H-Hour: World's Elite

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  • Kaiser Wilhelm
    MVP
    • Sep 2010
    • 2790

    #1

    H-Hour: World's Elite

    Developed by start up indie studio SOF Studios and headed by creative designer David Sears (CD for SOCOM and SOCOM II), H-Hour: World's Elite aims at being a modern third person tactical shooter and to be the spiritual successor to game such as SOCOM United States Navy Seals and SOCOM II.

    From the website:
    H-Hour: World's Elite™ is a tactical, team-based, military shooter. Our first release is a core multiplayer experience for PC that includes no less than six maps, four new gameplay modes, and our comprehensive community-building/clan management tools.

    A run and gun lone wolf approach quickly results in your death; only by cooperating with your team can you hope to achieve victory. But so many players who would love military shooters are discouraged by what they perceive as brutal competition from day one. Don't worry. We're including mechanisms that not only allow you to play with players at your skill level but teach and encourage you how to play tactically.

    The design philosophy is simple: bullets are deadly, and any character not wearing body armor or staying out of the line of fire will not last long. There are no absolutes in lethality, but in H-Hour, you won't take a shot to the head and keep fighting while you miraculously regenerate health. If you are looking for a change of pace from reckless play and want a little more realism in your combat, you'll love the feeling of H-Hour and the game will monitor your performance, point out what you did right and wrong, and offer strategies for your improvement.

    Reality is a theme of H-Hour. The game is inspired by real world events—the personal stories of Special Operations Forces—repurposed and staged in new and equally deadly locations for the purposes of preserving national security. Environments emphasize all the filth, chaos, and visual disruption common to many of the locales where savages plot and launch their insurgencies or terrorism campaigns.

    All animations are sourced directly from Special Operations veterans who bring their expertise and decades of combat experience into the motion capture studio and their war stories into our offices. It's hard not to be inspired when you work with these heroes.

    Core Gameplay


    We believe that players should be able to fine tune their shooter experience as much as possible. This is expressed in the design from the ground up.

    H-Hour is a hybrid third person and first person shooter. The third person perspective allows you to view your character and provides increased situational awareness—an intelligence edge in combat situations. The first person view presents you with only a reticle and adjusts the field of view so that you have the feeling of being "in the poop" and a naturally enhanced "zoomed in" perspective that provides a twitch play edge.

    The ballistics model is as complete and authentic as any weapons simulation available in a game needs to be, taking into account all the pertinent variables such as stance, weight, character speed, and the particular characteristics of each weapon. Any more realism would just get in the way of fun.

    You can choose to carry more or less gear, heavier or lighter weapons, and more or less body armor among other options. Each of these choices bring benefits and tradeoffs in the form of increased firepower or protection but reduced speed, accelerated fatigue, or obstructed peripheral vision.


    The President of the studio is a retired US Army Special Forces person.

    For more information on the title just do a quick Google search, not sure I'm allowed to link it.
    Thanks to LBzrules: So these threads won't be forever lost.
    Tiered Play Calling
    Outs and Curls (Bracketing Receivers)
    If anybody is interested in a "spiritual successor to the socom franchise, check out this thread.
  • Cpre5
    Blowing bubbles
    • Jul 2002
    • 3100

    #2
    Re: H-Hour: World's Elite

    Already part of the kickstarter, can't wait.

    Last edited by Cpre5; 06-22-2013, 12:05 AM.

    Comment

    • Kaiser Wilhelm
      MVP
      • Sep 2010
      • 2790

      #3
      Re: H-Hour: World's Elite

      Originally posted by Cpre5
      I'm not sure if the Kickstarter should be posted. I don't want to look like a solicitor. I just want people to hear about the game.
      Thanks to LBzrules: So these threads won't be forever lost.
      Tiered Play Calling
      Outs and Curls (Bracketing Receivers)
      If anybody is interested in a "spiritual successor to the socom franchise, check out this thread.

      Comment

      • Kaiser Wilhelm
        MVP
        • Sep 2010
        • 2790

        #4
        Re: H-Hour: World's Elite

        Live Q&A

        Twitch is the world's leading video platform and community for gamers.
        Thanks to LBzrules: So these threads won't be forever lost.
        Tiered Play Calling
        Outs and Curls (Bracketing Receivers)
        If anybody is interested in a "spiritual successor to the socom franchise, check out this thread.

        Comment

        • Phobia
          Hall Of Fame
          • Jan 2008
          • 11623

          #5
          Re: H-Hour: World's Elite

          I so want this to happen!!!!!!!!!!!!!! Come to PS4 PLEASE!!!!!!!!!!!!

          Comment

          • TheBleedingRed21
            Game Dev
            • Oct 2010
            • 5071

            #6
            Re: H-Hour: World's Elite

            Just need 35 more for the 50+ tier.
            PSN: TheBleedingRed21
            Twitch: http://www.twitch.tv/TheBleedingRED21_OS

            Comment

            • Kaiser Wilhelm
              MVP
              • Sep 2010
              • 2790

              #7
              Re: H-Hour: World's Elite

              Remember to sign up over at SOF Studios and get involved with the campaign. If you have any friends that are interested, send them the information. If you have any other communities you are involved in, send them the information. This won't happen without getting the word out to as many people as possible.
              Thanks to LBzrules: So these threads won't be forever lost.
              Tiered Play Calling
              Outs and Curls (Bracketing Receivers)
              If anybody is interested in a "spiritual successor to the socom franchise, check out this thread.

              Comment

              • Russell_SCEA
                SCEA Community Manager
                • May 2005
                • 4161

                #8
                Re: H-Hour: World's Elite

                H-Hour: World's Elite Kickstarter Project Video

                Comment

                • Cpre5
                  Blowing bubbles
                  • Jul 2002
                  • 3100

                  #9
                  Re: H-Hour: World's Elite

                  H-Hour met its min goal of 200k

                  Comment

                  • TheBleedingRed21
                    Game Dev
                    • Oct 2010
                    • 5071

                    #10
                    Re: H-Hour: World's Elite

                    This is 3rd person right? And if this is anything like socom, I'll be in heaven.
                    PSN: TheBleedingRed21
                    Twitch: http://www.twitch.tv/TheBleedingRED21_OS

                    Comment

                    • SuperBowlNachos
                      All Star
                      • Jul 2004
                      • 10218

                      #11
                      Re: H-Hour: World's Elite

                      Ah can't believe I missed out on the Kickstarter! They can have direct access to my bank account for all I care. I had been debating on which system to get, but this will put the Ps4 over the top.

                      Comment

                      • Jarbeez
                        Rookie
                        • Oct 2004
                        • 238

                        #12
                        Re: H-Hour: World's Elite

                        Stumbled across this game in development over the weekend, was going to post here but I see someone already has.

                        So excited for this game. Since the Socom 3, I have not had the same online experience with a shooter game.

                        Comment

                        • FlyRice
                          Lillard Time
                          • Nov 2008
                          • 1280

                          #13
                          Re: H-Hour: World's Elite

                          I wasn't aware that there was a post for this game, I've been following it for the past month! If anybody missed the Kickstarter but still wants to donate towards the game, they still have a few options on their website. I think today is the last day for sales.

                          David Sears also had a Reddit AMA Q&A a while back that has tons of information.

                          A few (alpha) screenshots that have been released so far:

                          Spoiler


                          Spoiler


                          Spoiler


                          This is probably my most anticipated game for the PS4!
                          Last edited by FlyRice; 12-31-2013, 01:08 PM.
                          ./// RIP CITY
                          ((())) Twitter!
                          ...///

                          Comment

                          • Cpre5
                            Blowing bubbles
                            • Jul 2002
                            • 3100

                            #14
                            Re: H-Hour: World's Elite

                            Just got my swag, couple T-shirts, hat, and two badges.
                            Really can't wait for this game.

                            Comment

                            • FlyRice
                              Lillard Time
                              • Nov 2008
                              • 1280

                              #15
                              Re: H-Hour: World's Elite

                              Which tier did you back? Do you have access to the beta/forums?
                              ./// RIP CITY
                              ((())) Twitter!
                              ...///

                              Comment

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