I raised the hum pass blk b/c the cpu was getting pressure consistently w/o blitzing and lower rated cpu players making higher rated O-line look stupid. I know if you just want the cpu to really be tuff against the pass, lower that pass blk slider. It works!
As far as sacks, guys were having trouble producing sacks(human side), and that was fixed w/ pass rush raised. The Cpu's pressure was a bit too crazy w/ hum pass blk at 0, so no change to cpu's pass rush.
You could either leave pass blk at 0 and lower the cpu pass rush by 15 or more clicks, or you could raise the hum pass blk. I raised the hum pass blk.
With hum pass blk at 25, that may be too high. I may lower that but the Cpu still sacks me.
This is my most recent game Skin(Me) v. Pats, it was preseason, so 1st half is really the most important. I played smart and didn't blitz like crazy. I was using the bend but don't break calling plays to keep everything underneath, cover 4 and cvr 3.
Laron Landry forced a fumble on Wes Welker(after Welker's 3rd catch of the drive, I highlighted Welker). It was a momentum breaker for the Pats. Brady still got his yds but not w/ big plays, just underneath stuff.
He threw his 2nd td right before the half(Very Brady like drive to finish the half w/ a td pass). Randy Moss had 4 or 5 ctches, but nothing deep. Which was b/c I was playing the deep plays. So they did what was given and would've had some momentum scoring right before the half. Thankfully it was preseason, so they didn't get that chance to heat up.
I was up 17-14 at the half Brady had 2td 1int. 239pass yds, 0 sacks on Brady(when the backups came in the passing games struggled and I ended up 6 sacks all in the 2nd half).
Final 20(me)-14
Cpu 4 sacks(Adalius Thomas had 3, 2 coming in 2nd half against my scrubs).
hum 6( guys like Jeremy Jarmon showed up w/ a sack and I controlled the Dt and had a sack w/ each one the 2nd half. It seemed alot easier brking blks against the backups, which is cool). I blitzed alot more against the backup qb, he couldn't get a get going at all.
Portis had 32yds at half w/ 4.0 avg. I finished w/ 79rushing yds for the game, understandable being that the backup O-lineman can't do crap and get holding called on them alot more than the starters do.
End of Game
Final scores really don't matter b/c it was preseason but it was still low scoring the 2nd half(w/ 1fg from Skins the 2nd half).
Pats
273 yds passing, (Brady 239yds 2tds, 1int, 62%, 8.8avg.)
73 rushing ( F. Taylor 9 car 28yds 3.0avg, S. Morris 6 car 22, 3.6avg.)
8 penalties for 87yds(mainly backups got penalized)
62 plays
Skins
235 passing (Campbell 159yds, 1td 0ints, 65%, 7.9avg
79 rushing (Portis 1st half 8 car 32yds, 4.0 avg)
9 penalties 95yds(again backups had about 6 of them)
56 plays
T.O.P. Pats 26:18
Skins 29:42
These may not be difficult enough for some. If you want your offense to struggle more, just drop the Hum pass blking and that will make offense much harder!
Just seeing the vast difference between Tom Brady and his backup qb. The backup qb(O'connel) was running out of the pocket b/c the pressure was getting to him and ended up w/ 4 car. w/ 23yds and 5.3avg rushing.
The backup had only 4.5 pass avg. w/ 68yds and finished w/ a qb rating of 59.9, compared to Brady 8.8avg w/ 100.5 rating the 1st half.
It was like night a day, so the player ratings really play a factor, like they should.