Mad Max

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  • Flawless
    Bang-bang! Down-down!
    • Mar 2004
    • 16780

    #16
    Re: Mad Max

    Story trailer:



    <iframe width="640" height="360" src="https://www.youtube.com/embed/TsYIpYow7D0" frameborder="0" allowfullscreen></iframe>

    ...


    Hands-on Impressions:

    Kotaku

    I got to play the Mad Max game during a brief hands-on session in Los Angeles last week, and although the upcoming game does a good job recreating some of Fury Road’s vicious car battles, it also feels empty and shallow, the result of too open a world and too many lessons from gamification. As I played, the game barraged me with notifications, achievements, and arbitrary objectives that felt more like a to-do list than a grand open-world adventure.

    As an example: when I used my harpoon to rip off an enemy’s tires, metal screeching, the game immediately greeted me with a prompt saying that I yanked 1/5 tires and that I should go do it some more to get the achievement (or trophy, or whatever). When I destroyed an enemy watchtower, the game said GOOD JOB and told me to rinse and repeat. Every accomplishment came coupled with an endless reminder that I was just filling boxes on a checklist—it felt like the worst parts of a Ubisoft game or, to some extent, like the dreaded Farmville.

    This is all too bad, because the hand-to-hand combat is really fun—basically the Arkham games with more brutal weapons and guns—and it’s quite satisfying to drive around smashing into enemy Warboys (who are way less entertaining when they’re mindless NPCs). There’s a ton of stuff to do, from chasing down enemy convoys to sniping baddies out of the back of Max’s car, but so much of it feels like it’s in the game to hit some sort of arbitrary list of features—look what you can do!—rather than to create a meaningful experience. Objectives are there just for the sake of having objectives.
    Eurogamer

    Disrupting a convoy was a highlight of what was shown, and the best example of Mad Max's central car combat. At the head of a convoy, whose route is marked out on the map in red, you have a War Rig-style heavy vehicle, with every other car in its dusty wake acting as its protection and muscle. You can use the car's harpoon and other long-range weapons to weaken enemy defences, you can use a quick boost of nitro to ram into them from behind, or you can speed up alongside to bash into them from either side.

    All this can be done without ever slowing down, and it comes pretty close to capturing the energy and pace of Fury Road, especially when a car explodes in front of you and all that's left is a single flaming tire wobbling sadly in its wake.
    Wyse assures me that although the game was developed alongside the film, the central thread of its narrative has remained consistent from the start. "That was the one through-line that we locked in with George Miller early on, and we really stuck to it. We built this open world that really breathes around the spine of that story. We've built other pieces; we want to expand your role with some of the stronghold leaders that you'll meet and the alliances that you'll strike with them, but the spine has actually remained very consistent." Unfortunately, that spine at present doesn't seem to include any of the film's notable female characters, with the central relationship of the game focusing on Max (whose beard, by the way, you can "grow out if you want to") and Chum. That's not to say the game won't feature any Furiosa-lite side characters, but in my playthrough at least, I didn't meet any.
    Go Noles!!! >>----->

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    • Sandman42
      Hall Of Fame
      • Aug 2004
      • 15186

      #17
      Re: Mad Max

      I think Jason's a little harsh trying to compare the game to the movie. You're setting yourself up for disappointment if you do that.

      The comparison to Ubisoft open worlds worries me though. I'm so tired of that style, to the point of if there's a game with tower climbing to unlock more of the map, I'm passing on it.
      Member of The OS Baseball Rocket Scientists Association

      Comment

      • Fresh Tendrils
        Strike Hard and Fade Away
        • Jul 2002
        • 36131

        #18
        Re: Mad Max

        Hopefully the notifications can be turned off. I can deal with the similar gameplay mechanics since so many open world games embrace the "climb a vantage point and reveal interest points on the map."



        Comment

        • CMH
          Making you famous
          • Oct 2002
          • 26203

          #19
          Re: Mad Max

          Oh that first trailer is so much better. Hated that story trailer. Didn't show me any gameplay (except for a few quick cuts of driving).

          Thought this was just driving around blowing up things. Would have gotten a quick nope from me. But now I'm seeing the combat and exploration on foot and I'm liking it.
          "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

          "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

          Comment

          • Eton Rifles
            Obey the Father!!!!
            • Feb 2003
            • 5374

            #20
            Re: Mad Max

            Originally posted by Sandman42
            I think Jason's a little harsh trying to compare the game to the movie. You're setting yourself up for disappointment if you do that.

            The comparison to Ubisoft open worlds worries me though. I'm so tired of that style, to the point of if there's a game with tower climbing to unlock more of the map, I'm passing on it.
            Was listening to the Giant Bomcast this morning. Geoff Gerstmann said the game is basically a Assassin's Creed style game set in the mad max universe.
            follow me on twitter: www.twitter.com/eton_rifles

            Comment

            • Fresh Tendrils
              Strike Hard and Fade Away
              • Jul 2002
              • 36131

              #21
              Re: Mad Max

              E3 Gameplay
              <iframe width="560" height="315" src="https://www.youtube.com/embed/N4Lo33XWeHQ?rel=0" frameborder="0" allowfullscreen></iframe>



              Comment

              • daniel77733
                Banned
                • Nov 2011
                • 3544

                #22
                Re: Mad Max

                Watched that video earlier and game is looking good. It's an open world gaming year for me.

                Comment

                • Armor and Sword
                  The Lama
                  • Sep 2010
                  • 21790

                  #23
                  Re: Mad Max

                  Pre-ordered it. LOVED the movie. The game looks like sick fun!!
                  Now Playing on PS5:
                  CFB 26 Hurricanes/Fresno State Year 2
                  MLB The Show 25 - 2025 Yankees Year 1
                  MLB The Show 25 1985 Yankees Year 1
                  Oblivion Remaster



                  Follow me on Twitch
                  https://www.twitch.tv/armorandsword

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                  • Tha_Kid
                    All Star
                    • Oct 2002
                    • 6550

                    #24
                    Re: Mad Max

                    I was interested in this game until I saw the yappy sidekick character Max is saddled with.

                    Comment

                    • Flawless
                      Bang-bang! Down-down!
                      • Mar 2004
                      • 16780

                      #25
                      Re: Mad Max

                      I really hope this turns out to be good.




                      <iframe width="640" height="360" src="https://www.youtube.com/embed/jaS8lVRCNfM" frameborder="0" allowfullscreen></iframe>
                      Go Noles!!! >>----->

                      Comment

                      • Armor and Sword
                        The Lama
                        • Sep 2010
                        • 21790

                        #26
                        Re: Mad Max

                        Originally posted by Flawless
                        I really hope this turns out to be good.




                        <iframe width="640" height="360" src="https://www.youtube.com/embed/jaS8lVRCNfM" frameborder="0" allowfullscreen></iframe>
                        This game looks kick *** big time.
                        Now Playing on PS5:
                        CFB 26 Hurricanes/Fresno State Year 2
                        MLB The Show 25 - 2025 Yankees Year 1
                        MLB The Show 25 1985 Yankees Year 1
                        Oblivion Remaster



                        Follow me on Twitch
                        https://www.twitch.tv/armorandsword

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                        • CMH
                          Making you famous
                          • Oct 2002
                          • 26203

                          #27
                          Re: Mad Max

                          Was close to canceling. But now I won't.

                          sent from my mobile device
                          "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

                          "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

                          Comment

                          • daniel77733
                            Banned
                            • Nov 2011
                            • 3544

                            #28
                            Re: Mad Max

                            Mad Max 15 minute gameplay video with developer commentary from Gamescom 2015 -

                            <iframe width="560" height="315" src="https://www.youtube.com/embed/k5whLyyccqU" frameborder="0" allowfullscreen></iframe>
                            Last edited by daniel77733; 08-07-2015, 01:15 AM. Reason: Replaced video

                            Comment

                            • DickDalewood
                              All Star
                              • Aug 2010
                              • 6263

                              #29
                              Re: Mad Max

                              My most anticipated game of the year. So excited for this.

                              Comment

                              • DTX3
                                Hall Of Fame
                                • Jun 2003
                                • 13022

                                #30
                                Re: Mad Max

                                The game looks great, the rest of the year is going to be brutal on my wallet.
                                XBL: DTX3
                                PSN: DTX987
                                WII U: DodgerBlue760

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