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Which slider(s) force CPU to not juke in after a catch

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Old 09-18-2020, 07:14 PM   #1
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Which slider(s) force CPU to not juke in after a catch

Hey all,

I've tried every set here and while I have had some good games I decided to make my own set. I have it almost perfect, for my play style.

My issue is that the CPU (I only control QB, so my players too) never continue running after the catch. They always juke back inside the moment they make the catch and do so into a defender.

I know there is a fix for this because 1. Last year I did it, and 2. On multiple sets here they don't do it so badly.

Anyone have an idea? My set is based on Pro level so maybe that's it, I dunno.
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Old 09-20-2020, 10:09 AM   #2
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Re: Which slider(s) force CPU to not juke in after a catch

Quote:
Originally Posted by YoungRice880
Hey all,

I've tried every set here and while I have had some good games I decided to make my own set. I have it almost perfect, for my play style.

My issue is that the CPU (I only control QB, so my players too) never continue running after the catch. They always juke back inside the moment they make the catch and do so into a defender.

I know there is a fix for this because 1. Last year I did it, and 2. On multiple sets here they don't do it so badly.

Anyone have an idea? My set is based on Pro level so maybe that's it, I dunno.
Under player attributes/Traits- I believe it’s “run after catch” not sure, but if you turn it to “yes” the pass catchers are supposed to turn upfield but the animation as many with EA is weird and they sometimes just turn directly into tacklers...maybe switching that trait to “no” will help...

Hope this helps
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Old 09-22-2020, 09:55 PM   #3
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Re: Which slider(s) force CPU to not juke in after a catch

After this latest patch I am not seeing this anymore.

Have to remake my sliders, too many big plays now lol!!
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