Home

Madden 12 Slider Formulas

This is a discussion on Madden 12 Slider Formulas within the Madden NFL Old Gen Sliders forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen > Madden NFL Old Gen Sliders
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 08-29-2011, 09:25 PM   #9
Banned
 
Brady2OcHo4TD's Arena
 
OVR: 0
Join Date: Aug 2011
Re: Madden 12 Slider Formulas

http://forum.ea.com/eaforum/posts/list/7494971.page
Brady2OcHo4TD is offline  
Reply With Quote
Old 08-30-2011, 12:26 AM   #10
MVP
 
OVR: 17
Join Date: Jul 2004
Location: FL
Re: Madden 12 Slider Formulas

Quote:
Originally Posted by Brady2OcHo4TD
Yes they do,

ex. Under Tweak Passing under Player Skill
QB ACC 50
BLOCKING 50
WR CATCHING 50 <------ These 3 add to 150 these three
are then dependent on each other

ex. Tweak Pass Def
Reaction Time 50
Int 50
Pass Rushing 50 <---- Again these 3 are linked
but they are not linked to above 3 for passing

So QBACC ,BLOCKING and WRCATCH are linked together

Reaction Time , INT , and Pass Rushing are linked together but not linked with the Passing Group

GROUP A = 75 Group B = 75 Group C = 75 Group D = 75 = Success!CUSTOM ALL-MADDEN!

Group A = 78 Group B = 75 Group B = 75 Group D = 75 = FAIL! CUSTOM ALL-PRO

[Group A is not = to 75]

So yes in a way there all linked but in groups of 3 they must = 75 or less to be on All-Madden
what?

qb acc = 0
pass block = 0
wr catch = 100

how does this work?
JT30 is offline  
Reply With Quote
Old 08-30-2011, 12:18 PM   #11
Banned
 
Brady2OcHo4TD's Arena
 
OVR: 0
Join Date: Aug 2011
Icon4 Re: Madden 12 Slider Formulas

...............

Last edited by Brady2OcHo4TD; 08-30-2011 at 04:17 PM.
Brady2OcHo4TD is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-30-2011, 04:09 PM   #12
Banned
 
Brady2OcHo4TD's Arena
 
OVR: 0
Join Date: Aug 2011
Re: Madden 12 Slider Formulas

I suggest using All-Madden w/ the 75/75/75 Formula.

Basically all Human Sliders must be at a Total of 75 for each category or it slips it down to All-Pro or lower.

ex.[1] Throw ACC 25 ( 25 x 3 = 75)
WR CAtch 25 > 75
Blocking 25

ex[2] Throw 50
Catch 15 > 75 (50+15+10=75)
Block 10

Basic Formula example
All-Pro Defaults [ All-Madden Defaults
Hu CPU [ Hu CPU
QBACC=50 50 [ 25 25
BLOCK=50>[150] 50>[150] [ 25>[75] 25 >[75]
WRCATCH=50 50 [ 25 25

In short All Pro = 150 Combined
All Madden = 75 Combined

Any ?s please ask


Quote:
Originally Posted by Justin Nelson
So if I wanted to increase my human QB by just 5 points and my interceptions by 5 points it just * everything up and it goes down to rookie? I am just a little confused cause I know on the demo I tried to move the sliders and the game went to a rookie difficulty. I also had a friend who got the season pass and he said it goes to a custom setting but it plays out like is a rookie difficulty.
Justin,
QB BL WR
Your very close by adjusting +5 I assuming you have it 50, so 55/15/10 = 80

so you would now be under All-Pro at least in 11 that was the case.

As for your friend have him tell you or post it here and I will get him up to All-Madden

remember it must = or < 75 for each slider segment [ex. 25/25/25 = 75] to remain

at All Madden. If you want All-Pro it may be = or < 150 [ex. 40/40/70 = 150]


Quote:
Originally Posted by Justin
Ok I understand it a little... But he wants to play on All-Pro as well but he likes to move his QB accuracy up to 55-60 because he feels this gives a more realistic feel to the game rather than just moving the whole difficulty down to pro. So as far as him being able to achieve that 55-60 slider what would he have to do to keep the difficulty at All-Pro?
@Justin,

Human Sliders:
60 <---- QB Accuracy at 60
40>150 <--- Line at 40 Lost 10 cause of +10 to Passing
50

50
50>150
50

50
50>150
50

50
50>150
50

CPU Sliders:
50
50>150
50

50
50>150
50

50
50>150
50

50
50>150
50

That will keep it at All-Pro. I great tester is Kick Meter Speed if done correctly it will be the same speed as default All-Pro mode of of course using All-Madden Sliders you can easily tell cause the
meter went so fast in 11.

Example #1 (All-Madden Slider Possibility):

50
10 > 75
15

45
15 > 75
15

75
0 > 75 75x4 = 300
0

15
15 > 75
45

So if all 4 catergories = 300 Then you are on All Madden Level

Quote:
Originally Posted by Jerry
So based on your formulae, not one slider is dependent on another. How do you know this?
Yes they do,

ex. Under Tweak Passing under Player Skill
QB ACC 50
BLOCKING 50
WR CATCHING 50 <------ These 3 add to 150 these three
are then dependent on each other

ex. Tweak Pass Def
Reaction Time 50
Int 50
Pass Rushing 50 <---- Again these 3 are linked
but they are not linked to above 3 for passing

So QBACC ,BLOCKING and WRCATCH are linked together

Reaction Time , INT , and Pass Rushing are linked together but not linked with the Passing Group

GROUP A = 75 Group B = 75 Group C = 75 Group D = 75 = Success!CUSTOM ALL-MADDEN!

Group A = 78 Group B = 75 Group B = 75 Group D = 75 = FAIL! CUSTOM ALL-PRO

[Group A is not = to 75]

So yes in a way there all linked but in groups of 3 they must = 75 or less to be on All-Madden

Quote:
Originally Posted by JT30
what?

qb acc = 0
pass block = 0
wr catch = 100 <------------------You can't have 100 but you can have 75.

how does this work?


It doesn't. Your QB would be horrible. You couldnt block.

But you would catch better then Rice in his prime.

You need to balance it out

ex.

50 <--- Weighted Slider, meaning QB acc is more important
10 > 75
15

The point is EA locks u in to 75. It should be separated from Diff.

It makes you horrible but CPU bad that is why you need to

go into CPU Sliders and make it the same as you have.

EX.
Human
25
25 > 75
25
CPU
25
25 > 75
25

Now at least the CPU will be has horrible as you. Which again makes

no sense at all. IN PS2 days sliders were separated from Diff.

http://forum.ea.com/eaforum/posts/list/7494971.page

Last edited by Brady2OcHo4TD; 08-30-2011 at 04:18 PM.
Brady2OcHo4TD is offline  
Reply With Quote
Old 08-31-2011, 04:51 PM   #13
Pro
 
Blue Ninja's Arena
 
OVR: 23
Join Date: Aug 2011
Posts: 806
Blog Entries: 4
Re: Madden 12 Slider Formulas

So each of 4 sliders has to be less than 75? Could it be less than 300 all combined? Like putting 2 sliders to all 50 and others to 0...
Blue Ninja is offline  
Reply With Quote
Old 08-31-2011, 06:19 PM   #14
Hall Of Fame
 
Jarodd21's Arena
 
OVR: 42
Join Date: Dec 2010
Location: San Antonio TX
Posts: 10,569
Re: Madden 12 Slider Formulas

Quote:
Originally Posted by Blue Ninja
So each of 4 sliders has to be less than 75? Could it be less than 300 all combined? Like putting 2 sliders to all 50 and others to 0...
Each category has to be 75 or lower to keep it at an All-Madden gameplay. If you put one category above 75 the sliders become weak an are no longer All-Madden.. Well thats at least how it worked on 11 so I'm sticking with each Category at 75 or lower.. You can test it out and see if the gameplay falls off if you do that..
Jarodd21 is offline  
Reply With Quote
Old 08-31-2011, 06:36 PM   #15
MVP
 
bukktown's Arena
 
OVR: 19
Join Date: Jan 2007
Location: Minneapolis, MN
Re: Madden 12 Slider Formulas

Quote:
Originally Posted by Jarodd21
Each category has to be 75 or lower to keep it at an All-Madden gameplay. If you put one category above 75 the sliders become weak an are no longer All-Madden.. Well thats at least how it worked on 11 so I'm sticking with each Category at 75 or lower.. You can test it out and see if the gameplay falls off if you do that..
Other than the kick meter, what exactly makes All-Madden gameplay different than All-Pro?
bukktown is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-31-2011, 07:06 PM   #16
Rookie
 
Shards's Arena
 
OVR: 0
Join Date: Aug 2011
Re: Madden 12 Slider Formulas

Great explanation but this really isnt much unless we know that all madden affects more than just slider settings and the kick meter. Does it actually add a boost to the CPU somehow or is the lowered human sliders enough to make a gap?

This year sliders don't seem to be as exaggerated as in past years. I've been using the 75 setup as base and tweaking from there but there are a few things that lowering the CPU cannot match a realistic level.

I know in previous years it could really affect gameplay but the AI seems solid.
Shards is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen > Madden NFL Old Gen Sliders »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 11:47 PM.
Top -