RE-POST!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!
Making it “RAIN”…. SLIDER WIZ STYLE!!!!!!!!!!!!!!!!
Da Wiz’s XMAS SLIDERS
Here they are!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!
Since I have dropped several beta sets thus far, this set will be coined the “Xmas Sliders”. Please be advised that these sliders are beta sliders.
A TON of HOURS have been put into these sliders, so if you plan on using them, USE THEM AS IS, DO NOT MODIFY THEM… All aspects of true sim football work with these sliders. The CPU run game will work. The CPU pass game will work. The HUM run game works. The HUM pass game works. The CPU run defense works. The CPU pass defense works. The HUM run defense works. The Hum pass defense works.
“Works” means that with PROPER strategy, you CAN STOP the CPU and the CPU can stop the HUM…. I have played these sliders AS EVERY TEAM. Meaning I have been the QB, the RB, the WR, the DEF, the special teams for every team… I have played as every team, at least six games… Trust me, the sliders work… In my lab I have seen all types of games…. Blowouts, nail biters, come-from-behinds to win, come-from-ahead to lose, boring games, edge of my seat games, CPU run game dominant games, HUM passing sucky games, etc…. Through it all, I stayed the course…. I did not quit out, and tweak sliders and then reboot….
Just because you get blown out by the CPU, or vice versa, you blow out the CPU, does not mean that you need to tweak or find new sliders. STICK with them…. You will get better, smarter, and soon will be having the absolute most enjoyable Madden experience in the history of all Madden video game titles…
Are they perfect? No. But that has a lot to do with the god awful A.I. that we are given to work with and where EA Sports puts their priorities…. Recently a guy (AJ Dembroski …
http://www.pastapadre.com/2012/12/03...isappointments ) on the Madden Dev Team posted a twitter rant about exactly why Madden never fulfills its potential… You should read it.
So, going forward, I will not respond to any comments related to, or originating from, bad A.I. (ex. Why does the LE sack me so much? Why does the CPU call so many run plays at the most inopportune times? Why does the CPU break so many tackles? Yada, yada, yada)… Zip it, and suck it… I do, and so do thousands of other veteran Maddenites. Learn to live with it and work around it.
To succeed with these sliders you are going to have to know how to play football… Linebackers are not DB’s, so do not expect your linebackers to provide you with good man-to-man coverage, and in a lot of instances, most LB’s provide crappy zone reads. DB’s do not tackle well, so DO NOT expect your DB to tackle Arian Foster, that rarely happens on Sundays. In other words, UNDERSTAND what a run defense is, what are its strengths and weaknesses. Pass defenses do not make good run defenses, so understand their strengths and weaknesses.
Fumbles should happen, as well as drops, penalties and interceptions. Learn to appreciate them, they are what create DRAMA on Sundays.
Capiche?
Good…. Let’s move forward…
Areas
IN PARTICULAR that I personally am not satisfied with, YET, are: the turnovers, CPU run game, injuries, sacks, tackles behind the line, dropped passes, AUTO-SUBS, Fatigue setting and injury setting… Please play close attention to these areas as you test these bad boys and provide me feedback on your experiences and suggestions…. I NEED YOUR HELP TO GET THESE ISSUES RIGHT!!!!! THIS IS WHY I AM DROPPING THEM NOW, SO THAT WE CAN PLAY, PLAY, PLAY and YOU PEEPS CAN LET ME KNOW YOUR SUGGESTIONS ON DEALING WITH THE ABOVE MENTIONED ISSUES….
Please note that these sliders are TRUE ALL-MADDEN sliders, not any of that “fake” ALL-MADDEN/CUSTOM slider setting dung that has been stinking up the joint
Requirements for testing
1) A notebook and #2 pencil to jot down notes and "oddities"
2) Play at least 6 games, as is, no tweaks, and track stats accordingly
3) For the 6 games that you play, the only house rules will be: 1) you can switch playbooks to improve CPU playbook prior to starting a game 2) “pinky promise” to yourself, to not abuse the "money plays" that you discover as you play your 6 games 3) GameFlow, for the first two plays, you control third down (if you do not want to GameFlow, then freestyle it, BUT
you better honor the “pinky promise”, because I will know based on your final box scores if you did not 4) Last two minutes of each half, FREE PLAY, no GameFlow 5) Use right stick only to kick field goals, except when inside the 10 yard line, at that point you can aim with the left joystick first, before kicking the rock.
Please note that there is
NO SHAME in losing with these suckers…. The games are always FAIR, and you will LOSE if you do not understand how to play football properly. It’s not just about chucking it with these bad boys, you need to understand your personnel, you opponents weaknesses & strengths, the art of knowing when to leave the pocket, how to set up your blockers on runs, how to properly use zones and blitzes, field position, pinning your opponent inside his 20 year line, etc…
BETA SLIDERS, POST-PATCH, V.8 (the Xmas Sliders)
Skill Level: ALL-MADDEN
Quarter Length: 15 min
Accelerated Clock: On and min. play clock set at 15
Auto Strafe: OFF (optional, I am now playing M13 with them OFF)
Auto Sprint: OFF (optional, I am now playing M13 with them OFF)
Play Calling: Two options: OPTION 1: Free Style, you call all the plays, but you have to HONOR the “pinky promise”
“Pinky Promise”: Do not abuse money plays, make sure that you MIX IT UP, and have at least 30 different offensive plays and 20 or more different defensive looks 10 run, and 10 pass)
OPTION 2: GameFlow for offense and defensive calls. The rule is to use GameFlow on first and second downs only, THIRD DOWN is all you baby. Last 2 minutes of every half are also FREE-STYLE, it is all you baby….
I prefer OPTION 1 and use OPTION 1…. However, to prepare for OPTION 1, I have my playbook ALL SCRIPTED OUT and organize my playbook based on situation (ex. I have pass plays for 3rd and long, 3rd and medium, and 3rd and Goal)
Option 2 saves you the headache of scripting a playbook ….
Injury: 38 (testing)
Fatigue: 62 (testing)
Speed: SLOW
Threshold: 75 (yesss, SEVENTY FIVE… I have thoroughly tested “0”, “25”, “50”, “65”, “75 and “100” … By far, 75 provides the best play for to many reasons that I don’t have the time to list here)
Game Play Sliders: User/CPU (Check them several times to make sure you have them properly dialed in)
QB Accuracy 12 / 7
Pass Block 10 / 0
WR Catch 48 / 48 (open to discussion and will be dialed in based on season’s worth of data)
Broken Tackles 10 / 0
Run Block 15 / 50
Fumble 50 / 45 (open to discussion and will be dialed in based on season’s worth of data)
Pass reaction 30 / 30
Int 23 / 23
Pass Rush 22 / 0
Rush reaction 0 / 15
Block Shedding 0 / 5
Tackle 55/ 55
Special Teams
FG Power 55
FG Accuracy 44 (the way that I kick is that I just use the right stick in Kicking. I don't aim with the left stick, except when on, or, inside the 10 yard line)
Punt Power 54
Punt Acc 73
Kickoff Power 46
Penalties
OFFSIDES 50
FALSE START 75
HOLDING 53
FACEMASK 53
DEF PASS INT 25
OFF PASS INT 38
PUNT CATCH INTER 24
CLIPPING 50
INTENT GROUNDING 50
ROUGHING PASSER 53 (
open to discussion and will be dialed in based on season’s worth of data)
ROUGING KICKER 24
Auto Subs (open to discussion and will be dialed in based on season’s worth of data)
IN/OUT IN/OUT
QB 1 / 0 DT 86 / 85
RB 92 / 91 DE 90 / 89
WR 66 / 65 LB 50 / 49
FB 50 / 47 CB 5 / 4
OL 50 / 47 SAF 5 / 4
OPTION 2: You can also, on your first offensive play, call time-out, and sub in your BRUISER BACK into your short yardage run formations, and/or, sub in your change of pace back into a couple of your toss/sweep/draw/pitch play formations ....
Enjoy ladies!!!