FIFA 22 OS Community Sliders

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  • jrnlgrn
    Pro
    • Oct 2018
    • 3076

    #196
    Re: FIFA 22 OS Community Sliders

    Originally posted by tinpanalley
    How does the camera setting work? Is broadcast meant to be the actual camera used in each stadium?
    Yes. The cameras for the English clubs are accurate or close to it. Not sure about the about other real stadiums but I'm guessing those are probably accurate as well.

    Sent from my Pixel 4a (5G) using Operation Sports mobile app
    "Listen son, you only have enough runs when you’re showering after a win."

    Comment

    • Superrandy
      Rookie
      • Jul 2009
      • 62

      #197
      Re: FIFA 22 OS Community Sliders

      I’ve played around 15-20 games using these sliders with the 5/15 sprint change. I’m using Brentford in the prem. Overall I think the speed change helps a lot. The main problems i’m seeing are passing and CB positioning. With passing it seems like no matter what the CPU is incredibly accurate, 90%+ every game. I’ve messed around adjusting pass error, first touch control, and even pass speed and it doesn’t seem to help. Maybe it’s because i’m playing as Brentford and better defenders would intercept more passes? Not sure.

      The biggest problem in the game to me is the way the CBs position themselves. As soon as the CPU works the ball near your box your CB line drops as deep as they possibly can and absolutely refuse to step up and close down threats. They are incredibly passive which doesn’t help when combined with the super shot accuracy of CPU shots. I’ve tried adjusting depth and pressure and it doesn’t help. I also played around with switching the CBs to “step up” instead of “stick to position” but that causes them to literally run out of position to wherever the attack is. They’ll run straight pass your midfield to close someone down. It doesn’t seem to be relative to the 6yd box.

      Comment

      • Matt10
        Hall Of Fame
        • Apr 2006
        • 16621

        #198
        Re: FIFA 22 OS Community Sliders

        Glad to see a lot of the same feedback on the presented values for the next beta version. I do like the 5/15 Sprint as well. Found the same with GK, they can definitely be better, but even at 50 there's still issues. Some discussion regarding Shot Error, and I'd say that's just personal preference. Like some have said, they still hit bangers and they'll still hit fluffs - it just depends. Something I've noticed this year is that the CPU chooses less finesse shots though - so that's something to look out for.

        Overall, seems the only notable change to consider is Sprint from 5/5 to 5/15 - everyone good with that?
        Youtube - subscribe!

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        • voodoo_magic
          On the 15 day DL-blister
          • Mar 2005
          • 724

          #199
          Re: FIFA 22 OS Community Sliders

          Originally posted by Superrandy

          The biggest problem in the game to me is the way the CBs position themselves. As soon as the CPU works the ball near your box your CB line drops as deep as they possibly can and absolutely refuse to step up and close down threats. They are incredibly passive which doesn’t help when combined with the super shot accuracy of CPU shots. I’ve tried adjusting depth and pressure and it doesn’t help. I also played around with switching the CBs to “step up” instead of “stick to position” but that causes them to literally run out of position to wherever the attack is. They’ll run straight pass your midfield to close someone down. It doesn’t seem to be relative to the 6yd box.
          This was bugging me too. I seen suggested on youtube to change to offside trap, pressing down on the d-pad.
          Tried for 2 games it does seem to be much better because the backs will be higher and not drop back so far.
          Last edited by voodoo_magic; 10-03-2021, 05:19 PM.

          Comment

          • Dana Harris
            Rookie
            • May 2021
            • 19

            #200
            Re: FIFA 22 OS Community Sliders

            With the increase in user speed these sliders play magnificently. Very unpredictable gameplay it plays a very random type of game where the ball bounces all over the place and you must fight to control the game.

            It seems that the whole battle this year is to keep your midfield intact on defense so your opponent is forced to go over you and not through you.
            If you cant keep the opponent from going through they are going to hit the dreaded long shots that everyone is complaining about this year.

            The sliders produce a lot of hectic back and forth play where you must physically go against the opponent. Very good so far.

            This is a very different game from last year. You need a physical midfield this year.

            Comment

            • ELBarto3
              Rookie
              • Feb 2021
              • 13

              #201
              Re: FIFA 22 OS Community Sliders

              Why no sliders for Ultimate?

              Comment

              • mac7
                Rookie
                • Oct 2021
                • 17

                #202
                Re: FIFA 22 OS Community Sliders

                The 2 issues im still currently having playing legendary 10min using matt sliders are 1. my midfield are still fairly non existent in my final third against CPU even with 3 cdms with high defensive work rate and tactics to defend. The CPU midfield are slightly more engaging coming back but still poor both are better than last year no doubt and not sure sliders will help


                2. The shuffling issue is still happening on normal i tested playing fast game speed lowering just CPU back down from to 5/15 to 5/5 and it helped the shuffling a little bit more. Can we work with doing sliders for fast game speed? or is there other issues that could come about doing that, to me the shuffling CPU not tracking runs into the box properly is a big one!!! could be to do with marking or other sliders maybe and not game speed?
                Last edited by mac7; 10-03-2021, 06:41 PM.

                Comment

                • Dummett
                  Rookie
                  • Oct 2021
                  • 36

                  #203
                  Re: FIFA 22 OS Community Sliders

                  Originally posted by Dana Harris
                  With the increase in user speed these sliders play magnificently. Very unpredictable gameplay it plays a very random type of game where the ball bounces all over the place and you must fight to control the game.

                  It seems that the whole battle this year is to keep your midfield intact on defense so your opponent is forced to go over you and not through you.
                  If you cant keep the opponent from going through they are going to hit the dreaded long shots that everyone is complaining about this year.

                  The sliders produce a lot of hectic back and forth play where you must physically go against the opponent. Very good so far.

                  This is a very different game from last year. You need a physical midfield this year.
                  Is it an increase in speed for user and CPU? Can't find original post suggesting the increase

                  Comment

                  • ImmortalMindz
                    Rookie
                    • Nov 2015
                    • 494

                    #204
                    Re: FIFA 22 OS Community Sliders

                    Originally posted by voodoo_magic
                    This was bugging me too. I seen suggested on youtube to change to offside trap, pressing down on the d-pad.
                    Tried for 2 games it does seem to be much better because the backs will be higher and not drop back so far.
                    Using offside trap definitely works in certain situations but playing an offside trap when your opponent has possession in your final third is straight up suicide. I can handle my defense dropping off too much on the counter, but when they drop to set the line at the deepest threat in your 18, I've no idea what we're meant to do. Second man press seems to be the best answer right now but that too is crazy risky when so close to your own goal.

                    I'll be shocked if EA doesn't tweak the OP long shots asap but this is the one I'm worried we'll be dealing with all year...

                    Comment

                    • 1CK1S
                      Rookie
                      • Sep 2016
                      • 234

                      #205
                      Re: FIFA 22 OS Community Sliders

                      Originally posted by tinpanalley
                      How does the camera setting work? Is broadcast meant to be the actual camera used in each stadium?
                      Someone on YouTube said that if you use the broadcast camera then change it to 0 and 12 it would resemble PES's/eFootball's broadcast camera angle

                      Comment

                      • tinpanalley
                        MVP
                        • Apr 2006
                        • 3401

                        #206
                        Re: FIFA 22 OS Community Sliders

                        Originally posted by 1CK1S
                        Someone on YouTube said that if you use the broadcast camera then change it to 0 and 12 it would resemble PES's/eFootball's broadcast camera angle
                        I'm not looking for PES cameras, but that's interesting.

                        Comment

                        • Matt10
                          Hall Of Fame
                          • Apr 2006
                          • 16621

                          #207
                          Re: FIFA 22 OS Community Sliders

                          Originally posted by mac7
                          The 2 issues im still currently having playing legendary 10min using matt sliders are 1. my midfield are still fairly non existent in my final third against CPU even with 3 cdms with high defensive work rate and tactics to defend. The CPU midfield are slightly more engaging coming back but still poor both are better than last year no doubt and not sure sliders will help


                          2. The shuffling issue is still happening on normal i tested playing fast game speed lowering just CPU back down from to 5/15 to 5/5 and it helped the shuffling a little bit more. Can we work with doing sliders for fast game speed? or is there other issues that could come about doing that, to me the shuffling CPU not tracking runs into the box properly is a big one!!! could be to do with marking or other sliders maybe and not game speed?
                          #1 Midfield issue is just going to be there with 1v1 concept, team defending just doesn't exist. The difference compared to last year is that after the play passes by the midfield, they actually run and follow players into the box. Now, the higher marking will allow players to step up at times - it just depends though.

                          #2 happens on default, just like last year and the year before that unfortunately. We waited for a patch from EA in FIFA 20 that inadvertently fixed it. Slow and Normal happen, but slow happens a lot more often and a lot more runners left open, while Normal is less. Regardless, a very annoying bug for years now.
                          Youtube - subscribe!

                          Comment

                          • paul5287
                            Rookie
                            • Aug 2016
                            • 11

                            #208
                            Re: FIFA 22 OS Community Sliders

                            Using these sliders I get basically no cpu taking fouls. Not sure if it’s the sliders or the game. Anyone else ?

                            Comment

                            • jrnlgrn
                              Pro
                              • Oct 2018
                              • 3076

                              #209
                              Re: FIFA 22 OS Community Sliders

                              Originally posted by paul5287
                              Using these sliders I get basically no cpu taking fouls. Not sure if it’s the sliders or the game. Anyone else ?
                              It's a FIFA problem not a slider problem.

                              Sent from my Pixel 4a (5G) using Operation Sports mobile app
                              "Listen son, you only have enough runs when you’re showering after a win."

                              Comment

                              • mac7
                                Rookie
                                • Oct 2021
                                • 17

                                #210
                                Re: FIFA 22 OS Community Sliders

                                Can we not play around with sliders using fast game speed I believe the shuffling CPU tracking back occurs less playing fast ? And with midfield sad but true we have to accept and can work around that, im playing old gen btw and i think the midfield are better new gen?

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