If they offered you a free next-gen console right now...

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  • ps2king
    MVP
    • Jul 2002
    • 1508

    #106
    Re: If they offered you a free next-gen console right now...

    Originally posted by Pared
    That's one of the "rumors" going around... an HDD...

    But chances are it won't happen... Sony makes too much off of sales of Mem. Cards... but I really think they will make it an option to buy later on... and utilize it more...
    Hey man I found something interesting


    The next generation of the Sony (SNE) PlayStation will also contain a hard drive, analysts say.
    http://www.investors.com/editorial/tech01.asp?v=12/22

    humm




    As for all 3 systems, we'll see which one really turns out to be the beast with the best hardware.
    Based on pure(rumored specs) its.....

    PS3
    Xbox 2
    Revoultion


    heres a little tid-bit for ya

    -PS3 CPU will be produced in 65nm SOI on 300mm wafer

    -XDRAM is in PS3 (XDR-ram is one of the fastest rams on the earth. Sony had no choice but to find ram that can keep up with the CELL.)

    -PS3 GPU will be produced in 65nm without SOI + EDRAM on 300nm wafer
    -PS3 GPU is not NV40 class chip; it is based on a new architecture
    -Xenon will be based on 90nm tech
    -There'll be e-dram on GPU, but it will also be able to access the main RAM pool.


    ^^^^ Less NM= better when doing CPU speed

    The larger the wafer, the cheaper the production cost. In other words, using a 300mm silicon wafer will result in less cost in comparison to a smaller wafer.

    65nm, 90nm, 130nm refers to the width of the transistors in the CPU. The smaller the size of the transistors, the more transistors that can be added to the CPU. The main advantage of smaller transistors is that it allows faster clock speeds.

    All this means really is that the PS3 will have something like a P4 4.6ghz processor(or more than one like rumored) compared to the P4 3.5ghz processor in the Xbox 2.

    Again early numbers, the next few months starting (mid-Jan-late Feb) should reveal alot more info.
    Last edited by ps2king; 12-22-2004, 10:12 AM.

    Comment

    • ps2king
      MVP
      • Jul 2002
      • 1508

      #107
      Re: If they offered you a free next-gen console right now...

      Originally posted by Pared
      That's one of the "rumors" going around... an HDD...

      But chances are it won't happen... Sony makes too much off of sales of Mem. Cards... but I really think they will make it an option to buy later on... and utilize it more...
      Hey man I found something interesting


      The next generation of the Sony (SNE) PlayStation will also contain a hard drive, analysts say.
      http://www.investors.com/editorial/tech01.asp?v=12/22

      humm




      As for all 3 systems, we'll see which one really turns out to be the beast with the best hardware.
      Based on pure(rumored specs) its.....

      PS3
      Xbox 2
      Revoultion


      heres a little tid-bit for ya

      -PS3 CPU will be produced in 65nm SOI on 300mm wafer

      -XDRAM is in PS3 (XDR-ram is one of the fastest rams on the earth. Sony had no choice but to find ram that can keep up with the CELL.)

      -PS3 GPU will be produced in 65nm without SOI + EDRAM on 300nm wafer
      -PS3 GPU is not NV40 class chip; it is based on a new architecture
      -Xenon will be based on 90nm tech
      -There'll be e-dram on GPU, but it will also be able to access the main RAM pool.


      ^^^^ Less NM= better when doing CPU speed

      The larger the wafer, the cheaper the production cost. In other words, using a 300mm silicon wafer will result in less cost in comparison to a smaller wafer.

      65nm, 90nm, 130nm refers to the width of the transistors in the CPU. The smaller the size of the transistors, the more transistors that can be added to the CPU. The main advantage of smaller transistors is that it allows faster clock speeds.

      All this means really is that the PS3 will have something like a P4 4.6ghz processor(or more than one like rumored) compared to the P4 3.5ghz processor in the Xbox 2.

      Again early numbers, the next few months starting (mid-Jan-late Feb) should reveal alot more info.

      Comment

      • Ice Cream Truck
        Money Makin' Sonny
        • Nov 2003
        • 2200

        #108
        Re: If they offered you a free next-gen console right now...

        Great info
        Xbox 360 GamertagRAW 910

        Philadelphia Eagles


        Phoenix Suns


        Comment

        • Ice Cream Truck
          Money Makin' Sonny
          • Nov 2003
          • 2200

          #109
          Re: If they offered you a free next-gen console right now...

          Great info
          Xbox 360 GamertagRAW 910

          Philadelphia Eagles


          Phoenix Suns


          Comment

          • ai2k2
            Pro
            • Aug 2002
            • 798

            #110
            Re: If they offered you a free next-gen console right now...

            All that is great info, but truth be told. They are all specs off rumors. Plus when sony releases specs they tend to boost them by alot, when in actuallity they can only perform 2/3 to 1/2 of the intended target. As for Xbox 2 this is Microsoft the richest and smartest (sometimes dumb as hell) company on the planet. Bill gates and the crew got with IBM for one reason.... and thats to get dibbs on Sony's cell technology.

            Peep this... Sony, Toshiba, and IBM work equally as hard to create the cell so all of them can lend the technology out as they choose to. Microsoft will get that from IBM because its the difference of winning and losing the next gen war, and if sony gets mad and decides to stop funding the cell and make the console without IBM. Microsoft has enough gwak (money) to take sonys place and they will do it with a smile.

            As far as hard drives, backwards compatibility and all that goes, if sony does it Microsoft will do it too. As seen with the 65nm production choice. Microsoft was 90nm sony decided to make chips on 65nm (which is better) guess what Microsfot did (change fro 90nm to 65nm which was recently announced). The Graphics will be determined soon enough cause both Nvidia and ATI are good chip makers altohugh ATI is #1 right now (statistics show this), Nvidia can out do them.

            Just a little inside info. i found all around the net by searching with google.

            My choice is of course the xbox2

            Comment

            • ai2k2
              Pro
              • Aug 2002
              • 798

              #111
              Re: If they offered you a free next-gen console right now...

              All that is great info, but truth be told. They are all specs off rumors. Plus when sony releases specs they tend to boost them by alot, when in actuallity they can only perform 2/3 to 1/2 of the intended target. As for Xbox 2 this is Microsoft the richest and smartest (sometimes dumb as hell) company on the planet. Bill gates and the crew got with IBM for one reason.... and thats to get dibbs on Sony's cell technology.

              Peep this... Sony, Toshiba, and IBM work equally as hard to create the cell so all of them can lend the technology out as they choose to. Microsoft will get that from IBM because its the difference of winning and losing the next gen war, and if sony gets mad and decides to stop funding the cell and make the console without IBM. Microsoft has enough gwak (money) to take sonys place and they will do it with a smile.

              As far as hard drives, backwards compatibility and all that goes, if sony does it Microsoft will do it too. As seen with the 65nm production choice. Microsoft was 90nm sony decided to make chips on 65nm (which is better) guess what Microsfot did (change fro 90nm to 65nm which was recently announced). The Graphics will be determined soon enough cause both Nvidia and ATI are good chip makers altohugh ATI is #1 right now (statistics show this), Nvidia can out do them.

              Just a little inside info. i found all around the net by searching with google.

              My choice is of course the xbox2

              Comment

              • FloridaGators
                MVP
                • Jul 2002
                • 2698

                #112
                Re: If they offered you a free next-gen console right now...

                PS3, as others have said because of its potential power.

                Comment

                • FloridaGators
                  MVP
                  • Jul 2002
                  • 2698

                  #113
                  Re: If they offered you a free next-gen console right now...

                  PS3, as others have said because of its potential power.

                  Comment

                  • ps2king
                    MVP
                    • Jul 2002
                    • 1508

                    #114
                    Re: If they offered you a free next-gen console right now...

                    All that is great info, but truth be told. They are all specs off rumors. Plus when sony releases specs they tend to boost them by alot, when in actuallity they can only perform 2/3 to 1/2 of the intended target. As for Xbox 2 this is Microsoft the richest and smartest (sometimes dumb as hell) company on the planet. Bill gates and the crew got with IBM for one reason.... and thats to get dibbs on Sony's cell technology.
                    MS can't touch the CELL sorry, they will have dibbs on nothing because that tech belongs to Sony.

                    The specs I posted are real, no rumors


                    Hiroshige's Goto Weekly overseas news*
                    The PS3 media processor which is produced with 65nm process




                    --------------------------------------------------------------------------------

                    - The media processor of PS3 it produces with 65nm process

                    Hisashi 夛 it is good the wooden health person (SONY computer entertainment president and group CEO
                    First, it is necessary to presume whether production process of the PS3 media processor of NVIDIA how becomes.

                    A certain authorized personnel, calls the media processor of PS3 that it mass-produces with 65nm. Also the Cell processor which is the main CPU of PS3, at the time of PS3 appearance is presumed that it has become 65nm process. When we assume, that is, also 2 tips/chips mean to use leading process technology. When we assume that Microsoft Xbox2 (Xenon) uses 90nm process in the tip/chip, it means that process technology PS3 advances 1 generation.

                    This is the advantage of PS3 and, it is risk. Though, because new architecture suddenly trial manufacture -> those where it carries to mass production are the lith key with 65nm, Cell in the same way the media processor and first the possibility of starting trial manufacture with 90nm process are high.

                    According to release, production of the PS3 media processor, Fab2 and Toshiba and SONY of the SONY group being joint, has meant the tea which is managed s semi-conductor (OTSS) with to be done considerably. Fab2 90nm (2F) does mass production, 65nm (1F) has started. OTSS has prepared also 65nm with the 300mm wafer, at the time of real mass production, as for SCEI production the switch is possible with two Fab whose compatibility of process technology is high.

                    IBM, Embedded DRAM (eDRAM) it is included in the joint ownership process technology of Toshiba and SCEI. There is no sign to which at present, eDRAM has been recorded before the Cell processor. So, the media processor how being?

                    When of the character, memory zone most important GPU is thought, as for the media processor the possibility of placing eDRAM is high. In the first place, memory zone is guaranteed with eDRAM, the fact that performance is made is the proud pattern of SCEI. Also the patent application which is seen as the Cell processor of SCEI was visible, as designated eDRAM as prerequisite.

                    Though, there is also a hurdle in the adoption of eDRAM. As for that eDRAM and SOI (silicon-on-insulater) with coexistence of technology, as for these 2 technologies it is said that coexistence is difficult. 3 corporations have tackled also the engineering development which actualizes eDRAM on SOI, many dissertation has been issued, but there is an attitude which can really be mass-produced, you do not know whether or not is.

                    Because of that, to tell the truth as for the Cell processor and the PS3 media processor production process technology differs. According to information muscle, the Cell processor uses the SOI technology of 65nm, but as for the media processor you say that it is the bulk CMOS of 65nm. Although it is the expectation of the same Fab, that if the media processor is the bulk it presumes, that is, in order to use eDRAM which still is the hurdle in the coexistence with SOI coherence is agreeable.

                    - As for game machine the combination of eDRAM and high-speed external DRAM in main current?

                    If we assume that the PS3 media processor, uses eDRAM, video memory, is presumed that it becomes the combination of eDRAM and external DRAM. EDRAM can actualize very wide band, but capacity is limited. As for external DRAM as for zone it is limited than eDRAM vis-a-vis that but you maintain capacity largely. In case of 3D graphics, because necessary zone differs rather depending upon the data, it is presumed that segregation is possible.

                    For example, for GAMECUBE of ATI also system tip/chip "Flipper", mass memory of built-in (1T-SRAM of 3MB) with has combined external DRAM. As for 1T-SRAM of Flipper, as for memory cell itself eDRAM (0.18 μ m embedded DRAM process of the NEC electronics) is, but interface is high-speed memory of SRAM type. With Flipper, as a general rule the memory of this 3MB is allotted to the frame buffer and the Z buffer, and texture cash.

                    It is said that in funny thing, it becomes the memory constitution which and eDRAM and external DRAM combines also tip/chip for Xbox2 where ATI develops the core. If information and presumption of this are correct, for the game machine the memory of GPU means that eDRAM of built-in and combination of external DRAM become main current. As for that, for the game machine as for GPU, it means also the fact that it is restricted to the world where the Japanese semiconductor manufacturer whose eDRAM is proud directs.

                    Actually, when we assume that eDRAM of bulk is loaded, the foundry of Xbox2 (foundry), the Japanese semiconductor manufacturer which has high-level eDRAM technology becomes most major candidate. With Flipper, as for Nintendo Co. you used NEC as the foundry partner. Because as for this, the NEC electronics has the process of logic &eDRAM of high performance. When of such details are thought, the tip/chip of Xbox2 which the same ATI develops, the possibility the area of NEC which takes charge of the production of Flipper producing is high. By the way, it is presumed that from the next generation GPU of ATI "R520" 90nm process, architecture for Xbox2 of the same generation also the tip/chip is 90nm process. NEC has offered 90nm process "UX6" already.

                    - If 65nm process constitution of 24 pipes or more possibly

                    So, when we assume, that the PS3 media processor, is mass production with 65nm, it probably can insert how many functions? Graphics Synthesizer of PS2 (GS), the first announcement time they were 279 squares mm at 0.25 μ m, but it shrank to period relatively shortly. This time, when you think of that it is restricted to 65nm for a while, the possibility the die/di becoming small is somewhat higher than the first generation GS. Though, because wafer size from 200mm increases to 300mm, that much, is increase of the die/di withstands, (it meaning that cost per wafer goes down). So, when you think, perhaps with 65nm 200 square mm questions the proper hitting.

                    In case of NVIDIA, with the 130nm process of IBM, the die/di of approximately 300 squares mm 2 hundred million 2,200 ten thousand transistors are placed in NV40 (the semiconductor itself), the 32bit precision 16 pixel pipe is formed. When it becomes 65nm, 2 generations being the case that it is refined from 130nm, if, at the time of 65nm the die/di of 200 squares mm, in regard to calculation if 6 100010000 transistor weaknesses, 300 squares mm it means to be able to load above approximately 8 hundred million transistors as logic &SRAM (some the possibility of decreasing is higher than this in actuality). Assuming, if it cut the half of the die/di in eDRAM, in regard to calculation pipe constitution of 1.5 times or more (24 - 32 pipes) it means to be able to take. Actually as for the pipe of raster operation being so, it is overkill, but constitution of the Shader side which is operational unit is a possibility of 24 - 32 pipes.

                    You must add to calculation in other things, as for, for PC GPU is unit of the around interface which differs. It is seen that it is integrated in the PS3 media processor, interface of interface "Redwood" between the tip/chip and XDR DRAM because the circuit and the like of timing adjustment in order to absorb the skew is had, is takes the die/di. In addition, if we assume if, it integrates also the interface around the southern bridge tip/chip, (the possibility of becoming another tip/chip it is high), it is necessary also for that area to add. But, like PCI Express x16 if there is no large-scale serial interface which needs the enormous area, it does not influence probably will be that much largely.

                    - When it calculates backward from the development cycle of NVIDIA

                    Process technology, estimating in the adult closing, when we assume that pipe constitution of 24 or more takes, as for NVIDIA it probably will make what kind of GPU core.

                    In order to presume that, it is necessary for NVIDIA to be able to do how many development periods and to cut the resource in the PS3 media processor and to know high.

                    First, development period with the schedule which never is room is improbable. As for the development cycle of GPU of NVIDIA approximately 18 - 22 months. When it is typical pattern, starting from product specification decision, it becomes as follows.

                    After the specification decisive approximately 3 - 4 months of micro architecture
                    RTL (Register Transfer Level) after the completion approximately 6 - 8 months of formation
                    Tape out approximately 10 - 18 after the months
                    After the start approximately 18 - 22 months of mass production

                    Because as for those where it has the gap, NVIDIA in the past has reached the point where it starts to be somewhat longer than the cycle which has been explained, recently. For example, because NV40 has started development from 2002 first half, nearly approximately 2 years it means to be required. In other words, if new architecture GPU, the schedule which was seen long is more accurate.

                    When even then, you compare with CPU of cycle of 4 years or more, extremely it is speedy, but when you compare with the chip set which is designed in 12 months it is rather long. When this is fitted in PS3, how becoming? As for NVIDIA the cooperative relationship with SCEI said 2 years, but a certain authorized personnel, says that even at that time there was complication.

                    Actually, when we assumed that, modification of the specification of XDR DRAM which is loaded onto PS3, according to the imagination is influence of the design of the media processor of NVIDIA, those where architecture of the around memory of the media processor became firm mean between to 2004 July from 2003 July. Whether it has the interface of DRAM memory of external directly, or does not have, the high level design of the media processor receives considerable influence. So when you think, after specification of media processor becoming firm, being long, only 1 year half it means not to be passed. If we assume that is, it means the level whether or not finally tape out it does.

                    - The possibility of pouring the development resource into PS3

                    However, at the time of 2004 May E3, when the sample tip/chip of the media processor already has operated, it conveyed a certain information source. When we assume, if that much to be quick the tip/chip did, the PS3 media processor, unless there is diversion from considerable, the existing design, means difficult thing.

                    But, there is also an evidence which is contrary to this. First, as for NVIDIA you say that are SCEI and cooperative relationship, but never cooperating, development "it did," that the tip/chip past in shape you do not say. From this, as for the PS3 media processor of the version which at least is loaded onto PS3, the possibility of not having completed yet is high. Substituting with the architecture close tip/chip, perhaps with present condition, it has tested.

                    Looking at the road map of NVIDIA, the possibility the PS3 media processor, without being the remodelling edition of existing, GPU being new architecture is high. Because it is clear for the same company to have cut the big development resource in the PS3 media processor.

                    NVIDIA with typical pattern throws 1 time new architecture GPU to 1, after that half year, throws revised edition architecture. If you refer to previous life generation, GeForce FX 5800 (NV30) with new architecture, GeForce FX 5900 (NV35) it becomes revised edition architecture. Actually, with NV35, inserting the hand inside the pipeline rather, it made NVIDIA and changed.

                    However, as for 2004 new architecture GeForce 6800 (NV40) although it appeared, the revised edition (NV47) throwing, somehow is improbable. Furthermore, as for ATI Technologies to throwing R520 of the next generation to 2005 first half, as for the counter product of NVIDIA there is no same timing. In other words, the development cycle of NVIDIA is the case that at least half year or more it has been delayed.

                    This has shown the fact that it has cut the development resource whose NVIDIA is enormous in the PS3 media processor. When you see just this, the PS3 tip/chip as former new architecture GPU means that the possibility of becoming, big architecture reformation of the same level is high. If we assume that is, as for NVIDIA the resource which develops GPU of 1 generation the next being packed, there is also a possibility of aiming for radical architecture reform.



                    (2004 December 20th)
                    Peep this... Sony, Toshiba, and IBM work equally as hard to create the cell so all of them can lend the technology out as they choose to. Microsoft will get that from IBM because its the difference of winning and losing the next gen war, and if sony gets mad and decides to stop funding the cell and make the console without IBM. Microsoft has enough gwak (money) to take sonys place and they will do it with a smile.
                    The CELL belongs to Sony/IMB/Toshiba it will NOT be in a non Sony product period. IBM is putting one of their power pc chips in Xbox2 nothing at all that has to do with the CELL. Also the CELL is being made in house by Sony with help from those other two companies, it isn't going anywhere.


                    As far as hard drives, backwards compatibility and all that goes, if sony does it Microsoft will do it too
                    Maybe we'll see, BC is already confirmed for PS3.


                    .
                    As seen with the 65nm production choice. Microsoft was 90nm sony decided to make chips on 65nm (which is better) guess what Microsfot did (change fro 90nm to 65nm which was recently announced).
                    Maybe so but this is one part of a console that can be changed at a moments notice. Xbox 2 comes out a full 6 months before PS3 thats more than enough time to make some hardware improvements, MS can't do anything if their system is already out.


                    The Graphics will be determined soon enough cause both Nvidia and ATI are good chip makers altohugh ATI is #1 right now (statistics show this), Nvidia can out do them.
                    ATI is the PC leader(depending on who you ask) but the console leader (as of now) is NV as proved with Xbox(NV) and Gamecube(ATI). The NV chip(s) that will be in the PS3 is SLi tech(dual graphics card) compared to ATI's RV500, too close to call here way too early. One thing is certain the gap in graphics won't be like Xbox/PS2, if one company can pull that kind of difference of its Sony(based on early specs).



                    Very early in the game, we'll have to wait and see how things turn out.
                    Last edited by ps2king; 12-23-2004, 01:45 AM.

                    Comment

                    • ps2king
                      MVP
                      • Jul 2002
                      • 1508

                      #115
                      Re: If they offered you a free next-gen console right now...

                      All that is great info, but truth be told. They are all specs off rumors. Plus when sony releases specs they tend to boost them by alot, when in actuallity they can only perform 2/3 to 1/2 of the intended target. As for Xbox 2 this is Microsoft the richest and smartest (sometimes dumb as hell) company on the planet. Bill gates and the crew got with IBM for one reason.... and thats to get dibbs on Sony's cell technology.
                      MS can't touch the CELL sorry, they will have dibbs on nothing because that tech belongs to Sony.

                      The specs I posted are real, no rumors


                      Hiroshige's Goto Weekly overseas news*
                      The PS3 media processor which is produced with 65nm process




                      --------------------------------------------------------------------------------

                      - The media processor of PS3 it produces with 65nm process

                      Hisashi 夛 it is good the wooden health person (SONY computer entertainment president and group CEO
                      First, it is necessary to presume whether production process of the PS3 media processor of NVIDIA how becomes.

                      A certain authorized personnel, calls the media processor of PS3 that it mass-produces with 65nm. Also the Cell processor which is the main CPU of PS3, at the time of PS3 appearance is presumed that it has become 65nm process. When we assume, that is, also 2 tips/chips mean to use leading process technology. When we assume that Microsoft Xbox2 (Xenon) uses 90nm process in the tip/chip, it means that process technology PS3 advances 1 generation.

                      This is the advantage of PS3 and, it is risk. Though, because new architecture suddenly trial manufacture -> those where it carries to mass production are the lith key with 65nm, Cell in the same way the media processor and first the possibility of starting trial manufacture with 90nm process are high.

                      According to release, production of the PS3 media processor, Fab2 and Toshiba and SONY of the SONY group being joint, has meant the tea which is managed s semi-conductor (OTSS) with to be done considerably. Fab2 90nm (2F) does mass production, 65nm (1F) has started. OTSS has prepared also 65nm with the 300mm wafer, at the time of real mass production, as for SCEI production the switch is possible with two Fab whose compatibility of process technology is high.

                      IBM, Embedded DRAM (eDRAM) it is included in the joint ownership process technology of Toshiba and SCEI. There is no sign to which at present, eDRAM has been recorded before the Cell processor. So, the media processor how being?

                      When of the character, memory zone most important GPU is thought, as for the media processor the possibility of placing eDRAM is high. In the first place, memory zone is guaranteed with eDRAM, the fact that performance is made is the proud pattern of SCEI. Also the patent application which is seen as the Cell processor of SCEI was visible, as designated eDRAM as prerequisite.

                      Though, there is also a hurdle in the adoption of eDRAM. As for that eDRAM and SOI (silicon-on-insulater) with coexistence of technology, as for these 2 technologies it is said that coexistence is difficult. 3 corporations have tackled also the engineering development which actualizes eDRAM on SOI, many dissertation has been issued, but there is an attitude which can really be mass-produced, you do not know whether or not is.

                      Because of that, to tell the truth as for the Cell processor and the PS3 media processor production process technology differs. According to information muscle, the Cell processor uses the SOI technology of 65nm, but as for the media processor you say that it is the bulk CMOS of 65nm. Although it is the expectation of the same Fab, that if the media processor is the bulk it presumes, that is, in order to use eDRAM which still is the hurdle in the coexistence with SOI coherence is agreeable.

                      - As for game machine the combination of eDRAM and high-speed external DRAM in main current?

                      If we assume that the PS3 media processor, uses eDRAM, video memory, is presumed that it becomes the combination of eDRAM and external DRAM. EDRAM can actualize very wide band, but capacity is limited. As for external DRAM as for zone it is limited than eDRAM vis-a-vis that but you maintain capacity largely. In case of 3D graphics, because necessary zone differs rather depending upon the data, it is presumed that segregation is possible.

                      For example, for GAMECUBE of ATI also system tip/chip "Flipper", mass memory of built-in (1T-SRAM of 3MB) with has combined external DRAM. As for 1T-SRAM of Flipper, as for memory cell itself eDRAM (0.18 μ m embedded DRAM process of the NEC electronics) is, but interface is high-speed memory of SRAM type. With Flipper, as a general rule the memory of this 3MB is allotted to the frame buffer and the Z buffer, and texture cash.

                      It is said that in funny thing, it becomes the memory constitution which and eDRAM and external DRAM combines also tip/chip for Xbox2 where ATI develops the core. If information and presumption of this are correct, for the game machine the memory of GPU means that eDRAM of built-in and combination of external DRAM become main current. As for that, for the game machine as for GPU, it means also the fact that it is restricted to the world where the Japanese semiconductor manufacturer whose eDRAM is proud directs.

                      Actually, when we assume that eDRAM of bulk is loaded, the foundry of Xbox2 (foundry), the Japanese semiconductor manufacturer which has high-level eDRAM technology becomes most major candidate. With Flipper, as for Nintendo Co. you used NEC as the foundry partner. Because as for this, the NEC electronics has the process of logic &eDRAM of high performance. When of such details are thought, the tip/chip of Xbox2 which the same ATI develops, the possibility the area of NEC which takes charge of the production of Flipper producing is high. By the way, it is presumed that from the next generation GPU of ATI "R520" 90nm process, architecture for Xbox2 of the same generation also the tip/chip is 90nm process. NEC has offered 90nm process "UX6" already.

                      - If 65nm process constitution of 24 pipes or more possibly

                      So, when we assume, that the PS3 media processor, is mass production with 65nm, it probably can insert how many functions? Graphics Synthesizer of PS2 (GS), the first announcement time they were 279 squares mm at 0.25 μ m, but it shrank to period relatively shortly. This time, when you think of that it is restricted to 65nm for a while, the possibility the die/di becoming small is somewhat higher than the first generation GS. Though, because wafer size from 200mm increases to 300mm, that much, is increase of the die/di withstands, (it meaning that cost per wafer goes down). So, when you think, perhaps with 65nm 200 square mm questions the proper hitting.

                      In case of NVIDIA, with the 130nm process of IBM, the die/di of approximately 300 squares mm 2 hundred million 2,200 ten thousand transistors are placed in NV40 (the semiconductor itself), the 32bit precision 16 pixel pipe is formed. When it becomes 65nm, 2 generations being the case that it is refined from 130nm, if, at the time of 65nm the die/di of 200 squares mm, in regard to calculation if 6 100010000 transistor weaknesses, 300 squares mm it means to be able to load above approximately 8 hundred million transistors as logic &SRAM (some the possibility of decreasing is higher than this in actuality). Assuming, if it cut the half of the die/di in eDRAM, in regard to calculation pipe constitution of 1.5 times or more (24 - 32 pipes) it means to be able to take. Actually as for the pipe of raster operation being so, it is overkill, but constitution of the Shader side which is operational unit is a possibility of 24 - 32 pipes.

                      You must add to calculation in other things, as for, for PC GPU is unit of the around interface which differs. It is seen that it is integrated in the PS3 media processor, interface of interface "Redwood" between the tip/chip and XDR DRAM because the circuit and the like of timing adjustment in order to absorb the skew is had, is takes the die/di. In addition, if we assume if, it integrates also the interface around the southern bridge tip/chip, (the possibility of becoming another tip/chip it is high), it is necessary also for that area to add. But, like PCI Express x16 if there is no large-scale serial interface which needs the enormous area, it does not influence probably will be that much largely.

                      - When it calculates backward from the development cycle of NVIDIA

                      Process technology, estimating in the adult closing, when we assume that pipe constitution of 24 or more takes, as for NVIDIA it probably will make what kind of GPU core.

                      In order to presume that, it is necessary for NVIDIA to be able to do how many development periods and to cut the resource in the PS3 media processor and to know high.

                      First, development period with the schedule which never is room is improbable. As for the development cycle of GPU of NVIDIA approximately 18 - 22 months. When it is typical pattern, starting from product specification decision, it becomes as follows.

                      After the specification decisive approximately 3 - 4 months of micro architecture
                      RTL (Register Transfer Level) after the completion approximately 6 - 8 months of formation
                      Tape out approximately 10 - 18 after the months
                      After the start approximately 18 - 22 months of mass production

                      Because as for those where it has the gap, NVIDIA in the past has reached the point where it starts to be somewhat longer than the cycle which has been explained, recently. For example, because NV40 has started development from 2002 first half, nearly approximately 2 years it means to be required. In other words, if new architecture GPU, the schedule which was seen long is more accurate.

                      When even then, you compare with CPU of cycle of 4 years or more, extremely it is speedy, but when you compare with the chip set which is designed in 12 months it is rather long. When this is fitted in PS3, how becoming? As for NVIDIA the cooperative relationship with SCEI said 2 years, but a certain authorized personnel, says that even at that time there was complication.

                      Actually, when we assumed that, modification of the specification of XDR DRAM which is loaded onto PS3, according to the imagination is influence of the design of the media processor of NVIDIA, those where architecture of the around memory of the media processor became firm mean between to 2004 July from 2003 July. Whether it has the interface of DRAM memory of external directly, or does not have, the high level design of the media processor receives considerable influence. So when you think, after specification of media processor becoming firm, being long, only 1 year half it means not to be passed. If we assume that is, it means the level whether or not finally tape out it does.

                      - The possibility of pouring the development resource into PS3

                      However, at the time of 2004 May E3, when the sample tip/chip of the media processor already has operated, it conveyed a certain information source. When we assume, if that much to be quick the tip/chip did, the PS3 media processor, unless there is diversion from considerable, the existing design, means difficult thing.

                      But, there is also an evidence which is contrary to this. First, as for NVIDIA you say that are SCEI and cooperative relationship, but never cooperating, development "it did," that the tip/chip past in shape you do not say. From this, as for the PS3 media processor of the version which at least is loaded onto PS3, the possibility of not having completed yet is high. Substituting with the architecture close tip/chip, perhaps with present condition, it has tested.

                      Looking at the road map of NVIDIA, the possibility the PS3 media processor, without being the remodelling edition of existing, GPU being new architecture is high. Because it is clear for the same company to have cut the big development resource in the PS3 media processor.

                      NVIDIA with typical pattern throws 1 time new architecture GPU to 1, after that half year, throws revised edition architecture. If you refer to previous life generation, GeForce FX 5800 (NV30) with new architecture, GeForce FX 5900 (NV35) it becomes revised edition architecture. Actually, with NV35, inserting the hand inside the pipeline rather, it made NVIDIA and changed.

                      However, as for 2004 new architecture GeForce 6800 (NV40) although it appeared, the revised edition (NV47) throwing, somehow is improbable. Furthermore, as for ATI Technologies to throwing R520 of the next generation to 2005 first half, as for the counter product of NVIDIA there is no same timing. In other words, the development cycle of NVIDIA is the case that at least half year or more it has been delayed.

                      This has shown the fact that it has cut the development resource whose NVIDIA is enormous in the PS3 media processor. When you see just this, the PS3 tip/chip as former new architecture GPU means that the possibility of becoming, big architecture reformation of the same level is high. If we assume that is, as for NVIDIA the resource which develops GPU of 1 generation the next being packed, there is also a possibility of aiming for radical architecture reform.



                      (2004 December 20th)
                      Peep this... Sony, Toshiba, and IBM work equally as hard to create the cell so all of them can lend the technology out as they choose to. Microsoft will get that from IBM because its the difference of winning and losing the next gen war, and if sony gets mad and decides to stop funding the cell and make the console without IBM. Microsoft has enough gwak (money) to take sonys place and they will do it with a smile.
                      The CELL belongs to Sony/IMB/Toshiba it will NOT be in a non Sony product period. IBM is putting one of their power pc chips in Xbox2 nothing at all that has to do with the CELL. Also the CELL is being made in house by Sony with help from those other two companies, it isn't going anywhere.


                      As far as hard drives, backwards compatibility and all that goes, if sony does it Microsoft will do it too
                      Maybe we'll see, BC is already confirmed for PS3.


                      .
                      As seen with the 65nm production choice. Microsoft was 90nm sony decided to make chips on 65nm (which is better) guess what Microsfot did (change fro 90nm to 65nm which was recently announced).
                      Maybe so but this is one part of a console that can be changed at a moments notice. Xbox 2 comes out a full 6 months before PS3 thats more than enough time to make some hardware improvements, MS can't do anything if their system is already out.


                      The Graphics will be determined soon enough cause both Nvidia and ATI are good chip makers altohugh ATI is #1 right now (statistics show this), Nvidia can out do them.
                      ATI is the PC leader(depending on who you ask) but the console leader (as of now) is NV as proved with Xbox(NV) and Gamecube(ATI). The NV chip(s) that will be in the PS3 is SLi tech(dual graphics card) compared to ATI's RV500, too close to call here way too early. One thing is certain the gap in graphics won't be like Xbox/PS2, if one company can pull that kind of difference of its Sony(based on early specs).



                      Very early in the game, we'll have to wait and see how things turn out.

                      Comment

                      • Pared
                        Legen - WAIT FOR IT
                        • Feb 2003
                        • 39337

                        #116
                        Re: If they offered you a free next-gen console right now...

                        Originally posted by ai2k2
                        As far as hard drives, backwards compatibility and all that goes, if sony does it Microsoft will do it too.
                        Actually, if you've been following this whole thing, Microsoft said somewhere that they do not want to support BC, b/c they want to focus on THIS system's games, not supporting old ones.

                        Don't have any link, but that's another reason why I wouldn't get XBox2 as of yet.
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                        Comment

                        • Pared
                          Legen - WAIT FOR IT
                          • Feb 2003
                          • 39337

                          #117
                          Re: If they offered you a free next-gen console right now...

                          Originally posted by ai2k2
                          As far as hard drives, backwards compatibility and all that goes, if sony does it Microsoft will do it too.
                          Actually, if you've been following this whole thing, Microsoft said somewhere that they do not want to support BC, b/c they want to focus on THIS system's games, not supporting old ones.

                          Don't have any link, but that's another reason why I wouldn't get XBox2 as of yet.
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                          • RoyalBoyle78
                            Aka."Footballforever"
                            • May 2003
                            • 23918

                            #118
                            Re: If they offered you a free next-gen console right now...

                            WOW what a big difference in picks now...The only reason why I would really buy the PS3 over the Next Xbox. Is that I think microsoft is rushing there new system. The Xbox just made 3 years and the PS2 is coming up on 5 years, Plus Microsoft is saying that there going to release the Next Xbox around the end of 2005 before the PS3, wich I think is to soon and being rushed. Sony I think has had more time to work on there system more then Microsoft has had time to work on there's, wich will lead to Microsoft releasing a rushed system, just to get one up on the PS3, wich is a good thing only if they would take there time making the new system. That's why I Think Sony will like always put oput the better product, Sony has had like 5 years to make the PS3.
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                            • RoyalBoyle78
                              Aka."Footballforever"
                              • May 2003
                              • 23918

                              #119
                              Re: If they offered you a free next-gen console right now...

                              WOW what a big difference in picks now...The only reason why I would really buy the PS3 over the Next Xbox. Is that I think microsoft is rushing there new system. The Xbox just made 3 years and the PS2 is coming up on 5 years, Plus Microsoft is saying that there going to release the Next Xbox around the end of 2005 before the PS3, wich I think is to soon and being rushed. Sony I think has had more time to work on there system more then Microsoft has had time to work on there's, wich will lead to Microsoft releasing a rushed system, just to get one up on the PS3, wich is a good thing only if they would take there time making the new system. That's why I Think Sony will like always put oput the better product, Sony has had like 5 years to make the PS3.
                              N.Y Mets
                              N.Y Giants
                              N.Y Knicks
                              N.Y Islanders
                              Miami Hurricanes


                              Twitter - @RoyalBoyle78
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                              Comment

                              • ai2k2
                                Pro
                                • Aug 2002
                                • 798

                                #120
                                Re: If they offered you a free next-gen console right now...

                                proof that the XBox might (key word) have the cell in it's system. 1.http://www.thenextbox.com/forum/view...67460d05969bed

                                2.http://www.theinquirer.net/?article=12523

                                My only problem with the Xbox 2 (which should be called X2 pronounced EX 2) is that it is SPECULATED (net yet official) to be released too early, and that they haven't chose a software medium yet (i perfer the Blu-ray disk it sounds good).

                                Truth be told: Right now the PS3 does sound better, but I don't think Microsoft will sit there and release a bum machine after a great one in Xbox. Xbox 2 and PS3 will be equal if not i think Microsoft will find a way to make it better than the PS3. This is the biggest statement in my life, I know the cell will change the game thats why i thnk Microsoft is trying hard on the low to get ahold of it.
                                Last edited by ai2k2; 12-23-2004, 07:31 PM.

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