12-12-2011, 06:14 PM
|
#4
|
Hall Of Fame
|
Re: What is the yellow glow in formations?
You are correct. The color of the player's circle in the formations is his fatigue level.
Dark Green is very fresh.
Lighter Green is slightly tired.
Yellow is tiring
Red is very tired
Gray is basically "I'm about to drop, can't I get a breather, coach?"
As far as subs - don't be TOO quick to yank guys, especially on defense - it cuts into their opportunities for plays and stats. Plus, it removes the chance for fatigue to be a tactical dynamic. I know sometimes I try to just "slow down the game" if my defense was on the field a long time, trying my best to avoid a 3-and-out - and if I can't, my guys are struggling for plays, just like a real life exhausted defense.
Meanwhile, I've run-run-run on the AI, just to beat them up and wear them down, even if it's not super efficient. It tends to pay off later, especially if I then make them chase around a mobile QB or have to bring down a big TE/FB on short pass routes.
Some positions "sub" mostly on personnel grouping (like WR/TE/FB) more so than fatigue. HB are a bit of both, some teams sub HB more than others, some are almost 3rd down back and empty sets, otherwise, it's #1 feature back. So I think leaving subs lower than might feel comfortable can let that be a consideration for giving guys a bit of a break and switching up the look of an offense/defense in situations.
Also, at least for me, it makes me think twice about going all-out blitz heavy. I don't want all that charging around and stuff to wear them out by the 3rd quarter...I've learned that lesson the hard way - losing a game in overtime and all my guys were totally like gassed/passing out exhausted (figuratively). I could not stop the AI at all - just pounded it into FG range. Ouch.
__________________
"Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18
Last edited by KBLover; 12-12-2011 at 06:21 PM.
|
|
|