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Madden NFL 16 MUT Salary Cap Ranked Beta Available Now

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Old 04-26-2016, 06:20 PM   #9
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Re: Madden NFL 16 MUT Salary Cap Ranked Beta Available Now

I am at all default sliders and playing MUT...False starts happen still.
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Old 04-26-2016, 06:22 PM   #10
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Re: Madden NFL 16 MUT Salary Cap Ranked Beta Available Now

So far, I've played both offline and online CFM games, and definitely having False Start at 50 has made a big difference, but it still occurs where the whole line CPU o-line jumps. But the frequency for me is much lower than FS = 60. Also, I have not seen this happen with the USER.
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Old 04-26-2016, 07:28 PM   #11
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Re: Madden NFL 16 MUT Salary Cap Ranked Beta Available Now

Thank you all for the feedback. We are definitely looking into this False Start thing.

Please let me know if you guys see any other weird stuff after you've downloaded the new update. Thanks again.

You can also hit me up on Twitter: @EASPORTS_AJ

-AJ
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Old 04-26-2016, 08:52 PM   #12
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yeah i have it as well false start city
the game speed seems different too normal speed seems slow too me
along with the fact the run game is ruined now
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Old 04-29-2016, 12:46 PM   #13
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Re: Madden NFL 16 MUT Salary Cap Ranked Beta Available Now

Now that the false start thing has been taken care off, I'm absolutely loving this mode. I had quit grinding and collecting in order to play DC full time. I even sold off my 89 OVR team, and was sitting on almost 800k in coins (dumped way too late, as prices have bottomed out).

But the MUT Salary Cap flips the script. When it was announced I stopped selling all of the cards I got from winning DC games and have been building my MUT team back up.

I have an 85 OVR squad, but I needed to do some tweaking to get under the cap.

My first couple of games were pretty great. The MUT H2H faithful have to hate this. Not only is everyone even now, but we get to craft our team so much more and stick with our normal play books. The normal BS MUT guys got away with because of their overpowered teams no longer works. I won both games. In one my opponent scored on his first drive with just three passes. But I adjusted, and beat him 20-14 in a tight defensive battle.

Right now I am going through the AH and trying to buy up Chiefs players at positions where I can upgrade, or use the downgrade to upgrade elsewhere. I won't have a full Chiefs squad, this mode provides a method in which you could build around favorite players without forcing you to dump them to keep getting better.

This feels so much more like my team now.

It may be the only way I ever play Madden again.


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Old 04-29-2016, 12:49 PM   #14
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Re: Madden NFL 16 MUT Salary Cap Ranked Beta Available Now

Quote:
Originally Posted by badazzleroybrown
yeah i have it as well false start city

the game speed seems different too normal speed seems slow too me

along with the fact the run game is ruined now


There is no way the run game was ruined. If anything, it's overpowered. I have been running with Carlos Hyde with a lot of success. I feel like the passing and running is really balanced now. You can't get away with doing too much of either.
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Old 04-29-2016, 04:13 PM   #15
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Re: Madden NFL 16 MUT Salary Cap Ranked Beta Available Now

I played a game of this last night. The guy I played was actually pretty solid. It was a fun game. I won 24-21 with a FG as time expired.

The salary cap really adds fun to it.

I prefer CFM but, this is fun for some quick games


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