First 5 Teams from EFL Championship formations updates together with the description of the formation.
FIFA 18 Custom Team Formation and CTT
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Re: FIFA 18 Custom Team Formation and CTT
First 5 Teams from EFL Championship formations updates together with the description of the formation. -
Re: FIFA 18 Custom Team Formation and CTT
6-10 Teams from EFL Championship formations updates together with the description of the formation.Comment
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Re: FIFA 18 Custom Team Formation and CTT
11-15 from EFL Championship formations updates together with the description of the formation.Comment
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Re: FIFA 18 Custom Team Formation and CTT
16-20 from EFL Championship formations updates together with the description of the formation.Comment
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Re: FIFA 18 Custom Team Formation and CTT
21-24 Teams from EFL Championship formations updates together with the description of the formation.Last edited by andanesean; 11-14-2017, 07:43 AM.Comment
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Re: FIFA 18 Custom Team Formation and CTT
Without more precise explanations, I'll stop here, and who is giving a .... Ricardo takes care of yourself .Comment
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Re: FIFA 18 Custom Team Formation and CTT
A little late reply, 2 months later. Within a reasonable amount of time, I will update them to the latest transfer window.
Last edited by andanesean; 02-09-2018, 08:09 AM.Comment
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Re: FIFA 18 Custom Team Formation and CTT
To all who still have confidence in CTT. Use second controller setup and set all values to 1 for both teams. The only thing you will discover is that cpu begins to make short corners. I am well aware of 1 is not absolute! But nevertheless, when you see how the values are docked on the pitch (or rather not!), my best conviction can no longer defend CTT, how much I would like. And by the way, try opposite everything at 100, It's a joke.Sliders control the rest is a waste of time created by EA so we fools can geek out with it. But I believe that playing instruction can benefit if nothing else gives insight into the players way to use the pitch. In addition, I like to make Team formation, which really is just gimmick to make it a little more realistic. So I will continue with that.
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Re: FIFA 18 Custom Team Formation and CTT
Ok have started with the Player Instruction for the English Premier League. Expect to be completed within a week.Comment
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Re: FIFA 18 Custom Team Formation and CTT
To all who still have confidence in CTT. Use second controller setup and set all values to 1 for both teams. The only thing you will discover is that cpu begins to make short corners. I am well aware of 1 is not absolute! But nevertheless, when you see how the values are docked on the pitch (or rather not!), my best conviction can no longer defend CTT, how much I would like. And by the way, try opposite everything at 100, It's a joke.Sliders control the rest is a waste of time created by EA so we fools can geek out with it. But I believe that playing instruction can benefit if nothing else gives insight into the players way to use the pitch. In addition, I like to make Team formation, which really is just gimmick to make it a little more realistic. So I will continue with that.
1s: Generally the striker and wingers followed the ball around as I passed it from FB to CB to FB and back. I wanted to see if they would back off until midfield. But here's what happened: if I just stood facing their goal with the ball in front they stood about 13 yards off the ball carrier and danced around but never tried to get the ball (more on this later). I looked at the radar to see where the defense sat while I did this and they were back just in front of their box, relatively tight (one end of the box to the other across). I eventually gave them the ball to see how they would attack. It appeared they did make more short passes on this setting but that could be my impression. It isn't real life, slow methodical build up, but they did drop the ball back a few times. They also made a few crosses (scoring on one) so as mentioned, nothing is absolute, and a setting of one does not eliminate crosses or the potential for a fast counter.
100s: I started the second half trying the same thing. I expected Wycombe to be all over me trying to just pass back and forth along the back line, but they did not. Not like you may expect from 100 pressure. So I would need to review the marking/tackling ratings of some players, but when I did my stand with the ball in my half, I had both striker and winger dancing around me , but eventually the winger stepped up to take the ball. IF I did this deeper in my half, I could have run the half out. When I was on 1s I could stand with the ball in front of me outside the box. I didn't try that at 100s. I did bring the ball down the wing on their 100 setting, try to stand there with the ball and after a few moments the ball was taken off me. When I was standing in my half with the ball their back line was noticeably further up field. Their offensive play was hard to judge in only one half of a half. They did send a few long balls but they did so at 1s. Going down wing to cross they seemed more direct to goal but again, there are only so many instances that can occur in the brief time frame.
So I saw a slight difference in how the CPU approaches a still ball on 1 and on 100 and a difference in the back line positioning when the ball is held in the opposite half. I couldn't tell if the offensive and chance creation tactics did much. I will say Wycombe was the worst looking club I played in the game. I gave them no pressure except to try to get in front of the player with the ball do see how they would react and play and they were giving the ball away left and right. No pressure 74% passing. I wonder too if the player ratings influence the chances to enact some of the tactics: if you are a good tackler/marker as a midfielder, will you be more likely to try to take the ball from the carrier? If you are not good at passing, would you still try 'risky' passing of 100 setting? We know you don't often see the CPU make reckless or many poorly timed challenges. We know you don't see the CPU play the ball behind a player who was making a run forward like the two were not on the same page. So there may be under the hood things CTT and sliders are just never going to change, at least not with the current programming.Comment
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Re: FIFA 18 Custom Team Formation and CTT
So I tried this; first half I set Wycombe to all 1s; second half I set them to all 100s. Here's what I saw:
1s: Generally the striker and wingers followed the ball around as I passed it from FB to CB to FB and back. I wanted to see if they would back off until midfield. But here's what happened: if I just stood facing their goal with the ball in front they stood about 13 yards off the ball carrier and danced around but never tried to get the ball (more on this later). I looked at the radar to see where the defense sat while I did this and they were back just in front of their box, relatively tight (one end of the box to the other across). I eventually gave them the ball to see how they would attack. It appeared they did make more short passes on this setting but that could be my impression. It isn't real life, slow methodical build up, but they did drop the ball back a few times. They also made a few crosses (scoring on one) so as mentioned, nothing is absolute, and a setting of one does not eliminate crosses or the potential for a fast counter.
100s: I started the second half trying the same thing. I expected Wycombe to be all over me trying to just pass back and forth along the back line, but they did not. Not like you may expect from 100 pressure. So I would need to review the marking/tackling ratings of some players, but when I did my stand with the ball in my half, I had both striker and winger dancing around me , but eventually the winger stepped up to take the ball. IF I did this deeper in my half, I could have run the half out. When I was on 1s I could stand with the ball in front of me outside the box. I didn't try that at 100s. I did bring the ball down the wing on their 100 setting, try to stand there with the ball and after a few moments the ball was taken off me. When I was standing in my half with the ball their back line was noticeably further up field. Their offensive play was hard to judge in only one half of a half. They did send a few long balls but they did so at 1s. Going down wing to cross they seemed more direct to goal but again, there are only so many instances that can occur in the brief time frame.
So I saw a slight difference in how the CPU approaches a still ball on 1 and on 100 and a difference in the back line positioning when the ball is held in the opposite half. I couldn't tell if the offensive and chance creation tactics did much. I will say Wycombe was the worst looking club I played in the game. I gave them no pressure except to try to get in front of the player with the ball do see how they would react and play and they were giving the ball away left and right. No pressure 74% passing. I wonder too if the player ratings influence the chances to enact some of the tactics: if you are a good tackler/marker as a midfielder, will you be more likely to try to take the ball from the carrier? If you are not good at passing, would you still try 'risky' passing of 100 setting? We know you don't often see the CPU make reckless or many poorly timed challenges. We know you don't see the CPU play the ball behind a player who was making a run forward like the two were not on the same page. So there may be under the hood things CTT and sliders are just never going to change, at least not with the current programming.. But the problem is if you change Slider values, you will get another picture. Try everything on 50/50 Sliders, and see what happens. Can only add the weird is our naive way to believe in EA. If they had created CTT they would have spent a lot of time explaining the amazing thing about it.
Ps. Being a little late with PI, lies with the flu and is only now returning to the world.Comment
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Re: FIFA 18 Custom Team Formation and CTT
Good analysis of the extreme value of 1/100 Coach. But the problem is if you change Slider values, you will get another picture. Try everything on 50/50 Sliders, and see what happens. Can only add the weird is our naive way to believe in EA. If they had created CTT they would have spent a lot of time explaining the amazing thing about it.
Ps. Being a little late with PI, lies with the flu and is only now returning to the world.
My view is I don't expect much from EA except to show me they get the gameplay right, or 'near right'. All of their games have flaws that do not reflect real life. It is a video game so I accept it. If they pre-programed a number of teams to play like a pressing Man City or a fast countering Liverpool, and CTTs don't impact this, at least I'm getting variety. If I can find that CTT's or player instructions can allow even for subtle variety between me and the clubs I play against, I'll be happy. I've given up on a true-life sim from anything from EA (and even the Show and NBA2K has their flaws), but if I get it to work for me I'm happy. And I'll share experience when I can. I appreciate the work you and Ricardodc have done on this front.
Hope you're feeling better.Comment
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Re: FIFA 18 Custom Team Formation and CTT
That's why I did the mini-experiment the way I did; I used the sliders that were working for me in the game (Community set's previous version with minor modification) and figured if I go extreme i'd know how it felt compared to my other games. I never would just hold the ball in front of me with a defender a few yards away in a game, but by being static it allowed me to see the differences at least in their positioning and their movement toward the stopped ball. There are way too many variables that can be changed when you include the sliders and with the assumption that some sliders may interplay with each other, it would be a nightmare to tease apart.
My view is I don't expect much from EA except to show me they get the gameplay right, or 'near right'. All of their games have flaws that do not reflect real life. It is a video game so I accept it. If they pre-programed a number of teams to play like a pressing Man City or a fast countering Liverpool, and CTTs don't impact this, at least I'm getting variety. If I can find that CTT's or player instructions can allow even for subtle variety between me and the clubs I play against, I'll be happy. I've given up on a true-life sim from anything from EA (and even the Show and NBA2K has their flaws), but if I get it to work for me I'm happy. And I'll share experience when I can. I appreciate the work you and Ricardodc have done on this front.
Hope you're feeling better.
I'm the last to defend EA, but if we think about and set us up for another company, did a new football game?. They would like EA, not to mention Konami and PES get (rightly) dissatisfied customer. Regarding CTT, by changing the values you can probably get variation in the game, but not in relation to the tactical of football as it should be - the word says it self = CUSTOM TEAM TACTICS. And to talk about the time and resources you need to spend on something that's not really what it should be, forget it.
I hope Ricardo will be here (I will do my part he continues right now he has more important things to take care of than a simple football game), You have a right he has done a fantastic job here that should be recognized more.
Thank you, I'm improving, but do not even have the surplus to play.Last edited by andanesean; 02-16-2018, 05:25 AM.Comment
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