I think the only way they could do this to make it not seem forced was for the next game to take place over a longer time frame. Maybe real time day/night cycles where during the day you are dealing with using the batcomputer and the cave to research, investigate, and do all the things Batman can't do when he has a limited time frame to stop someone from destroying everything that same night.
Batman: Arkham Knight
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Re: Batman: Arkham Knight
I think the only way they could do this to make it not seem forced was for the next game to take place over a longer time frame. Maybe real time day/night cycles where during the day you are dealing with using the batcomputer and the cave to research, investigate, and do all the things Batman can't do when he has a limited time frame to stop someone from destroying everything that same night.NHL: Vegas Golden Knights
NCAAF: Ohio State
NFL: Minnesota Vikings
MLB: Chicago Cubs -
Re: Batman: Arkham Knight
I'm not talking about creating **** in the field. More interaction with the bat computer and spending time in the batcave...another area of batman lore lacking from Rocksteady's games. I think we only interacted in the ACTUAL batcave in Arkham Origins....there was some makeshift batcave in Arkham asylum and I don't remember a base of operations in AC.
I think the only way they could do this to make it not seem forced was for the next game to take place over a longer time frame. Maybe real time day/night cycles where during the day you are dealing with using the batcomputer and the cave to research, investigate, and do all the things Batman can't do when he has a limited time frame to stop someone from destroying everything that same night.Originally posted by G PericoIf I ain't got it, then I gotta take it
I can't hide who I am, baby I'm a gangster
In the Rolls Royce, steppin' on a mink rug
The clique just a gang of bosses that linked upComment
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Re: Batman: Arkham Knight
I do wish there were more boss fights in the game. Even throwing in some of the characters from the last games would have been fine with me. Boss fights that allowed you to fight with a 2nd char would have been awesome.
SpoilerFinally got past that final Tank battle. Got it first try once I realized I couldn't hurt the main cloud burst tank until the others were clear. Once again, which the instructions had been more clear on that front. I'm sure it was explained, but I definitely missed it in the heat of battle.Comment
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Re: Batman: Arkham Knight
I mean...it just seems like anything that isn't in the game should've been lol. I don't know man, what would be the purpose of creating gadgets when they have such specific purposes? It would just be mixing and matching until you get the exact right match that you want, which doesn't make a lot of sense because Batman isn't even the one that makes most of the gadgets.
If the game takes place in the daytime...that's just not Batman.Last edited by JBH3; 07-07-2015, 05:55 PM.Originally posted by Edmund BurkeAll that is needed for the triumph of evil, is for good men to do nothing.Comment
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Re: Batman: Arkham Knight
No I actually enjoyed the game a ton lol. I don't see problems in the things you do, I'm just questioning some ideas I've seen thrown around, a few of which don't really make sense to me.Originally posted by G PericoIf I ain't got it, then I gotta take it
I can't hide who I am, baby I'm a gangster
In the Rolls Royce, steppin' on a mink rug
The clique just a gang of bosses that linked upComment
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NHL: Vegas Golden Knights
NCAAF: Ohio State
NFL: Minnesota Vikings
MLB: Chicago CubsComment
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Re: Batman: Arkham Knight
But why even question them?? Do I or anyone else really even have any input on what goes into any next Batman effort?? Ideas are ideas, but I don't find your constant dismantling of them productive to anything. Guess you would say the same thing about those of us posting ideas...whatever, at this point I just looking forward to finishing up to the Knightfall Protocol achievement and then doing the red hood/Harley stuff.Originally posted by Edmund BurkeAll that is needed for the triumph of evil, is for good men to do nothing.Comment
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Re: Batman: Arkham Knight
But why even question them?? Do I or anyone else really even have any input on what goes into any next Batman effort?? Ideas are ideas, but I don't find your constant dismantling of them productive to anything. Guess you would say the same thing about those of us posting ideas...whatever, at this point I just looking forward to finishing up to the Knightfall Protocol achievement and then doing the red hood/Harley stuff.Originally posted by G PericoIf I ain't got it, then I gotta take it
I can't hide who I am, baby I'm a gangster
In the Rolls Royce, steppin' on a mink rug
The clique just a gang of bosses that linked upComment
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Re: Batman: Arkham Knight
I just think your heels are dug in on anyone's criticism of this game. While you don't like someone's idea is fine, but then you sort of belittle it too. Moving on though...Originally posted by Edmund BurkeAll that is needed for the triumph of evil, is for good men to do nothing.Comment
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Re: Batman: Arkham Knight
It just bugs me when people say untrue things like there's no innovation in the game, when they added a huge brand new feature. Just because it's not the feature you wanted doesn't mean they didn't innovate. Fear takedowns, the batmobile, dual play, all innovations on the series.Originally posted by G PericoIf I ain't got it, then I gotta take it
I can't hide who I am, baby I'm a gangster
In the Rolls Royce, steppin' on a mink rug
The clique just a gang of bosses that linked upComment
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Re: Batman: Arkham Knight
It just bugs me when people say untrue things like there's no innovation in the game, when they added a huge brand new feature. Just because it's not the feature you wanted doesn't mean they didn't innovate. Fear takedowns, the batmobile, dual play, all innovations on the series.
Moreover details like what if we let Two-face's crew get all of the money out of the banks what happens? The mission ends but nothing dynamically effects Gotham city.
AK looks great and it was fun (for me), but it didn't do anything better than any of its predecessors and it regressed in terms of boss battles and didn't improve much if at all in other areas i.e. "open world" gameplay/detective work.Originally posted by Edmund BurkeAll that is needed for the triumph of evil, is for good men to do nothing.Comment
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Re: Batman: Arkham Knight
Ugh...I never complained about the batmobile. I like it. My complaint was about the lack of depth within the interaction with just about every most wanted character and the lack of depth to the city of Gotham itself. A game like Dead Rising 3 could introduce hundreds of zombies on screen but we get a sparsely populated city with no proportionately similar amount of thugs relative to it being Gotham city and aspects of the game I.e. boss battles were seemingly removed.
Moreover details like what if we let 2 faces crew get all of the money out of the banks what happens? The mission ends but nothing dynamically effects Gotham city.
AK looks great and it was fun (for me), but it didn't do anything better than any of its predecessors and it regressed in terms of boss battles and didn't improve much in other areas i.e. open world gameplay/detective work.
Not to mention the fact that it might be the best looking game to date.Last edited by DieHardYankee26; 07-07-2015, 06:38 PM.Originally posted by G PericoIf I ain't got it, then I gotta take it
I can't hide who I am, baby I'm a gangster
In the Rolls Royce, steppin' on a mink rug
The clique just a gang of bosses that linked upComment
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Re: Batman: Arkham Knight
This is where you lose me. It did tons better. In which game in this series is the combat the best? The gliding? The grappling hook? I think this is the best movement system in ANY game, let alone this series. I've never felt so good traveling over such a large area in any game. I can't ****ing stand taking the horse places in The Witcher, driving in GTA after you've heard all of the radio stations is kinda boring, but grappling up to a billboard, grapnel accelerating up, dive bombing, and floating across Gotham City listening to thugs talk about how scary Batman and how awesome Superman is never gets old to me. I understand people have differing opinions, but I personally don't think people are giving this game the credit it deserves. I said it earlier, it's the Uncharted 2 to 3 thing all over again. To say that this game doesn't do anything better than it's predecessors is just not true.Originally posted by Edmund BurkeAll that is needed for the triumph of evil, is for good men to do nothing.Comment
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Re: Batman: Arkham Knight
Batman's movement actual feels similar to AC to me. I would say it stayed on the same level as the rest of the series. I guess it's hard to make large improvements to a gameplay basis that started off excellent anyway.
I don't think any of us are saying this is a terrible game, but while it adds some new ripples it removes and ignores just as much. The exclusion of sizable combat and predator challenges is the biggest omission to me. Considering how large of a role they played in the previous games it's perplexing to me. Combine that with the lack of Metroidvania style puzzle solving and progression the game just feels a lot more streamlined.
As a result there is very little variation in the gameplay of the main story which is where those challenges typically derived themselves from. Not to mention the sick tease of such a big cast and being locked off from using them in any major way.
As for ideas I actually like the day/night cycle idea. Roam at night as the goddam Batman and during the day you can work in the Batcave and do Bruce Wayne duties.
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Re: Batman: Arkham Knight
It could be like GTA: Gotham. Do Wayne Enterprises stuff, go out on dates, and at night, well, like you said. Be the ******* Batman.Boston Red Sox
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