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HighHeat,CowerPower and other no switchers

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Old 12-30-2007, 02:32 PM   #57
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Re: HighHeat,CowerPower and other no switchers

Quote:
Originally Posted by booker21
BIG CAROLINA,
to be honest i don´t mind sacrifice DL tackles to make the cpu run better... right now i think the key areas are HUM/CPU running game... avg from 3 to 6

and CPU %

highheatkingsb,
you don´t feel at 0-5 we will get tons of picks?
Yeah, don't lower it. I thought it would help lower the QB %, but all it does is create worse throws that are off target and eventually end up in to many int's.
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Old 12-30-2007, 02:33 PM   #58
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Re: HighHeat,CowerPower and other no switchers

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Originally Posted by highheatkingsb
That might work, but would that kill the run game for the CPU?
for me Human Awar at 100 is almost a must... it´s not only about the running game, is about balancing both sides. maybe we could try with 80... or 75, but i think we can´t go beyond that.

I hate to see a Super D on the cpu and a ****** D on human side.
Specially the way we play we need the rest 10 players to play the best they can.

And again, they are not playing better than they should, trust me.. i still see really stupid plays than the cpu defense never does.
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Old 12-30-2007, 02:35 PM   #59
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Re: HighHeat,CowerPower and other no switchers

Quote:
Originally Posted by CowherPower
Highheat,
I'm not so sure if having hum break block @ 0 is such a good idea.
With having the cpu's blocking at 95 and 83 (respectively)....it would be difficult to shed blocks,especially if you play as a lb and get locked in to a linemens block.

The one thing I'm looking for with this particular slider...it the "slipperiness" from my defense....all the while the cpu sustaining blocks,instead of getting "sucked" into them and sticking.
yeah but please on both sides of the ball.. i hate to see difference bettwen human and cpu. as i mention a couple of times.
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Old 12-30-2007, 02:36 PM   #60
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Re: HighHeat,CowerPower and other no switchers

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Originally Posted by highheatkingsb
I've noticed the BB slider did that to me also.
I THINK all but a couple of sliders do this. I'm not sure if it's a programming error or what,but it's weird that you have a "window" of up to the #4 when the slider actually resets itself...after it already shot up.
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Old 12-30-2007, 02:37 PM   #61
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Re: HighHeat,CowerPower and other no switchers

This is what Orion had posted. I'm going to adjust a little and see what I can come up with. I'm getting to the point where I was comfortable, now I'm frustrated with this again.

Offense
QB accuracy 48/45 - lets move this to 40
Pass Block 100/95
WR Catching 90/30 - lets lower cpu to 0
RB ability 60/65
Run Block 70/100

Defense

Awareness 70/25
knockdowns 100/80
int's 1/0
break block 35/25
tackling 100/48
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Old 12-30-2007, 02:39 PM   #62
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Re: HighHeat,CowerPower and other no switchers

Quote:
Originally Posted by booker21
yeah but please on both sides of the ball.. i hate to see difference bettwen human and cpu. as i mention a couple of times.
With the settings I currently am testing,I don't have the problem with the cpu getting to my rb. Trust me....their plenty "slippery" enough.

But I have my rb blocking slider @ 0 with rb ability @48.
Also...if you up the cpu's break block.they will destroy your blocking of ANY kind...I'm having a hard enough time getting my play action passing game to work lol.
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Old 12-30-2007, 02:40 PM   #63
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Re: HighHeat,CowerPower and other no switchers

I'm going to try to get a game in before I have to go to work.I have to work all night so I've been resting all day.I gonna use the sliders in the last post exactly
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Old 12-30-2007, 02:40 PM   #64
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Re: HighHeat,CowerPower and other no switchers

Quote:
Originally Posted by highheatkingsb
This is what Orion had posted. I'm going to adjust a little and see what I can come up with. I'm getting to the point where I was comfortable, now I'm frustrated with this again.

Offense
QB accuracy 48/45 - lets move this to 40
Pass Block 100/95
WR Catching 90/30 - lets lower cpu to 0
RB ability 60/65
Run Block 70/100

Defense

Awareness 70/25
knockdowns 100/80
int's 1/0
break block 35/25
tackling 100/48
HighHeat,
what are the problems you are seeing that frustrate you.

We need to know, so when we play we take a extra focus on that area.

i said mine already.. so i won´t start over again
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