will be visible during intermission and in Lobby.
                                • Fixed bug around Fireteam sorting - The Fireteam Leader will now be displayed at the top followed by his or her team in alphabetical order by Gamertag. For Custom Games, all other teams will be grouped together and then sorted alphabetically as well.


                                Roster:
                                • Friend Status will now be visible from the Friends list so you can see what your buddies are doing in Halo 5: Guardians.
                                • Fixed bug around Friend sorting so it sorts online and offline friends alphabetically.


                                Spartan Hub / REQs:
                                • REQ Rarity and Description will be visible for all REQs when opening a REQ pack or browsing your Collection whether you own it or not.
                                • REQ Energy Cost will also be displayed for all REQs when opening a REQ pack or browsing your Collection.
                                • Additional Controller Settings are being added (look for a blog next week).


                                Spectate:
                                • Adding hidden controls to Change Player POV without using the UI for up to 8 players in 4v4 or FFA (if this piques your interest, be on the lookout as we’ll have more details in an upcoming blog).
                                • From the Scoreboard, you’ll be able to Change Player POV to a selected player. Press the View button to bring up the Scoreboard; use d-pad to navigate and A-button to select a POV.
                                • Fixed bug around Player POV Selector sorting. It will now sort by team, and then alphabetically by Gamertag.
                                • Fixed bug around controls for Zooming while in Free Cam.
                                • Fixed bug around not being able to hide the Player POV Selector in some cases when toggling UI visibility.


                                HUD:
                                • The Location Callout will now appear when dead, spectating, in Smart-Link, etc.
                                • The Highest Score per Column in the in-game Scoreboard will have a visual callout allowing you to see very quickly which player has the most kills, most assists, and least deaths.


                                There’s even more coming down the UI pipeline based on your feedback, but I’m told I cannot talk about these things just yet. In due time.

                                Go Noles!!! >>----->

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