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EA PGA Tour 23 Searching for difficulty

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Old 04-29-2023, 06:46 PM   #9
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Re: EA PGA Tour 23 Searching for difficulty

Quote:
Originally Posted by mudtiger

AI at 50 still seems to be the way to get results at courses that match the last few years. It could probably go up a little over 50, but when you really push it to 90 or more, it gets out of hand. Which I can see why they need that though. If you spec out your equipment and add max skills, you unstoppable.
This is my thought as well. 50 seems best for realistic scores. I suppose I can buy specs for online play only if I ever do that. Thr game at least allows you to take off specs easily.

So are you running with zero specs? Could you share a picture of your skill tree? I want the gane to be realistically hard, and I think we can certainly find that. I have yet to put anything on putting but I do want the Texas wedge so I will be.

I plan to now get rid of skills for pick shot and spinner shot. I think flops are okay to use though. And obviously pitch and chip shots are okay.

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Old 04-29-2023, 07:16 PM   #10
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Re: EA PGA Tour 23 Searching for difficulty

So I regressed back to 3 for short game control. No pick or spinner shots now. I do have gold long and high flops. Bronze runner which is difficult anyway and no different than normal pitch shot to me.

For approach I only have gold finesse, knock down.


For driving, I only have bronze power drive and approach. I have no idea if stinger shot is overpowered or not, but I see no point in getting driving control anyway.

Do you think going for silver or even gold power drive is too much? I'm thinking it could be honestly, but I'm gonna have so many leftover skill points I never use, lol.

This is what I'm coming up with as of now. I think the max 3 for short game control will increase difficulty a ton. I left driving accuracy at 5 for now just in case I feel silver power drive is OK to use. But thinking driving accuracy at 0 or 1 would be best to get realistic FIR%.

What do you guys think?

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Old 05-01-2023, 12:29 AM   #11
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Re: EA PGA Tour 23 Searching for difficulty

I refined my approach some. Starting out as a rookie I'm going with

Rookie - total points that can be applied
Power and driving
1... So pick one of the sub groups in power or driving to add a single point. I would suggest accuracy in driving.

Approach
1 if you want to be brutal, 2 if a little less so.

Short game and putting
4... Again this is 4 so you can get the Texas wedge.


This really made me struggle. I'd have some good rounds and then really bad. Missed the cut on the masters. Mssed an invite to the pga and just snuck into Korn ferry. Really felt like an amateur playing with big boys.

No adding points until you get into next Korn ferry season

+1 in each group above going into Korn tour.if somehow you go to pga, add 2 points per grouping above.

At the end of he season you can add 1 point to each group whether you're in KF or pga.
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Old 05-01-2023, 10:32 AM   #12
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Re: EA PGA Tour 23 Searching for difficulty

Really curious how many people here are playing with 3-click swing on. In my experience, with that on hard, it's much, much harder to consistently be accurate, as even tiny misses outside the optimal window are pretty punished.

With 3-click on, and a golfer that's at 92 overall, I've had 4-round tournaments that ranged between -8 and -20. That's still too good, I should have tournaments where I'm even par, even at that level. But if I use the swing stick, I'll basically be hitting every fairway and every green without fail, unless the winds are cranked super high. With 3-click, that's not true.
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Old 05-01-2023, 03:34 PM   #13
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Re: EA PGA Tour 23 Searching for difficulty

Skills for rookie on Korn Ferry Tour.... First round of 1st event, I finished at par. Leader was at -5 or -6. I had 3 birdies and a bogey and double bogey. Double bogey was avoidable so I could have been under. Liking this.....

Power
Power - 1

Driving
Accuracy - 1
Control - 0

Approach
Accuracy - 1
Control - 1
Recovery - 0

Short
Accuracy - 1
Control - 1
Recovery - 0

Putting
Putt - 3

I'm trying to figure out how to add additional points and at what point once I hit the PGA tour. I'm thinking if I skip an event, I can add a single skill point. Took the week off to practice with my caddy on a specific skill. This gives me a reason not to play every event on the tour.

I'm thinking on the korn ferry, I can only add skill points at the end of the season....a single point to power or one of the driving skills, 1 point to approach, and 1 point to short or putting. So I can add 3 points total at the end of korn ferry.

At some point I hit the max on allowed skill points as defined in the first post (or slightly adjusted from that post) and that is it.
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Old 05-01-2023, 06:33 PM   #14
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Re: EA PGA Tour 23 Searching for difficulty

Quote:
Originally Posted by mudtiger
Skills for rookie on Korn Ferry Tour.... First round of 1st event, I finished at par. Leader was at -5 or -6. I had 3 birdies and a bogey and double bogey. Double bogey was avoidable so I could have been under. Liking this.....



Power

Power - 1



Driving

Accuracy - 1

Control - 0



Approach

Accuracy - 1

Control - 1

Recovery - 0



Short

Accuracy - 1

Control - 1

Recovery - 0



Putting

Putt - 3



I'm trying to figure out how to add additional points and at what point once I hit the PGA tour. I'm thinking if I skip an event, I can add a single skill point. Took the week off to practice with my caddy on a specific skill. This gives me a reason not to play every event on the tour.



I'm thinking on the korn ferry, I can only add skill points at the end of the season....a single point to power or one of the driving skills, 1 point to approach, and 1 point to short or putting. So I can add 3 points total at the end of korn ferry.



At some point I hit the max on allowed skill points as defined in the first post (or slightly adjusted from that post) and that is it.
What are max levels you want to go for each attribute? I created a new guy to start over on the skill tree. Played two rounds at Bandon dunes. First round I was even par. Second round I shot -4. Feels pretty fair to me. Course is extremely easy regardless of what you do.

I like your idea, but mainly just want to figure out a max level for each attribute. I can't tell which one makes you overpowered.

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Old 05-01-2023, 06:35 PM   #15
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Re: EA PGA Tour 23 Searching for difficulty

Quote:
Originally Posted by SituationSoap
Really curious how many people here are playing with 3-click swing on. In my experience, with that on hard, it's much, much harder to consistently be accurate, as even tiny misses outside the optimal window are pretty punished.



With 3-click on, and a golfer that's at 92 overall, I've had 4-round tournaments that ranged between -8 and -20. That's still too good, I should have tournaments where I'm even par, even at that level. But if I use the swing stick, I'll basically be hitting every fairway and every green without fail, unless the winds are cranked super high. With 3-click, that's not true.
I use 3 click. I definitely feel like I mess up quite a bit with it. And I have it on normal difficulty for swings lol. I do have it set to hard for putting. Feels really good to me. I would agree with your assessment though. Every time I watch someone online play using the sticks their swing plane is always straight.

The only thing I see is slight over and under swings, which could be done on purpose. And like slow or fast backswings, which I have no idea if that effects anything. I never see the slight miss left or right that I do all the time using 3 click.

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Old 05-02-2023, 11:25 AM   #16
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Re: EA PGA Tour 23 Searching for difficulty

Thanks for the great thread, Mudtiger! I'm at level 43 and 'powered down' a bit after reading this, and it's making me work more now for good scores and putting the drama a bit more back into the game.

I'm coming up on The Open in a few more game-weeks, and have 8 top 10's, won the US Open by 3 strokes, and including the US Open have 5 wins. Also several missed cuts from earlier in the season including the Masters.

My personal view on difficulty is sort of like this:

--I'm supposed to be a 'new guy' on the PGA Tour, but I'm supposed to be good enough to hang with these guys.

If I want to play like it's just me and my actual skills out there, well, that would be club-tossing awful. So I want there to be SOME challenge, but it's ok to Top 10 and win every once in a while, along with missing a cut occasionally because i just can't wrangle a track.

--Having said all that, nothing wrong with wanting to play myself as a bit of a phenom either, if that's what I want to do It's a game. Maybe not the second coming of Tiger or Nicklaus, but again why not something akin to that level of greatness? You can do what you want in these games in terms of how much of a struggle you want to face and what level you want to play the game at. It's fun shaping your own journey/legacy.

After reading this great thread, what I did to power down was remove ALL of the equipment boosts/perks things.

--Went ahead and, while hopefully waiting for a patch, am 'housing' the rough and bunker play with more lofted/shorter appropriate clubs for those situations, and only using blast instead of pick around the greenside bunkers.

Also ran down some of my golfer levels (except power). Will continue to make adjustments as needed, but it's making it fun again. I was throwing too many darts there for a while. I think from a combination of over 60 hours of play/experience, plus powering everything up.

My experience still makes me good, but removing the buffs is evening things out more and introducing more proper outcomes.
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