Halo 5
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Re: Halo 5
Ice opened about 50 req packs... No dmr
Sent from my Z797C using TapatalkEXPERIENCE MAYHEM FOOTBALLComment
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Re: Halo 5
Hoping to be on some during this holiday weekend.Comment
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Re: Halo 5
Im availiable tonight or should be.
Sent from my SM-N920P using TapatalkPS4 Twitch: http://www.twitch.tv/candyman5os
Steam ID: STEAM_0:0:37844096
Teams:
NCAA/PRO Football - Miami Hurricanes/Minnesota Vikings
NCAA/PRO Basketball - Syracuse Orange/NJ Nets
NCAA/PRO Baseball - Miami Hurricanes/NY YankeesComment
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Re: Halo 5
Log in today for a Thanksgiving Req Pack
I believe I saw that you should start off with bronze req packs to run through the common level permanent unlocks before moving on to silver and gold packs so those aren't wasted on low level rarity.Comment
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Re: Halo 5
I'll be there around 8/9
Sent from my Z797C using TapatalkEXPERIENCE MAYHEM FOOTBALLComment
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Re: Halo 5
I keep getting "there was a problem with the update" and cannot proceed to play this game? Anyone else?
Edit: nvm online now!Comment
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PS4 Twitch: http://www.twitch.tv/candyman5os
Steam ID: STEAM_0:0:37844096
Teams:
NCAA/PRO Football - Miami Hurricanes/Minnesota Vikings
NCAA/PRO Basketball - Syracuse Orange/NJ Nets
NCAA/PRO Baseball - Miami Hurricanes/NY YankeesComment
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Re: Halo 5
December's free content:
The Cartographer’s Gift will add the biggest and most improved Forge mode ever to Halo 5: Guardians, in addition to brand-new Warzone (Battle of Noctus), Arena (Overgrowth) and Big Team Battle (Antifreeze and Burial Mounds) maps, and more than 25 new REQs for armors, weapons, emblems and more.
<iframe width="640" height="360" src="https://www.youtube.com/embed/GxbCtx3a0Fo" frameborder="0" allowfullscreen></iframe>Last edited by Flawless; 12-03-2015, 11:54 PM.Go Noles!!! >>----->Comment
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Re: Halo 5
Excited about additional weapons!
Wish they would do game votes for the entire week, instead of just the weekend.Last edited by SuperBowlNachos; 12-04-2015, 04:24 PM.Comment
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Re: Halo 5
Cartographers Gift Sneak Peak
Forge:
At launch, Forge will support a basic implementation of File Browser, which will allow you to bookmark, play, and share maps and modes created by players on your active roster. This doesn’t require a “mutual” friendship, but only that you follow the player you want to grab a map from. From the player details page, you’ll be able to view a player’s files and their bookmarks. To grab a map or mode, simply bookmark the file, and it’ll be ready to play in custom games or open up in Forge.
The January 2016 Season will begin with the Cartographer’s Gift update (set to drop the week of December 15) and end on January 31, which will make the first season a little over a month long. Moving forward, we’re going to keep an eye on feedback regarding season length.Additionally, social playlists - one of which will be Big Team Battle - will arrive with this next update. Limited join-in-progress windows will be turned back on to allow for full matches of vehicular mayhem at (nearly) all times, and as a note, all social playlists will feature appropriate join-in-progress windows. We know you also want a mix of non-BTB social modes, and we’ll have a mix of currently available modes in a social playlist too - more on that next week.
Oh, and while we’re talking playlists, the Cartographer’s Gift update will indeed include a Warzone Assault update to ensure players do things in the right order.
Additionally, the Multiplayer team has made some changes to placement match logic to address the issue of players placing too high across all playlists, and the new settings will ensure that your skill is more accurately represented coming out of placement.
Over the past month, the multiplayer team has been playtesting tons of FFA in order to get the experience just right, and come the Cartographer’s Gift update and the January 2016 Season, Halo 5 FFA will be moving to 6 players. This decision is not one that was taken lightly, and ultimately, it was decided that 6 player FFA gives players a bit more room to determine who’s the best on the battlefield.
Here are some of the new UI elements and updates you’ll find coming in the Cartographer’s Gift update later this month, which come mainly in the form of giving you more info about what friends are doing in Halo 5, maintaining location callouts on-screen, and more info about your REQs:
New Features:- Forge Lobby will be accessible from the Main Menu under Multiplayer.
- New Forge Monitor UI built from the ground up for Halo 5.
- The current Season will be displayed in the Arena matchmaking menu.
- File Browser for Maps & Modes accessible from Active Roster and Custom Games, with File Options to Edit Name, Description, Save, Report.
Improvements:
Lobby:
- Your REQ Points and number of unopened REQ packs will be visible during intermission and in Lobby.
- Fixed bug around Fireteam sorting - The Fireteam Leader will now be displayed at the top followed by his or her team in alphabetical order by Gamertag. For Custom Games, all other teams will be grouped together and then sorted alphabetically as well.
Roster:
- Friend Status will now be visible from the Friends list so you can see what your buddies are doing in Halo 5: Guardians.
- Fixed bug around Friend sorting so it sorts online and offline friends alphabetically.
Spartan Hub / REQs:
- REQ Rarity and Description will be visible for all REQs when opening a REQ pack or browsing your Collection whether you own it or not.
- REQ Energy Cost will also be displayed for all REQs when opening a REQ pack or browsing your Collection.
- Additional Controller Settings are being added (look for a blog next week).
Spectate:
- Adding hidden controls to Change Player POV without using the UI for up to 8 players in 4v4 or FFA (if this piques your interest, be on the lookout as we’ll have more details in an upcoming blog).
- From the Scoreboard, you’ll be able to Change Player POV to a selected player. Press the View button to bring up the Scoreboard; use d-pad to navigate and A-button to select a POV.
- Fixed bug around Player POV Selector sorting. It will now sort by team, and then alphabetically by Gamertag.
- Fixed bug around controls for Zooming while in Free Cam.
- Fixed bug around not being able to hide the Player POV Selector in some cases when toggling UI visibility.
HUD:
- The Location Callout will now appear when dead, spectating, in Smart-Link, etc.
- The Highest Score per Column in the in-game Scoreboard will have a visual callout allowing you to see very quickly which player has the most kills, most assists, and least deaths.
There’s even more coming down the UI pipeline based on your feedback, but I’m told I cannot talk about these things just yet. In due time.
Go Noles!!! >>----->Comment
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