Batman: Arkham Knight

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  • thedudedominick
    MVP
    • Mar 2009
    • 3794

    #1051
    Re: Batman: Arkham Knight

    Originally posted by DieHardYankee26
    Ummm...there was innovation (the batmobile), everyone just immediately debunked it and asked for more of Arkham City. But Batman isn't Macguyver lol, he doesn't create **** in the field.
    Originally posted by JBH3
    I'm not talking about creating **** in the field. More interaction with the bat computer and spending time in the batcave...another area of batman lore lacking from Rocksteady's games. I think we only interacted in the ACTUAL batcave in Arkham Origins....there was some makeshift batcave in Arkham asylum and I don't remember a base of operations in AC.
    I think the only way they could do this to make it not seem forced was for the next game to take place over a longer time frame. Maybe real time day/night cycles where during the day you are dealing with using the batcomputer and the cave to research, investigate, and do all the things Batman can't do when he has a limited time frame to stop someone from destroying everything that same night.
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    • DieHardYankee26
      BING BONG
      • Feb 2008
      • 10178

      #1052
      Re: Batman: Arkham Knight

      Originally posted by JBH3
      I'm not talking about creating **** in the field. More interaction with the bat computer and spending time in the batcave...another area of batman lore lacking from Rocksteady's games. I think we only interacted in the ACTUAL batcave in Arkham Origins....there was some makeshift batcave in Arkham asylum and I don't remember a base of operations in AC.
      I mean...it just seems like anything that isn't in the game should've been lol. I don't know man, what would be the purpose of creating gadgets when they have such specific purposes? It would just be mixing and matching until you get the exact right match that you want, which doesn't make a lot of sense because Batman isn't even the one that makes most of the gadgets.

      Originally posted by thedudedominick
      I think the only way they could do this to make it not seem forced was for the next game to take place over a longer time frame. Maybe real time day/night cycles where during the day you are dealing with using the batcomputer and the cave to research, investigate, and do all the things Batman can't do when he has a limited time frame to stop someone from destroying everything that same night.
      If the game takes place in the daytime...that's just not Batman.
      Originally posted by G Perico
      If I ain't got it, then I gotta take it
      I can't hide who I am, baby I'm a gangster
      In the Rolls Royce, steppin' on a mink rug
      The clique just a gang of bosses that linked up

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      • Valdarez
        All Star
        • Feb 2008
        • 5075

        #1053
        Re: Batman: Arkham Knight

        I do wish there were more boss fights in the game. Even throwing in some of the characters from the last games would have been fine with me. Boss fights that allowed you to fight with a 2nd char would have been awesome.

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        • JBH3
          Marvel's Finest
          • Jan 2007
          • 13506

          #1054
          Re: Batman: Arkham Knight

          Originally posted by DieHardYankee26
          I mean...it just seems like anything that isn't in the game should've been lol. I don't know man, what would be the purpose of creating gadgets when they have such specific purposes? It would just be mixing and matching until you get the exact right match that you want, which doesn't make a lot of sense because Batman isn't even the one that makes most of the gadgets.



          If the game takes place in the daytime...that's just not Batman.
          I was just throwing something out there, I guess you've beat me into submission? So I had a good time playing the AR challenge Predator and prey last night......
          Last edited by JBH3; 07-07-2015, 05:55 PM.
          Originally posted by Edmund Burke
          All that is needed for the triumph of evil, is for good men to do nothing.

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          • DieHardYankee26
            BING BONG
            • Feb 2008
            • 10178

            #1055
            Re: Batman: Arkham Knight

            Originally posted by JBH3
            I was just throwing something out there, I guess you've beat into submission? So I had a good time playing the AR challenge Predator and prey last night......
            No I actually enjoyed the game a ton lol. I don't see problems in the things you do, I'm just questioning some ideas I've seen thrown around, a few of which don't really make sense to me.
            Originally posted by G Perico
            If I ain't got it, then I gotta take it
            I can't hide who I am, baby I'm a gangster
            In the Rolls Royce, steppin' on a mink rug
            The clique just a gang of bosses that linked up

            Comment

            • thedudedominick
              MVP
              • Mar 2009
              • 3794

              #1056
              Re: Batman: Arkham Knight

              Originally posted by DieHardYankee26


              If the game takes place in the daytime...that's just not Batman.
              I wouldn't want the ability to actually roam the world in the daytime, just maybe call it "daytime" when you are in the Batcave and pitching ideas with Alfred and Lucious.
              NHL: Vegas Golden Knights
              NCAAF: Ohio State
              NFL: Minnesota Vikings
              MLB: Chicago Cubs

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              • JBH3
                Marvel's Finest
                • Jan 2007
                • 13506

                #1057
                Re: Batman: Arkham Knight

                Originally posted by DieHardYankee26
                No I actually enjoyed the game a ton lol. I don't see problems in the things you do, I'm just questioning some ideas I've seen thrown around, a few of which don't really make sense to me.
                But why even question them?? Do I or anyone else really even have any input on what goes into any next Batman effort?? Ideas are ideas, but I don't find your constant dismantling of them productive to anything. Guess you would say the same thing about those of us posting ideas...whatever, at this point I just looking forward to finishing up to the Knightfall Protocol achievement and then doing the red hood/Harley stuff.
                Originally posted by Edmund Burke
                All that is needed for the triumph of evil, is for good men to do nothing.

                Comment

                • DieHardYankee26
                  BING BONG
                  • Feb 2008
                  • 10178

                  #1058
                  Re: Batman: Arkham Knight

                  Originally posted by JBH3
                  But why even question them?? Do I or anyone else really even have any input on what goes into any next Batman effort?? Ideas are ideas, but I don't find your constant dismantling of them productive to anything. Guess you would say the same thing about those of us posting ideas...whatever, at this point I just looking forward to finishing up to the Knightfall Protocol achievement and then doing the red hood/Harley stuff.
                  Because I like the game, and I just don't think the ideas are good. I don't understand why we can dismantle every aspect of the actual game, but any idea thrown out is free of criticism. It's not like I said it's the worst idea in the world, just that it doesn't really make any sense to do them in the game. I'll leave you alone in the future. Sorry.
                  Originally posted by G Perico
                  If I ain't got it, then I gotta take it
                  I can't hide who I am, baby I'm a gangster
                  In the Rolls Royce, steppin' on a mink rug
                  The clique just a gang of bosses that linked up

                  Comment

                  • JBH3
                    Marvel's Finest
                    • Jan 2007
                    • 13506

                    #1059
                    Re: Batman: Arkham Knight

                    I just think your heels are dug in on anyone's criticism of this game. While you don't like someone's idea is fine, but then you sort of belittle it too. Moving on though...
                    Originally posted by Edmund Burke
                    All that is needed for the triumph of evil, is for good men to do nothing.

                    Comment

                    • DieHardYankee26
                      BING BONG
                      • Feb 2008
                      • 10178

                      #1060
                      Re: Batman: Arkham Knight

                      It just bugs me when people say untrue things like there's no innovation in the game, when they added a huge brand new feature. Just because it's not the feature you wanted doesn't mean they didn't innovate. Fear takedowns, the batmobile, dual play, all innovations on the series.
                      Originally posted by G Perico
                      If I ain't got it, then I gotta take it
                      I can't hide who I am, baby I'm a gangster
                      In the Rolls Royce, steppin' on a mink rug
                      The clique just a gang of bosses that linked up

                      Comment

                      • JBH3
                        Marvel's Finest
                        • Jan 2007
                        • 13506

                        #1061
                        Re: Batman: Arkham Knight

                        Originally posted by DieHardYankee26
                        It just bugs me when people say untrue things like there's no innovation in the game, when they added a huge brand new feature. Just because it's not the feature you wanted doesn't mean they didn't innovate. Fear takedowns, the batmobile, dual play, all innovations on the series.
                        Ugh...I never complained about the batmobile. I like it. My complaint was about the lack of depth within the interaction with just about every most wanted character and the lack of depth to the city of Gotham itself. A game like Dead Rising 3 could introduce hundreds of zombies on screen but we get a sparsely populated city with no proportionately similar amount of thugs relative to it being Gotham city and aspects of the game i.e. boss battles were seemingly removed.

                        Moreover details like what if we let Two-face's crew get all of the money out of the banks what happens? The mission ends but nothing dynamically effects Gotham city.

                        AK looks great and it was fun (for me), but it didn't do anything better than any of its predecessors and it regressed in terms of boss battles and didn't improve much if at all in other areas i.e. "open world" gameplay/detective work.
                        Originally posted by Edmund Burke
                        All that is needed for the triumph of evil, is for good men to do nothing.

                        Comment

                        • DieHardYankee26
                          BING BONG
                          • Feb 2008
                          • 10178

                          #1062
                          Re: Batman: Arkham Knight

                          Originally posted by JBH3
                          Ugh...I never complained about the batmobile. I like it. My complaint was about the lack of depth within the interaction with just about every most wanted character and the lack of depth to the city of Gotham itself. A game like Dead Rising 3 could introduce hundreds of zombies on screen but we get a sparsely populated city with no proportionately similar amount of thugs relative to it being Gotham city and aspects of the game I.e. boss battles were seemingly removed.

                          Moreover details like what if we let 2 faces crew get all of the money out of the banks what happens? The mission ends but nothing dynamically effects Gotham city.

                          AK looks great and it was fun (for me), but it didn't do anything better than any of its predecessors and it regressed in terms of boss battles and didn't improve much in other areas i.e. open world gameplay/detective work.
                          This is where you lose me. It did tons better. In which game in this series is the combat the best? The gliding? The grappling hook? I think this is the best movement system in ANY game, let alone this series. I've never felt so good traveling over such a large area in any game. I can't ****ing stand taking the horse places in The Witcher, driving in GTA after you've heard all of the radio stations is kinda boring, but grappling up to a billboard, grapnel accelerating up, dive bombing, and floating across Gotham City listening to thugs talk about how scary Batman and how awesome Superman is never gets old to me. I understand people have differing opinions, but I personally don't think people are giving this game the credit it deserves. I said it earlier, it's the Uncharted 2 to 3 thing all over again. To say that this game doesn't do anything better than it's predecessors is just not true.

                          Not to mention the fact that it might be the best looking game to date.
                          Last edited by DieHardYankee26; 07-07-2015, 06:38 PM.
                          Originally posted by G Perico
                          If I ain't got it, then I gotta take it
                          I can't hide who I am, baby I'm a gangster
                          In the Rolls Royce, steppin' on a mink rug
                          The clique just a gang of bosses that linked up

                          Comment

                          • JBH3
                            Marvel's Finest
                            • Jan 2007
                            • 13506

                            #1063
                            Re: Batman: Arkham Knight

                            Originally posted by DieHardYankee26
                            This is where you lose me. It did tons better. In which game in this series is the combat the best? The gliding? The grappling hook? I think this is the best movement system in ANY game, let alone this series. I've never felt so good traveling over such a large area in any game. I can't ****ing stand taking the horse places in The Witcher, driving in GTA after you've heard all of the radio stations is kinda boring, but grappling up to a billboard, grapnel accelerating up, dive bombing, and floating across Gotham City listening to thugs talk about how scary Batman and how awesome Superman is never gets old to me. I understand people have differing opinions, but I personally don't think people are giving this game the credit it deserves. I said it earlier, it's the Uncharted 2 to 3 thing all over again. To say that this game doesn't do anything better than it's predecessors is just not true.
                            We just have differing opinions. What you mention about movement are subtleties to me. I had no problems with movement in AC or Origins for that matter so the refinement of that aspect wasn't on my personal expectations list.
                            Originally posted by Edmund Burke
                            All that is needed for the triumph of evil, is for good men to do nothing.

                            Comment

                            • Fresh Tendrils
                              Strike Hard and Fade Away
                              • Jul 2002
                              • 36131

                              #1064
                              Re: Batman: Arkham Knight

                              Batman's movement actual feels similar to AC to me. I would say it stayed on the same level as the rest of the series. I guess it's hard to make large improvements to a gameplay basis that started off excellent anyway.

                              I don't think any of us are saying this is a terrible game, but while it adds some new ripples it removes and ignores just as much. The exclusion of sizable combat and predator challenges is the biggest omission to me. Considering how large of a role they played in the previous games it's perplexing to me. Combine that with the lack of Metroidvania style puzzle solving and progression the game just feels a lot more streamlined.

                              As a result there is very little variation in the gameplay of the main story which is where those challenges typically derived themselves from. Not to mention the sick tease of such a big cast and being locked off from using them in any major way.

                              As for ideas I actually like the day/night cycle idea. Roam at night as the goddam Batman and during the day you can work in the Batcave and do Bruce Wayne duties.



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                              • TripleCrown9
                                Keep the Faith
                                • May 2010
                                • 23672

                                #1065
                                Re: Batman: Arkham Knight

                                It could be like GTA: Gotham. Do Wayne Enterprises stuff, go out on dates, and at night, well, like you said. Be the ******* Batman.
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