The Division 2

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  • Yeah...THAT Guy
    Once in a Lifetime Memory
    • Dec 2006
    • 17294

    #301
    Re: The Division 2

    Originally posted by ricky24
    That might have been my issue. I wasn’t letting it lock on.


    I use the one that targets weakpoints; idk if that’s the one you use/if that’s how it works for the others or not but yeah, took me a couple tries to figure it out.


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    • Smooth Pancakes
      MVP
      • Jul 2010
      • 1641

      #302
      Re: The Division 2

      I'm still trying to adapt to the enemies in this game. The first game, they would just run for cover, hide, take shots at you, maybe two or three would leave cover and approach, but that was largely it. These ****ers in this game however, they will sprint at you, run all different directions and try to flank you. I've died a number of times because I'd be going up against 6 or 7 enemies, I'd be focusing on the rushers and the grenade launchers, and would lose track of one or two guys, only to find them nearby with a wide open angle at me or directly behind me. One time, I literally ended up surrounded. I had enemies on every side of me and behind me as they had managed to flank me. I was dead in seconds.

      But I love it! These mobile enemies trying to flank me keep me on my toes in battles and make me take a moment to analyze the battleground. I take a moment to look at the layout of the map and different areas of cover, any potential routes of retreat if I get overwhelmed, best direction to even attack the enemies from (especially if I'm doing control points or skirmishes in the middle of the street). It's made me change up my strategies depending on where I'm fighting.

      Sent from my SM-G930V using Tapatalk

      Comment

      • Smooth Pancakes
        MVP
        • Jul 2010
        • 1641

        #303
        Re: The Division 2

        Originally posted by koebner
        Why do players go solo, when matchmaking is a thing for everything in this game?
        Because I like to explore. I've put in probably 12-15 hours into my character and I have only cleared the White House and East Downtown districts. I only just entered the Federal Triangle district, or whatever the hell it's called, last night. I like to explore buildings, I like to go through parking garages and down alleys. I do far more exploring than I do actual combat and missions.

        So that pretty much kills matchmaking with randoms for me because I doubt many randoms are going to want to explore down alleys instead of fighting groups of enemies and doing missions.

        I will run with groups if I have friends on. ODogg can testify to that, we were constantly in groups together in the first game, either ruling the Dark Zone or getting our asses handed to us on Challenging Difficulty in the Russian Consulate.

        But when it comes to progressing through the story, I am extremely slow and methodical in my exploring between missions and points on the map. It can take me an hour to go 0.3km on the map from a safe house to a mission because I'm constantly stopping and exploring, checking out buildings or alleys I've never been down before, engaging a random group of enemies or a random activity (hostage rescue is always fun), etc.

        So matchmaking with randoms or running with a group of friends through the game other than in missions, the dark zone or specific scenarios like control points or something, it likely wouldn't work because I'd want to to slowly explore while everyone else would want to go run off and do this activity or that mission.

        If you are completely cool with spending literally hours doing nothing but exploring back alleys and random buildings for loot and goodies, occasional random activities like control points, public executions, etc, and MAYBE completing 1-3 missions/side missions in a real life 24 hour day, then by all means, let's team up and roll!

        Otherwise, that's why I largely roll solo and only occasionally team up with friends and completely ignore teaming up with randoms. Also the reason why I largely play solo in other co-op games like Ghost Recon Wildlands and State of Decay.
        Last edited by Smooth Pancakes; 03-18-2019, 07:49 PM.

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        • ubernoob
          ****
          • Jul 2004
          • 15522

          #304
          Re: The Division 2

          Originally posted by ricky24
          I can’t figure out recalibration at all. If anyone knows what’s going on with it I’d appreciate some help.
          Haven't dug into it too much because it feels pointless to me right now but this is how I understand it from a quick trial of it:

          You have a piece of gear with the stats on it. You can reroll a stat so you choose which stat to alter, and then any piece of gear you have for that slot can be used to feed into it. It will show you what the stat changes will be for each one when you go over them in the menu.
          bad

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          • Candyman5
            Come get some!
            • Nov 2006
            • 14380

            #305
            Re: The Division 2

            Originally posted by ricky24
            My drone and turret seem fine now. Firefly still seemed weird but maybe I just don’t know what I’m doing.
            Originally posted by Yeah...THAT Guy
            Idk if this helps but at least for my firefly, I have to point it at someone or something and then a blue circle appears that tells me it’s locked onto a target and then you can let go


            Sent from my iPhone using Tapatalk
            Originally posted by ricky24
            That might have been my issue. I wasn’t letting it lock on.
            Originally posted by Yeah...THAT Guy
            I use the one that targets weakpoints; idk if that’s the one you use/if that’s how it works for the others or not but yeah, took me a couple tries to figure it out.


            Sent from my iPhone using Tapatalk
            The firefly is just terrible in general. Like I said before it can get shot down by enemies (1 bullet kills it), can take stupid paths of flight, hit a wire and get destroyed and takes way too long too target anything.

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            • 87Birdman
              Rookie
              • Jul 2011
              • 473

              #306
              Re: The Division 2

              Originally posted by Smooth Pancakes
              I'm still trying to adapt to the enemies in this game. The first game, they would just run for cover, hide, take shots at you, maybe two or three would leave cover and approach, but that was largely it. These ****ers in this game however, they will sprint at you, run all different directions and try to flank you. I've died a number of times because I'd be going up against 6 or 7 enemies, I'd be focusing on the rushers and the grenade launchers, and would lose track of one or two guys, only to find them nearby with a wide open angle at me or directly behind me. One time, I literally ended up surrounded. I had enemies on every side of me and behind me as they had managed to flank me. I was dead in seconds.

              But I love it! These mobile enemies trying to flank me keep me on my toes in battles and make me take a moment to analyze the battleground. I take a moment to look at the layout of the map and different areas of cover, any potential routes of retreat if I get overwhelmed, best direction to even attack the enemies from (especially if I'm doing control points or skirmishes in the middle of the street). It's made me change up my strategies depending on where I'm fighting.

              Sent from my SM-G930V using Tapatalk
              Yeah the enemies are great and keep you on your toes. The worse is being in the dark zone and clearing a landmark solo and all of a sudden a patrol with some yellow bar enemies walk in behind you. That's not so fun lol.

              At level 20 and the enemies with shock ammo and the foam guys are my least favorite enemies as a solo player. Both cause me to leave cover for a short period of time which usually results in me dying

              Sent from my SM-G955U using Tapatalk

              Comment

              • peter42O
                MVP
                • May 2018
                • 1991

                #307
                Re: The Division 2

                Well.....pretty close to the end of the base game. 60 hours since last Thursday night but will take a three day break due to work. Already at level 30 but I noticed that you still gain XP, why is that? Doesn't the leveling end at 30?

                I have the West Side and another district to complete along with one Dark Zone mission and the three Strongholds. Side missions are all done even though im expecting more to pop up since the completion list isn't at 100% yet. I have one story mission left on the map which won't equal 100% either but im guessing the Strongholds will add to it.

                Game is excellent thus far with just a few minor gripes. Not a fan of the special ammo automatically inserted into the gun that you have equipped and if you die, you lose any ammo that you didn't use. Prefer the original game's setup where I can select it when I want to.

                My biggest gripe is when in cover and you roll out of cover, my character will almost always stick to the closest cover instead of just standing up out of the roll. It's very annoying because I don't want my character to do that and it's cost me a bunch of lives.

                Story is actually pretty good and way better than the first game. Love all the story missions and even side missions. The variety, locations and setup to it all is better than what I was expecting. The control points are fine but im not a fan of the random events like the Propaganda Speaker and a few others that just keep popping up as well as the question marks. Not a fan of randomly generated stuff in games. I prefer a set limit and that's it.

                The settlements are cool but once you complete each one, a new set pops up with the exact same objectives over and over again. Not a fan of this at all. Collecting four SHD caches in every district and now, what appears to be a second run in the Campus settlement district is just too much.

                Overall, looking like a 9.0/10 for me thus far barring some kind of disaster. Will jump back in Friday and once the world map changes over to the Black Tusk, I will probably play Sekiro and then go back once that game is done.

                Comment

                • Smooth Pancakes
                  MVP
                  • Jul 2010
                  • 1641

                  #308
                  Re: The Division 2

                  Originally posted by 87Birdman
                  Yeah the enemies are great and keep you on your toes. The worse is being in the dark zone and clearing a landmark solo and all of a sudden a patrol with some yellow bar enemies walk in behind you. That's not so fun lol.

                  At level 20 and the enemies with shock ammo and the foam guys are my least favorite enemies as a solo player. Both cause me to leave cover for a short period of time which usually results in me dying

                  Sent from my SM-G955U using Tapatalk
                  That part is still awaiting me! I'm only level 10 so far, and have only explored the White House, East Downtown and Federal Triangle districts, so I haven't discovered the joys of the shock ammo and foam guys yet. But I'm sure I will soon enough!

                  Originally posted by peter42O
                  Well.....pretty close to the end of the base game. 60 hours since last Thursday night but will take a three day break due to work. Already at level 30 but I noticed that you still gain XP, why is that? Doesn't the leveling end at 30?

                  I have the West Side and another district to complete along with one Dark Zone mission and the three Strongholds. Side missions are all done even though im expecting more to pop up since the completion list isn't at 100% yet. I have one story mission left on the map which won't equal 100% either but im guessing the Strongholds will add to it.

                  Game is excellent thus far with just a few minor gripes. Not a fan of the special ammo automatically inserted into the gun that you have equipped and if you die, you lose any ammo that you didn't use. Prefer the original game's setup where I can select it when I want to.

                  My biggest gripe is when in cover and you roll out of cover, my character will almost always stick to the closest cover instead of just standing up out of the roll. It's very annoying because I don't want my character to do that and it's cost me a bunch of lives.

                  Story is actually pretty good and way better than the first game. Love all the story missions and even side missions. The variety, locations and setup to it all is better than what I was expecting. The control points are fine but im not a fan of the random events like the Propaganda Speaker and a few others that just keep popping up as well as the question marks. Not a fan of randomly generated stuff in games. I prefer a set limit and that's it.

                  The settlements are cool but once you complete each one, a new set pops up with the exact same objectives over and over again. Not a fan of this at all. Collecting four SHD caches in every district and now, what appears to be a second run in the Campus settlement district is just too much.

                  Overall, looking like a 9.0/10 for me thus far barring some kind of disaster. Will jump back in Friday and once the world map changes over to the Black Tusk, I will probably play Sekiro and then go back once that game is done.
                  I really have no complaints about this, it's a massive improvement on the shortcomings of the first game, I absolutely loved the first game.

                  Only two things that stand out to me so far, as you said, the special ammo being automatically loaded and you're forced to use it immediately. I'd rather save those incendiary ammo rounds for the elite named boss at the end of the mission, not the crappy cannon fodder enemies I'm going to meet in the next room.

                  The other thing, I really wish they'd give us a flashlight. Maybe it's just me, but it can get ridiculously dark in this game in certain weather conditions, and trying to explore some unlit buildings inside at night is nearly impossible. It can even be hard to do so in some unlit buildings or in the sewers regardless of the time of day. And that's with default brightness settings. Maybe I just need to bump brightness up a level or two, but I'd rather just keep it as is and just have a flashlight on my shoulder or backpack strap that I can click on and off as needed.

                  Sent from my SM-G930V using Tapatalk

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                  • 87Birdman
                    Rookie
                    • Jul 2011
                    • 473

                    #309
                    Re: The Division 2

                    Originally posted by Smooth Pancakes
                    That part is still awaiting me! I'm only level 10 so far, and have only explored the White House, East Downtown and Federal Triangle districts, so I haven't discovered the joys of the shock ammo and foam guys yet. But I'm sure I will soon enough!



                    I really have no complaints about this, it's a massive improvement on the shortcomings of the first game, I absolutely loved the first game.

                    Only two things that stand out to me so far, as you said, the special ammo being automatically loaded and you're forced to use it immediately. I'd rather save those incendiary ammo rounds for the elite named boss at the end of the mission, not the crappy cannon fodder enemies I'm going to meet in the next room.

                    The other thing, I really wish they'd give us a flashlight. Maybe it's just me, but it can get ridiculously dark in this game in certain weather conditions, and trying to explore some unlit buildings inside at night is nearly impossible. It can even be hard to do so in some unlit buildings or in the sewers regardless of the time of day. And that's with default brightness settings. Maybe I just need to bump brightness up a level or two, but I'd rather just keep it as is and just have a flashlight on my shoulder or backpack strap that I can click on and off as needed.

                    Sent from my SM-G930V using Tapatalk
                    The lighting is over of the biggest issues I have. You either go blind you and you can't see or it's so dark you can't see. Can't even set the brightness to help as it helps one way but hurts the other lol

                    Sent from my SM-G955U using Tapatalk

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                    • vertman
                      MVP
                      • Feb 2003
                      • 1009

                      #310
                      Re: The Division 2

                      Originally posted by Smooth Pancakes
                      That part is still awaiting me! I'm only level 10 so far, and have only explored the White House, East Downtown and Federal Triangle districts, so I haven't discovered the joys of the shock ammo and foam guys yet. But I'm sure I will soon enough!



                      I really have no complaints about this, it's a massive improvement on the shortcomings of the first game, I absolutely loved the first game.

                      Only two things that stand out to me so far, as you said, the special ammo being automatically loaded and you're forced to use it immediately. I'd rather save those incendiary ammo rounds for the elite named boss at the end of the mission, not the crappy cannon fodder enemies I'm going to meet in the next room.

                      The other thing, I really wish they'd give us a flashlight. Maybe it's just me, but it can get ridiculously dark in this game in certain weather conditions, and trying to explore some unlit buildings inside at night is nearly impossible. It can even be hard to do so in some unlit buildings or in the sewers regardless of the time of day. And that's with default brightness settings. Maybe I just need to bump brightness up a level or two, but I'd rather just keep it as is and just have a flashlight on my shoulder or backpack strap that I can click on and off as needed.

                      Sent from my SM-G930V using Tapatalk
                      Yes a flashlight ! Would do wonders for those real dark areas. I know I have missed loot because of it.
                      Purple people eaters

                      Comment

                      • ricky24
                        MVP
                        • Jan 2014
                        • 4888

                        #311
                        Re: The Division 2

                        Originally posted by peter42O
                        Already at level 30 but I noticed that you still gain XP, why is that? Doesn't the leveling end at 30?
                        .


                        Same as D1. You keep gaining xp and earn a proficiency cache every time you level up.

                        Comment

                        • ricky24
                          MVP
                          • Jan 2014
                          • 4888

                          #312
                          The Division 2

                          The dynamic events are great. It’s one of the things that takes this a step above the first game. The city feels alive. You don’t really have to worry about them except for what you have to do for projects. They are essentially optional and once you take a district they seem to happen less. They get even cooler once endgame hits imo.

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                          • RoyalBoyle78
                            Aka."Footballforever"
                            • May 2003
                            • 23918

                            #313
                            Re: The Division 2

                            After putting some hours into the game now, I came away loving D2, its definitely better then the first and like others said the story is great and I can't wait to dive in much more. Need to get more hours in until he Show19 comes which will own my soul for awhile.
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                            Comment

                            • Yeah...THAT Guy
                              Once in a Lifetime Memory
                              • Dec 2006
                              • 17294

                              #314
                              Re: The Division 2

                              Originally posted by 87Birdman
                              The lighting is over of the biggest issues I have. You either go blind you and you can't see or it's so dark you can't see. Can't even set the brightness to help as it helps one way but hurts the other lol

                              Sent from my SM-G955U using Tapatalk
                              I was doing a mission underground where light was creeping in through a vent or something and literally couldn't see any enemies because of how blinding it was lol
                              NFL: Bills
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                              • MizzouBravesFan
                                MVP
                                • Mar 2004
                                • 2489

                                #315
                                Re: The Division 2

                                One thing I really appreciate about this game that a lot of other service games so far haven't done for me is make all the loot I get, really crappy or not, feel valuable in some way.

                                In any other game it'd be immediate deconstruction or whatever when I get a crappy piece of loot but in D2 it's like welllll do I deconstruct this? Sell this? Do I need it for a project? Etc....

                                I mean I was excited to get a crappy pair of kneepads the other night because I needed it for a project lol.
                                Patrick Mahomes > God

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