Let me start this thread off by saying I'm a huge fan of Valdarez's sliders and set of Madden Challenges. The primary point of creating my own set of sliders is to help combine the difficulty of playing his
NFL Simulation Sliders on his All-Madden/Legendary Challenge with the fun/strategy of calling your own plays.
I mentioned to Valdarez on another thread that I was easily going 16-0 on his sliders even while using the All-Madden Challenge. He suggested I try the Legendary Challenge and I still went 12-4 with little difficulty, my four losses mostly coming from Coach calling a HB Gut while down 14 and under 5 min left to play on a 3rd and long.
That said, let me preface my silders by saying that these have been made/adjusted by starting out with Valdarez's sliders and then tweaking until a running game became consistent with both Player and CPU, helping to simulate good drives on both sides of the ball. Passing has been made far more difficult on the Player side not by making the human QB play like a ritard, but by making the CPU defense a lot more aggressive.
That said, I hope you enjoy these sliders, any feedback/criticism would be greatly appreciated.
-Victor Fox
High Difficulty Sliders
Game Options
Game Clock: 13 min Quarters
Play Clock: 20 second runoff
Play Call Style: Advanced
Fatigue: 55
Game Speed: Normal
Speed Threshold: 30
Coach Mode: Off
Fight for the Fumble: OFF
I keep it on Advanced mostly because I like the replays. Remember to adjust your game clock and playclock runoff to suit your own play style. Whatever you need to get around 110-120 plays per game. I also took it off FFtF because I dislike button mashing and it didn't seem realistic. To each his own.
Sliders for Humans!
Passing
QB Acc:
30
Pass Block:
10
WR Catch:
40
Rushing
Broken Tackles:
35
Run Blocking:
45
Fumbles:
70
Pass Defense
Reaction Time:
50
Interceptions:
5
Pass Rushing:
70
Rush Defense
Reaction Time:
25
Block Shedding:
0
Tackling:
50
Sliders for Computers!
Passing
QB Acc:
40
Pass Block:
15
WR Catch:
40
Rushing
Broken Tackles:
50
Run Blocking:
70
Fumbles:
65
Pass Defense
Reaction Time:
70
Interceptions:
15
Pass Rushing:
85
Rush Defense
Reaction Time:
55
Block Shedding:
25
Tackling:
65
The basic idea here is to enable your offensive players to make great plays, to enable you to call fun/exciting plays, and to have a CPU defense that is able to consistently stall your drives and punish you for poor play calling. I hate having a slider set that either forces you to make bad playcalls or otherwise makes your top rated QB throw like a high school freshman.
Penalties
Offside:
100
False Start:
100
Holding:
60
Facemask:
60
Def. Pass Int.:
100
Off. Pass Int.:
100
KR/
PR Interference:
72
Clipping:
65
Int. Grounding:
75
Roughing the Passer:
80
Roughing the Kicker:
80
Special Teams
FG Power:
50
FG Accuracy:
15
Punt Power:
55
Punt Accuracy:
70
Kickoff Power:
50
As a general rule, I only the right control stick while kicking: on FGs, punts, and kickoffs. By not adjusting the angle of the FG (high-arcing and line drive), this allows for a kicker with 91 Kick PWR to fall short on a 49 yrd FG, while a 99 KPW puts it through.
Anyway, let me know what you guys think.