Dreams (PS4)

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Blzer
    Resident film pundit
    • Mar 2004
    • 42520

    #106
    Re: Dreams (PS4)

    Originally posted by allBthere
    check it out - Fighting Fist is done - It's got a main menu lol, a training scene and the main game where the master fights back.

    I hope I can find someone good at art since that's what's holding me back from doing the kickboxing game

    Overall though this has come a long way and doing something a little more simplified allowed me to release it and I learned a lot along the way.

    https://indreams.me/dream/mvmSipPGPWC
    Awesome! I gotta fire up Dreams and check it out at some point. Any video of it in action?
    Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

    Comment

    • allBthere
      All Star
      • Jan 2008
      • 5847

      #107
      Re: Dreams (PS4)

      Originally posted by Blzer
      Awesome! I gotta fire up Dreams and check it out at some point. Any video of it in action?
      I may put newer stuff up later if I have time (doubt it) but the last video you can kind of see
      Liquor in the front, poker in the rear.

      Comment

      • Bard
        YouTube: NHBard
        • Oct 2010
        • 7803

        #108
        Re: Dreams (PS4)

        Hey all!

        Two sales right now for Dreams.

        Standard 25% off.

        Then for PS+ members it is $10.

        Just bought it digitally since I had the physical edition! Much easier to "pop" in and play now.

        Sent from my SM-N970U using Tapatalk
        Come hang with me on YouTube! I stream/make videos on a variety of games from sports, to action, to adventure!


        https://youtube.com/@nhbard?si=kOpLZu8evi-aFsnG

        Comment

        • allBthere
          All Star
          • Jan 2008
          • 5847

          #109
          Re: Dreams (PS4)

          Originally posted by Blzer
          Awesome! I gotta fire up Dreams and check it out at some point. Any video of it in action?
          Here it is - I didn't have time to edit it down so it's a full 'game' I was going to (and may still) alter shorter range attacks for both guys but I've since started working on a full-blown muay thai game ...anyway:

          <iframe width="560" height="315" src="https://www.youtube.com/embed/xfRRtJlsjUs" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
          Liquor in the front, poker in the rear.

          Comment

          • allBthere
            All Star
            • Jan 2008
            • 5847

            #110
            Re: Dreams (PS4)

            NEw project - Muay Thai based game with a slightly 80s vibe and semi-realistic

            <iframe width="560" height="315" src="https://www.youtube.com/embed/7bglN7DQq68" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
            Liquor in the front, poker in the rear.

            Comment

            • Picci
              MVP
              • Feb 2003
              • 4517

              #111
              Re: Dreams (PS4)

              Originally posted by allBthere
              NEw project - Muay Thai based game with a slightly 80s vibe and semi-realistic
              Well done

              Just wondering, your original project was a single player game only. Will you be doing this project in multiplayer? Yes, I'm aware online multi-player support isn't yet ready but you can hook up a second controller locally and play against someone in your household. I believe up to four players is supported in Dreams.

              Comment

              • allBthere
                All Star
                • Jan 2008
                • 5847

                #112
                Re: Dreams (PS4)

                Originally posted by Picci
                Well done

                Just wondering, your original project was a single player game only. Will you be doing this project in multiplayer? Yes, I'm aware online multi-player support isn't yet ready but you can hook up a second controller locally and play against someone in your household. I believe up to four players is supported in Dreams.
                Fighting Fist? I made it so 2 people could play, but then I created AI because there is no multiplayer support currently.

                At that point in my progress I did create more 'things' for the bruce lee looking guy so once they release a MP update it would take me some time but would be possible to do. The nice thing about that game is they have different moves - my MT game will be MP-ready so that I don't have to regress and spend time making it that way - BUT - the 2nd player will have an identical move-set since he will be a clone with different coloured shorts, maybe hair too.

                Once I get a little further along I'll probably ask here or in the MMA/Boxing forum for help with the controls since I like my setup for fighting fist, but the muay thai game has WAY more moves so I'll need to use modifiers and so on. It's hard to map to 10 buttons essentially everything I want and modifiers I don't like it generally so it's a necessary evil
                Liquor in the front, poker in the rear.

                Comment

                • Picci
                  MVP
                  • Feb 2003
                  • 4517

                  #113
                  Re: Dreams (PS4)

                  New updates and fixes released. The Audio Importer is the highlighted new feature though by allowing us to import our own audio clips!


                  <b>Indreams.me Audio Importer:</b> A new feature allowing dreamers to import audio from outside of Dreams into the game, for use in their creations. Head to our blog for more info. The importer also has its very own page in Dreams Workshop, where you’ll find the user guide, which has a full rundown of the features available and how to use them, and… AND… some handy how-to videos!

                  Say hello to update 2.22, which is mostly about the audio importer, but includes a few other small additions and a couple of bug fixes too.

                  Comment

                  • Blzer
                    Resident film pundit
                    • Mar 2004
                    • 42520

                    #114
                    Re: Dreams (PS4)

                    Originally posted by Picci
                    New updates and fixes released. The Audio Importer is the highlighted new feature though by allowing us to import our own audio clips!
                    Hmm, I thought we could already do this? Or is it that we could record things before while in Dreams and then save that only.

                    I wonder what kinds of copyright things they'll include with this.
                    Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

                    Comment

                    • Picci
                      MVP
                      • Feb 2003
                      • 4517

                      #115
                      Re: Dreams (PS4)

                      Originally posted by Blzer
                      Hmm, I thought we could already do this? Or is it that we could record things before while in Dreams and then save that only.

                      I wonder what kinds of copyright things they'll include with this.
                      It was a feature, especially during beta but then MM retired it so they could I guess work on the kinks? I remember it was cumbersome so they may have simplified it with this update.

                      Good question in regards to copyrights. I'm guessing since we're not profiting it's a non issue?

                      Comment

                      • allBthere
                        All Star
                        • Jan 2008
                        • 5847

                        #116
                        Re: Dreams (PS4)

                        Originally posted by Picci
                        It was a feature, especially during beta but then MM retired it so they could I guess work on the kinks? I remember it was cumbersome so they may have simplified it with this update.

                        Good question in regards to copyrights. I'm guessing since we're not profiting it's a non issue?
                        no it's an issue, each dreamer owns their own intellectual property so it muddy's it - also since media molecule profits from the sale of their game with copyright material they are making $ from it (potentially arguable). Also dreamers themselves can be eligible to profit from dreams as well - they have a submission setup for that type of stuff.

                        One thing I find disappointing is SO MANY dreams just redo or rip off existing stuff - to me it's such a waste of time. Why would I want to play your sonic when the original is better. I understand some people doing it but the remake stuff is the most rampant stuff. All of the things I think about and tinker with aren't pre-existing. I've dabbled in some batting practice stuff, and thinking about a multiplayer grenade throwing-only game, just as a couple of examples.
                        Liquor in the front, poker in the rear.

                        Comment

                        • Picci
                          MVP
                          • Feb 2003
                          • 4517

                          #117
                          Re: Dreams (PS4)

                          Originally posted by allBthere
                          no it's an issue, each dreamer owns their own intellectual property so it muddy's it - also since media molecule profits from the sale of their game with copyright material they are making $ from it (potentially arguable). Also dreamers themselves can be eligible to profit from dreams as well - they have a submission setup for that type of stuff.


                          This is MM comments from last year. It may have changed but I haven't been able to locate anything different. As you said, sounds like there maybe opportunities but it's limited to certain dreamers.


                          Media Molecule, the company behind Dreams, today released a long-awaited community update to address the question: “So I own my creation, what can I do with it?”

                          Media Molecule tells creators, in so many words, that you still can’t sell the game you made, but you’re welcome to merchandise for Dreams at your personal expense: “You can use your original creation for example, in your artwork or music portfolio, in a collage, or a design on your T-shirt—in other words, for your own personal use.”

                          The company followed up with an opaque promise that select creators can now apply for the opportunity to “use Dreams off PlayStation,” though it’s unclear how they’ll be able to “use” it. Creators will need to argue their case by proposing a project and a timeframe, provide a showreel of previous Dreams creations, and comply with a lengthy list of terms, which include allowing PlayStation to use their work for its promotional materials.

                          But here’s the rub: The application process is open only to people over 18 who purchased the Early Access beta version of the game. Those who did so signed on to a panoptic license agreement which grants Sony irrevocable rights to distribute and “prepare derivative works” of your material without compensation.

                          Due to an anticipated high volume of applications, Media Molecule won’t respond to rejects.

                          Creators who took a chance on Dreams, the new PlayStation platform which provides the tools for the time-consuming labor of constructing a video game,

                          Comment

                          • allBthere
                            All Star
                            • Jan 2008
                            • 5847

                            #118
                            Re: Dreams (PS4)

                            Originally posted by Picci
                            This is MM comments from last year. It may have changed but I haven't been able to locate anything different. As you said, sounds like there maybe opportunities but it's limited to certain dreamers.
                            yeah, I think it's the same now. I think dreams is a place to test out ideas and have fun. For me it might potentially be a 'proof of concept' because it's relatively easier to throw something together in there and flesh out an idea. But it's limited for sure (and has to be) - I'm sure there's already indi games that have been greenlit based on dreams materials.

                            It's an amazing piece of software though - not to diminish that - I'm currently frustrated though as issues are popping up with my stuff and I don't know why and it seems random like bugs. Some of that wonkyness makes it hard to rely on.
                            Liquor in the front, poker in the rear.

                            Comment

                            • Picci
                              MVP
                              • Feb 2003
                              • 4517

                              #119
                              Re: Dreams (PS4)

                              Well, sounds like RareBird Games is the first to create a game in Dreams and take it the market. It looks either incredibly fun or incredibly stupid.....LOL


                              Seinfeld horror game created in PS4’s Dreams, Sinfeld Chronicles, is coming to PS5 with a new name: Sinfeld Remastered.

                              The game, originally created in Dreams, allowed players to walk through familiar Seinfeld territory. Jerry’s apartment was fully explorable, as was Kramer’s alongside several other locations, but the new Sinfeld Remastered has considerably increased the game’s content.



                              <b>Sinfeld Remastered - Announcement Trailer | PS5</b>


                              <iframe width="560" height="315" src="https://www.youtube.com/embed/T5YuS59sQe0" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                              Comment

                              • Picci
                                MVP
                                • Feb 2003
                                • 4517

                                #120
                                Re: Dreams (PS4)

                                You're invited to help finish a new game



                                Dreams creator Media Molecule has released the first three levels of a brand new experience for the Dreamiverse, Mega Penguin. To accompany the release, the studio has also cobbled together a launch trailer for you to feat your eyes on.

                                While this new adventure is going to provide plenty of reason to dive back into Dreams, it’s not actually finished yet. Media Molecule has said that it’s allowing the community to finish Mega Penguin’s adventures, providing a helping of essential assets to do so.

                                One small thing, though. Actually it’s a big one. We haven’t actually finished Megapenguin Rehatched yet. On purpose! We’ve kicked things off with these three levels – but, in the spirit of Megapenguin, we would like you to fill in the rest of the story and, above all, help us get Megapenguin back to his fleet where he belongs. What happens along the way is entirely up to you. We all know the Dreamiverse can get pretty weird: we’re sure Megapenguin is going to have quite the journey.


                                <b>Dreams - Mega Penguin Launch trailer | PS5, PS4</b>


                                <iframe width="560" height="315" src="https://www.youtube.com/embed/EdSM68OfxvQ" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                                https://www.psu.com/news/dreams-new-...h-the-project/


                                Comment

                                Working...