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Pass block effects

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Old 09-19-2017, 05:53 PM   #1
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Pass block effects

I ran pass blocking in games with simming my offense so I could rapidly test the AI. After 4 games at 0 and 100 the results are:

Pass block 0 = 6-7 sacks per game
Pass block 50 = 5-6 sacks per game
Pass block 100 = 2-3 sacks per game

The pass block slider works as it is suppose to. With that said the AI does scramble more on 0 than 100 with more "statue sacks" at 100. While visually that may matter in game play terms scrambling and getting sacked more often is not better than standing still and getting sacked less. I may actually be increasing my pass block to 90-100 range based on these results.

I may also retest pass coverage. Since NCAA open receivers reduce coverage sacks more than anything else but too high makes the game look weird. The main issue is bad CPU AI to throw the ball away correctly or check down.
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