I've only played up to AC2.. I dont know how much it has evolved since but Arkham City had the ability to counter up to 3 guys at once as opposed to AC 2 where guys would stand around waiting their turn to strike individually. To me the combat in arkham city is more fluid and combination based. You had to recognize which button to push at the right time. Required a little more strategy and skill. To me with AC i just held RT the whole time then pressed x to counter then pull off a finishing move. Basically how I killed everyone. Nit picky stuff, but you're right, both are very similar.
Middle-Earth: Shadow of Mordor
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Re: Middle-Earth: Shadow of Mordor
I've only played up to AC2.. I dont know how much it has evolved since but Arkham City had the ability to counter up to 3 guys at once as opposed to AC 2 where guys would stand around waiting their turn to strike individually. To me the combat in arkham city is more fluid and combination based. You had to recognize which button to push at the right time. Required a little more strategy and skill. To me with AC i just held RT the whole time then pressed x to counter then pull off a finishing move. Basically how I killed everyone. Nit picky stuff, but you're right, both are very similar.Last edited by johnnyg713; 01-23-2014, 06:45 PM. -
Re: Middle-Earth: Shadow of Mordor
I've only played up to AC2.. I dont know how much it has evolved since but Arkham City had the ability to counter up to 3 guys at once as opposed to AC 2 where guys would stand around waiting their turn to strike individually. To me the combat in arkham city is more fluid and combination based. You had to recognize which button to push at the right time. Required a little more strategy and skill. To me with AC i just held RT the whole time then pressed x to counter then pull off a finishing move. Basically how I killed everyone. Nit picky stuff, but you're right, both are very similar.Comment
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Re: Middle-Earth: Shadow of Mordor
This looks amazing, the combining of Arkham and Creed along with the lore of LOtR should make for a great game.Comment
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Re: Middle-Earth: Shadow of Mordor
Shadow of Mordor Accused of Using Assassin's Creed II Code: http://www.ign.com/articles/2014/01/...-creed-ii-code
A former Ubisoft developer who worked on the first two Assassin's Creed games is claiming that the latest Lord of the Rings game, Middle-Earth: Shadow of Mordor, appears to be using code and animations from Assassin's Creed II.
Charles Randall shared his suspicions on Twitter today following the release of a trailer for Shadow of Mordor, a new open-world game set in the Lord of the Rings universe. Linking to the debut trailer seen below, Randall joked, "Check it out guys! I apparently made a Middle Earth game!" He followed this up with a series of tweets expanding on what he meant, first stating, "Seriously, can someone tell me how Assassin's Creed 2 code and assets are in this Middle-Earth: Shadow of Mordor game?"
Randall said he believes work he did for Assassin's Creed II could be seen on display in the trailer released today, including "code/anim[ation] for sure." He pointed out that he's aware he has no legal claim to his work, but did say he hopes to be acknowledged in the game's credits.
<iframe src="http://widgets.ign.com/video/embed/content.html?url=http://www.ign.com/videos/2014/01/23/middle-earth-shadow-of-mordor-talion-hunts-down-ratbag" width="468" height="263" scrolling="no" frameborder="0" allowfullscreen></iframe>
Combat and air assassinations are among the aspects of Assassin's Creed that Randall worked on while at Ubisoft. When it was pointed out the game resembles the Batman: Arkham games more than Assassin's Creed, he responded, "I spent two years staring at AC2. I know it when I see it."
In his tweets, Randall didn't bash Shadow of Mordor; in fact, he expressed enthusiasm for it and the prospect of the Assassin's Creed engine being licensed out to other developers. However, there is as of yet no indication that this is what's happened. Shadow of Mordor is being developed for PC and next-generation consoles by Monolith Productions, the developer of FEAR, Condemned, Gotham City Impostors, and Guardians of Middle-Earth.
IGN has reached out to both Ubisoft and Shadow of Mordor publisher Warner Bros. to confirm Randall's claims and will report back with any information we receive.
For more about Shadow of Mordor, check out IGN's preview.Comment
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Re: Middle-Earth: Shadow of Mordor
<iframe width="560" height="315" src="//www.youtube.com/embed/etsDLSPLtzI" frameborder="0" allowfullscreen></iframe>PS: You guys are great.
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Re: Middle-Earth: Shadow of Mordor
Why hasn't anyone made an Elder Scrolls like RPG with all of Middle Earth? Blows my mind.Comment
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Re: Middle-Earth: Shadow of Mordor
- Decisions play a big role (probably a bigger role than ES, by the looks of it)
- Open world
- Character progression
I think the big difference is going to be no character creation, which is a bummer. But usually RPGs with no real character creation (ie Mass Effect) have pretty strong stories.Writer for Operation Sports
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Re: Middle-Earth: Shadow of Mordor
I think this is going to be as close as we are going to get.
- Decisions play a big role (probably a bigger role than ES, by the looks of it)
- Open world
- Character progression
I think the big difference is going to be no character creation, which is a bummer. But usually RPGs with no real character creation (ie Mass Effect) have pretty strong stories.
If they can mix that with the combat and stealth we saw, I think everyone should be pretty happy.Comment
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Re: Middle-Earth: Shadow of Mordor
This is bananas! Like Assasin's Creed on HGH.
He can make Ratbag go back and assassinate his leader??
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Re: Middle-Earth: Shadow of Mordor
Yeah the system is dynamic. Really amazing to read.
I like how these guys actually remember who you are. I also enjoyed seeing the leader kill Ratbag and it counting as a kill in your favor. It seems minute but it means a lot to know the world understands your mission.
Sent from my mobile device."It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace
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Re: Middle-Earth: Shadow of Mordor
Yeah the system is dynamic. Really amazing to read.
I like how these guys actually remember who you are. I also enjoyed seeing the leader kill Ratbag and it counting as a kill in your favor. It seems minute but it means a lot to know the world understands your mission.
Sent from my mobile device.Comment
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Re: Middle-Earth: Shadow of Mordor
I'm just totally mind blown at the different outcomes we'll all have by the choices that we make.
So much for comparing notes because no two guys will play it exactly 100% the same.
I love next gen!!!!Comment
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Re: Middle-Earth: Shadow of Mordor
Oh I'm all over this one, looks killerStreaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
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