Fallout 4

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Valdarez
    All Star
    • Feb 2008
    • 5075

    #1561
    Re: Fallout 4

    Originally posted by ricky24
    You can set a fast travel point up and travel to right in front of a store or a work station in your settlement.
    Yeah, but we can't teleport out of a dungeon/location, even after it's cleared. First must go to CommonWealth, and then teleport from there, and vice versa. Forcing twice as many load screens for literally no reason.
    Follow Me On Twitter: http://twitter.com/Valdarez
    Read My Blog - Vision Is Everything

    Comment

    • ricky24
      MVP
      • Jan 2014
      • 4888

      #1562
      Re: Fallout 4

      Originally posted by Valdarez
      Yeah, but we can't teleport out of a dungeon/location, even after it's cleared. First must go to CommonWealth, and then teleport from there, and vice versa. Forcing twice as many load screens for literally no reason.

      I feel like a spot you can fast travel from is usually not too far away once I'm finished up with an area. Maybe that changes though later on. Not sure if you are further than me or not.

      Comment

      • Cusefan
        Earlwolfx on XBL
        • Oct 2003
        • 9820

        #1563
        Re: Fallout 4

        You dont have to outrun a Super mutant Suicider, you just have to outrun your companion
        My dog's butt smells like cookies

        Comment

        • Candyman5
          Come get some!
          • Nov 2006
          • 14380

          #1564
          Re: Fallout 4

          Originally posted by Cusefan
          You dont have to outrun a Super mutant Suicider, you just have to outrun your companion
          Or do what i do. Sellect my follower and tell him to attack it. XD

          Also the brotherhood are a bunch of dicks. Was going to side with them in the beginning but now im not. I hope theres a way to get the factions
          Spoiler
          to work together.
          Sent from my SM-N920P using Tapatalk
          Last edited by Candyman5; 11-30-2015, 12:16 AM.
          PS4 Twitch: http://www.twitch.tv/candyman5os

          Steam ID: STEAM_0:0:37844096

          Teams:
          NCAA/PRO Football - Miami Hurricanes/Minnesota Vikings
          NCAA/PRO Basketball - Syracuse Orange/NJ Nets
          NCAA/PRO Baseball - Miami Hurricanes/NY Yankees

          Comment

          • Burns11
            Greatness Has Arrived
            • Mar 2007
            • 7406

            #1565
            Re: Fallout 4

            You can also shoot the little red light and watch the show.


            Also, be wary of a freshly fallen legendary protectron.

            Comment

            • Flawless
              Bang-bang! Down-down!
              • Mar 2004
              • 16780

              #1566
              Re: Fallout 4

              Originally posted by kingkilla56
              I see no difference in approach to story and role playing in this game compared to any other Bethesda game since morrowind.


              This is the exact same formula they've always used. Generic opening story that you can follow or choose not to, and plenty of ways to build your guy. I'm not seeing how that's changed.

              If anything that would be my gripe.

              The formula, framework, or whatever you want to call it may be similar, but within lies a game with less agency given to the player than what's come before.

              Role playing is absolutely more limiting with the voiced protagonist and how the dialogue system works in Fallout 4. One example would be it's difficult to really be a dick and having it actually acknowledged, or given some contextual meaning and quests that feed into your behavior. Bethesda's previous games offered this.

              Contrast with the ways you can respond to Butch during your birthday party in the opening of Fallout 3.





              That's just one conversation, and I'm 70 hours into Fallout 4 and haven't come across a single one that offers even that much depth or branches to any significant degree. Also, skills opening up more speech options further facilitated role playing opportunities. Charisma checks seem to be RNG based now. With the route they took, they should've at least looked at Alpha Protocol. It's not perfect, but it's way better executed than what we got.

              It's not just the dialogue system, but quests themselves feature less variances, even minor ones that still ultimately lead to same outcome in their previous games, did a much better job with the "illusion of choice".

              I hate to continue to harp on this because I do enjoy the game otherwise.
              Go Noles!!! >>----->

              Comment

              • kingkilla56
                Hall Of Fame
                • Jun 2009
                • 19395

                #1567
                Re: Fallout 4

                I wouldn't call that conversation depth. They cut down the vapid conversation choices dramatically. Probably has something to do with the character being voiced, or a majority of those choices from Fo3 being pointless. I honestly have no problem not having an option to spit on someone's sweet roll.

                As far as mission variance, I agree and disagree. From my play through the side stories have more differences in endings than the main ones.
                Tweet Tweet

                Comment

                • ricky24
                  MVP
                  • Jan 2014
                  • 4888

                  #1568
                  Fallout 4

                  I spend so much time doing other things in this game. I'm fine with the dialogue. I don't need to spend more time reading.

                  Comment

                  • PPerfect_CJ
                    MVP
                    • Oct 2011
                    • 3692

                    #1569
                    Re: Fallout 4

                    How is everyone going about connecting their settlements? I hope I'm doing it right. I've been dumping supplies into Sanctuary and connecting everyone to that.
                    #LFC
                    #ChiefsKingdom
                    #STLCards
                    #WeAreND

                    Comment

                    • ImTellinTim
                      YNWA
                      • Sep 2006
                      • 33028

                      #1570
                      Re: Fallout 4

                      Originally posted by Cusefan
                      You dont have to outrun a Super mutant Suicider, you just have to outrun your companion
                      Spoiler

                      Comment

                      • ricky24
                        MVP
                        • Jan 2014
                        • 4888

                        #1571
                        Re: Fallout 4

                        Originally posted by PPerfect_CJ
                        How is everyone going about connecting their settlements? I hope I'm doing it right. I've been dumping supplies into Sanctuary and connecting everyone to that.

                        I did mine in a circle originally. Now I'm just connecting new ones to the closest one to them. Seems to be working fine. Im unable to send any more supply lines to Santuary. I guess it has something to do with the settlement cap

                        Comment

                        • kingkilla56
                          Hall Of Fame
                          • Jun 2009
                          • 19395

                          #1572
                          Re: Fallout 4

                          How does connecting settlements work? If I connect a guy from sanctuary to another place, does he count as a resident in sanctuary or the connected settlement or both?
                          Tweet Tweet

                          Comment

                          • ricky24
                            MVP
                            • Jan 2014
                            • 4888

                            #1573
                            Re: Fallout 4

                            Originally posted by kingkilla56
                            How does connecting settlements work? If I connect a guy from sanctuary to another place, does he count as a resident in sanctuary or the connected settlement or both?

                            Im honestly not totally sure. I'm pretty sure they definitely count for the settlement they start from but like i said I can no longer send a line to sanctuary. So maybe they count against both?

                            Comment

                            • PPerfect_CJ
                              MVP
                              • Oct 2011
                              • 3692

                              #1574
                              Re: Fallout 4

                              Originally posted by ricky24
                              Im honestly not totally sure. I'm pretty sure they definitely count for the settlement they start from but like i said I can no longer send a line to sanctuary. So maybe they count against both?
                              I saw a pic on the net that had every settlement connected to Sanctuary, so I'm not sure how they could have done that if they all count against it. I duno, man. It's just another thing that confuses me about this game. Lol!
                              #LFC
                              #ChiefsKingdom
                              #STLCards
                              #WeAreND

                              Comment

                              • ricky24
                                MVP
                                • Jan 2014
                                • 4888

                                #1575
                                Fallout 4

                                They don't really explain anything too well. As long as all my junk is available at each settlement I'm not going to worry too much though.

                                Comment

                                Working...