Mirror's Edge: Catalyst
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Re: Mirror's Edge: Catalyst
Thanks for your information. I will have it next week. I got it from my best friend. He was fan of this game. He have preorder it on scdkey. He told me every day. I dont know which game should be better. But as his words , it will be the best game in 2016. I trust him. so i will have this game next week. I dont want to make pre order. I hope to get when it out. Anyone know the released time? I will waiting for it. Does there have anyone want to do same thing with me ?Comment
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Re: Mirror's Edge: Catalyst
I'll have to add some of you on PS4 to have some trial times to shoot for. Can't wait for this to drop.Comment
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Re: Mirror's Edge: Catalyst
Played the intro. Barely runs on my laptop.. But graphics were impressive and this was on low!
Seems like it'll be fun but didn't enjoy combat that much.
Will pick up on a discount down the line. Still got 5 hrs to play though.Comment
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Re: Mirror's Edge: Catalyst
Some Reviews:
Eurogamer
As a piece of open world design, Mirror's Edge Catalyst falls entirely flat. The city feels like an afterthought, filled with half-hearted ideas and lazily appropriated systems that make for an awkward fit. There are safe houses to be unlocked for easy fast travel. There's a wanted system whereby you must escape the sights of the city's law enforcement, but it's fuzzy and fussy. There are side missions, though they're often simply repetitive races across the city, while mindless, meaningless collectibles are scattered liberally about. Those collectibles, meanwhile, feel mostly worthless - security chips stolen from panels do little more than to up XP, while the golden orbs that float around the city would feel like a nod to Crackdown if they were tied into any meaningful sense of progression. It's a soulless checklist of features.
Faith, meanwhile, has many of her abilities locked behind an XP-fuelled system for seemingly no reason other than that's what's expected of a lead character in a contemporary video game. You can sense DICE's heart isn't quite in it; many of her abilities are unlocked from the off, with moves like the forward roll that helps soften a heavy fall available within only a handful of hours of play. All of which makes you question why the system's there in the first place.
There are moments when all of Mirror's Edge Catalyst's components fall into place, moments when intricate level design allows the fluid freerunning to shine, the mission at hand delivers a memorable set piece, or the open world surprises with a cleverly hidden area. Between those moments, there's a disappointing amount of filler and several mechanics--most notably the combat--that trip up the experience, but these stumbling blocks aren't enough to erase the magic of those instances where everything goes right.
Catalyst contains several exciting platforming moments, but most of them are buried under repetitive world traversal and a mundane metropolis. The original Mirror’s Edge is an overlooked gem from last generation, but even diehard fans will have trouble finding the diamonds in this rough.
The staples of Mirror’s Edge remain refreshing and unique in the first-person genre in 2016, but Catalyst’s attempts to keep up with the open-world Joneses don’t always jive with its design strengths of movement and momentum. On top of that, muddy-looking console versions and a lame story filled with unlikable characters doom Mirror’s Edge’s return to fall short. I was so happy this game was being made, but in the end I’m just as disappointed in how it turned out.
In Catalyst, you'll spend multiple minutes getting to missions and completing side activities, and even levels that are separated from the main game world are considerably larger than anything in the original.
This allows for a lot more of what made Mirror's Edge great in the first place, though it's not without some strange concessions to generic, open-world game design ideas that trip things up here and there.Go Noles!!! >>----->Comment
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Re: Mirror's Edge: Catalyst
These reviews line up pretty well with why I was saying open world doesn't always equal better. The last game was tight and focused and benefited greatly from that.
I'll definitely pass for now. This sounds more like a rainy day/sale game. Unfortunately it also sounds like what could be the last in the "series". I guess we'll see how sales end up.Comment
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Re: Mirror's Edge: Catalyst
Reviews sound about right, wish it reviewed a bit better but a decent game is all I expected. Won't get much playtime early sadly, but the deal I got was good enough that I'm not too worried.Bulls|Bears|Cubs| Blackhawks|Huskies|Horned Frogs|
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Re: Mirror's Edge: Catalyst
Guess nobody picked this up lol. I'm enjoying this game quite a bit. If you are a fan of the first one like I am, I don't see why you wouldn't like this too. If you aren't, I don't see this game doing anything that will bring you around to the series.Comment
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Re: Mirror's Edge: Catalyst
I got this but didn't get much time in yesterday, hopefully will get a few hours in tonight. Id agree with what you said though it's a solid game but thus far hasn't done anything that wowed me thus far.Bulls|Bears|Cubs| Blackhawks|Huskies|Horned Frogs|
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Re: Mirror's Edge: Catalyst
Played it for the first time via EA Access, it was fun but not this great game everyone seems to be so hyped about. I beat over half of the story during the trial period. All those buildings and no people in them besides a few enemy's, she has no type of protective gear on yet she can take a million bullets, I know she's on top of buildings most of the time but the city just feels empty and dead. And one major flaw in the game is the jump into the wall animation where her arms just hit the wall slowing you down and you go nowhere. That needs to be removed and make it so that when you attempt to run up a wall and you hit it head on instead of at an angle she can run up walls head-on and do a back flip off it, maybe even a back flip kick too. it sucks getting your momentum stopped by running into a wall head on.
I mean it's not a bad game, but I don't see how it's worth a $60 purchase $20-$30 at most is reasonable to me, good thing it's on EA Access, I pretty sure it will be free from there soon.Last edited by SportsGamer94; 06-11-2016, 12:27 AM.Comment
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Re: Mirror's Edge: Catalyst
There was never that much hype to begin with. Excitement was from fans of the original, which wasn't many people. These are the kind of niche fanbases that tend to be the most vocal and passionate, so you're going to hear them and it may seem like a lot of people are excited, but outside of that bubble, not so much.
Interest lessened for some as more media finally came out, and when what some feared might happen with the move to open world and following other popular trends came to light.
As a fan of the original, I still want to play it myself, but definitely waiting for a steep discount.Go Noles!!! >>----->Comment
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Re: Mirror's Edge: Catalyst
^ Agreed. Outside of gaming forums like this, I don't think the general public had much idea this was even coming. I could be wrong but I can't imagine sales will be very strong for this at all.Comment
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