Assasins Creed Unity

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  • BenGerman
    No Place Better
    • Sep 2008
    • 2752

    #16
    Re: Assasins Creed Unity

    I'll probably only get this one if it's next-gen only. I love the series, but if I got one every year I'd almost certainly get burned out on it. I think it's probably time for them to move forward with the series and introduce some new mechanics.
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    • 23
      yellow
      • Sep 2002
      • 66469

      #17
      Re: Assasins Creed Unity

      Originally posted by BenGerman
      I'll probably only get this one if it's next-gen only. I love the series, but if I got one every year I'd almost certainly get burned out on it. I think it's probably time for them to move forward with the series and introduce some new mechanics.
      This one is nex gen only

      They have another for current gen seperate from ths game, but this one is only on the new consoles


      Not worried about graphis myself here. Black Flag was a beautiful game and that one came out on the 360 first

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      • Kearnzo
        Banned
        • Jul 2002
        • 5963

        #18
        Re: Assasins Creed Unity

        This series won't make the true leap to next gen for me until they fix some of the base animations that have looked quite terrible for several iterations now. The rest of ACIV looked beautiful until you started climbing and running around. I get why Black Flag still had the same animations as it was basically an upgraded version of the PS3 game, but for Unity, I'm really hoping they rehaul basically all of the animations.

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        • Eman5805
          MVP
          • Mar 2009
          • 3545

          #19
          Re: Assasins Creed Unity

          As awesome as Black Flag was...the game did feel so rushed. I mean, watch the first E3 demo of the game way back when. When Edward sits down at different hiding spots he starts talking, doing different things. In the game, that isn't how he really behaves at all.

          And a lot of his animations are rehashes from Connor. I mean when you attack the giant ax wielding mooks, he even does that unique looking Connor jumping tomahawk attack that gets easily countered.

          Game needs an overhaul. But with the one game a year thing they've been doing, they aren't really getting the time to fine tune anything past a certain point.

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          • jmood88
            Sean Payton: Retribution
            • Jul 2003
            • 34639

            #20
            Re: Assasins Creed Unity

            Originally posted by Eman5805
            As awesome as Black Flag was...the game did feel so rushed. I mean, watch the first E3 demo of the game way back when. When Edward sits down at different hiding spots he starts talking, doing different things. In the game, that isn't how he really behaves at all.

            And a lot of his animations are rehashes from Connor. I mean when you attack the giant ax wielding mooks, he even does that unique looking Connor jumping tomahawk attack that gets easily countered.

            Game needs an overhaul. But with the one game a year thing they've been doing, they aren't really getting the time to fine tune anything past a certain point.
            They're actually getting plenty of time to change things, they just aren't doing it for whatever reason. Assassin's Creed 3 was been worked on for 3 or 4 years and Black Flag had a couple of years of work. The team doing this one is claiming that they've been working on it for 3 years so hopefully they have made some significant changes cause as much as I love the series, doing the same old stuff over and over again has gotten old. If I put this game in and have to tail a single person, I'm ejecting the disc and throwing it out the window.
            Originally posted by Blzer
            Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

            If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

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            • Cyros
              ULTRAAAA!!!!
              • Jun 2003
              • 12628

              #21
              Re: Assasins Creed Unity

              Originally posted by jmood88
              They're actually getting plenty of time to change things, they just aren't doing it for whatever reason. Assassin's Creed 3 was been worked on for 3 or 4 years and Black Flag had a couple of years of work. The team doing this one is claiming that they've been working on it for 3 years so hopefully they have made some significant changes cause as much as I love the series, doing the same old stuff over and over again has gotten old. If I put this game in and have to tail a single person, I'm ejecting the disc and throwing it out the window.
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              • Candyman5
                Come get some!
                • Nov 2006
                • 14380

                #22
                Re: Assasins Creed Unity

                Tailing someone in a Spy/Assassin game is like shooting in a FPS. It will be in there and rightfully should granted maybe done in a better way then going to this bench or throwing money at hookers for them to stand around you 2 feet from the guy. Hell even GTA has you do it at least once in their games.

                What I look for to be changed is the animations to be redone. Granted its not as bad as the Infamous series when it comes to climbing/Parcour/Free Running but it still can be better than the stiff ones they have.
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                • jmood88
                  Sean Payton: Retribution
                  • Jul 2003
                  • 34639

                  #23
                  Re: Assasins Creed Unity

                  Originally posted by Candyman5
                  Tailing someone in a Spy/Assassin game is like shooting in a FPS. It will be in there and rightfully should granted maybe done in a better way then going to this bench or throwing money at hookers for them to stand around you 2 feet from the guy. Hell even GTA has you do it at least once in their games.

                  What I look for to be changed is the animations to be redone. Granted its not as bad as the Infamous series when it comes to climbing/Parcour/Free Running but it still can be better than the stiff ones they have.
                  There are much more interesting ways to do that than what they did in Black Flag. And citing GTA doesn't really make that any better since those are always the worst parts of those games.
                  Originally posted by Blzer
                  Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

                  If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

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                  • Eman5805
                    MVP
                    • Mar 2009
                    • 3545

                    #24
                    Re: Assasins Creed Unity

                    Glad I'm not the only person that loathe the Tail This Person missions in AC. Hell, I hate tailing people in ANY game. Because it's one the most tedious things you can do. Slowly advance as the game leads you along like a dog on a leash. Don't get to close, don't get to far or you gotta do it again.

                    Only thing more boring, fun killing thing you can do in a game would be some kinda interactive stakeout mission. Or those hacking mini-games from Mass Effect 1 and 2.

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                    • jmood88
                      Sean Payton: Retribution
                      • Jul 2003
                      • 34639

                      #25
                      Re: Assasins Creed Unity

                      Originally posted by Eman5805
                      Glad I'm not the only person that loathe the Tail This Person missions in AC. Hell, I hate tailing people in ANY game. Because it's one the most tedious things you can do. Slowly advance as the game leads you along like a dog on a leash. Don't get to close, don't get to far or you gotta do it again.

                      Only thing more boring, fun killing thing you can do in a game would be some kinda interactive stakeout mission. Or those hacking mini-games from Mass Effect 1 and 2.
                      I already disliked the tailing but it didn't seem to be as prevalent in past games as it is in Black Flag. Almost every main story mission involves tailing and the two where you have to follow people in the Jackdaw in a narrow corridor almost made me just quit the game and sell it. I don't know how anyone could have played those sections and thought that they were well-designed.
                      Originally posted by Blzer
                      Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

                      If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

                      Comment

                      • kingkilla56
                        Hall Of Fame
                        • Jun 2009
                        • 19395

                        #26
                        Re: Assasins Creed Unity

                        There is nothing redeeming in tail missions in these games. I would lose no sleep if those antiquated missions were eliminated completely from gaming. Who has fun tailing NPCs?
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                        • GruffyMcGuiness
                          Rise up!
                          • Mar 2012
                          • 1354

                          #27
                          Re: Assasins Creed Unity

                          Blah Flag was so boring to me. This looks awesome. I'd love a civil war AC

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                          • Mabster
                            Crunchy
                            • Mar 2009
                            • 7659

                            #28
                            Re: Assasins Creed Unity

                            4 player narrative co-op? Interesting.

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                            • dickey1331
                              Everyday is Faceurary!
                              • Sep 2009
                              • 14285

                              #29
                              Re: Assasins Creed Unity

                              I love this series and cant wait for it to come out. I do find it interesting that the current gen game is going to be different than the next gen game.
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                              • killerx2
                                Rookie
                                • Nov 2012
                                • 298

                                #30
                                Re: Assasins Creed Unity

                                I think this deserves a bump after an impressive E3 showing. There were atleast hundreds of people on the screen at once and it looks like it will definetly look like a next gen game.
                                Does anyone know about any improvements in the gameplay? I know there is co-op but are there any changes in the fighting, animations, or what kind of missions the game will be centered around, for example, black flag had a lot of naval combat.
                                i tried not touching anything when i was younger and ended up pissing all over myself.

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