Home

Fatigue and Sub in/out fixed?

This is a discussion on Fatigue and Sub in/out fixed? within the Madden NFL Football forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Closed Thread
 
Thread Tools
Old 08-26-2015, 12:48 AM   #1
(aka Alberto)
 
aholbert32's Arena
 
OVR: 44
Join Date: Jul 2002
Posts: 33,173
Blog Entries: 8
Fatigue and Sub in/out fixed?

For years fatigue worked correctly in Play Now games but never in CCM. In Play Now, I could set it to 60 and if a running back ran 3 or 4 plays in a row, he would be subbed for his back up. This never worked consistently in CCM without raising the fatigue too high and that resulted in players dissapearing in the 4th quarter (It was a bug).

This year seems different. It is a short sample size but in my two CCM games players were subbing in and out on long drives with fatigue at 60 and sub in and out on default.

Is anyone else seeing this?
aholbert32 is offline  
Advertisements - Register to remove
Old 08-26-2015, 01:06 AM   #2
Rookie
 
leathrneck34's Arena
 
OVR: 3
Join Date: Jul 2012
Re: Fatigue and Sub in/out fixed?

I kind of noticed that too. I am in pre-season. But the subs are coming in after a few plays. Like DT's, HB's, LB's, and even an OL subbed out.
leathrneck34 is offline  
Old 08-26-2015, 01:44 AM   #3
MVP
 
Datninja619's Arena
 
OVR: 0
Join Date: Jul 2012
Re: Fatigue and Sub in/out fixed?

I have some positions set to 60/80 I think and they are being subbed. Occasionally I get the red players, but not a team full as before.

Sent from my LG-D850 using Tapatalk
Datninja619 is offline  
Old 08-26-2015, 01:46 AM   #4
7 dirty words...
 
ryan36's Arena
 
OVR: 36
Join Date: Feb 2003
Posts: 10,184
Blog Entries: 8
Re: Fatigue and Sub in/out fixed?

Some people have stated it is still fixed only in play now, and not in CCM .. although I'm not sure if they were online/offline CCM
ryan36 is offline  
Old 08-26-2015, 02:58 AM   #5
MVP
 
briz1046's Arena
 
OVR: 0
Join Date: May 2013
Re: Fatigue and Sub in/out fixed?

There's another thread on here stating the exact opposite to be the case . So somebody is mistaken
No offence meant to anybody but this is kind of confusing?
briz1046 is offline  
Advertisements - Register to remove
Old 08-26-2015, 07:53 AM   #6
MVP
 
OVR: 15
Join Date: Jun 2004
Re: Fatigue and Sub in/out fixed?

Quote:
Originally Posted by briz1046
There's another thread on here stating the exact opposite to be the case . So somebody is mistaken
No offence meant to anybody but this is kind of confusing?
Auto sub works. Auto sub sliders still do not work. You can test them yourself. In play now the auto subs respond really well. If you set it for 100/90 you will see players getting subbed in very quickly. If you set it for 0/50 you will see players hardly ever coming out of the game. In CFM changing the sliders has no effect. You can tell by setting a player to come out at like 75-80. After a few plays they will hit "red" on the fatigue scale which means they are closer to 60 and they will probably come out soon. I have tested this i can make a video i guess if needed... but i have a one week old baby with me right now so maybe later.
feeq14 is offline  
Old 08-26-2015, 08:18 AM   #7
(aka Alberto)
 
aholbert32's Arena
 
OVR: 44
Join Date: Jul 2002
Posts: 33,173
Blog Entries: 8
Re: Fatigue and Sub in/out fixed?

Quote:
Originally Posted by ryan36
Some people have stated it is still fixed only in play now, and not in CCM .. although I'm not sure if they were online/offline CCM
I'm seeing substitutions in CCM on long drives with fatigue at 60 and sub in/sub out at default. I think the other poster jumped the gun. I've played 3 CCM games and have seen regular subs in each one.
aholbert32 is offline  
Old 08-26-2015, 08:19 AM   #8
(aka Alberto)
 
aholbert32's Arena
 
OVR: 44
Join Date: Jul 2002
Posts: 33,173
Blog Entries: 8
Re: Fatigue and Sub in/out fixed?

Quote:
Originally Posted by feeq14
Auto sub works. Auto sub sliders still do not work. You can test them yourself. In play now the auto subs respond really well. If you set it for 100/90 you will see players getting subbed in very quickly. If you set it for 0/50 you will see players hardly ever coming out of the game. In CFM changing the sliders has no effect. You can tell by setting a player to come out at like 75-80. After a few plays they will hit "red" on the fatigue scale which means they are closer to 60 and they will probably come out soon. I have tested this i can make a video i guess if needed... but i have a one week old baby with me right now so maybe later.
Have you changed the fatigue sliders?
aholbert32 is offline  
Closed Thread


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 03:27 AM.
Top -