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Run blocking set at zero...135yds rushing. What gives?!

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Old 09-11-2013, 05:40 PM   #1
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Run blocking set at zero...135yds rushing. What gives?!

Only 25 carries with M. Lynch against the Bears. Also pass blocking was at zero and they only sacked me once and rarely felt hurried. With those set at zero I EXPECT the D-line for the cpu to completely dominate every single play. I won the game 30-10 with a combined 123 plays so realistic # of plays. I really hope they can patch this!
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Old 09-11-2013, 05:44 PM   #2
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Re: Run blocking set at zero...135yds rushing. What gives?!

Try lowering the holding slider and increasing the offsides slider. That should help matters.
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Old 09-11-2013, 05:56 PM   #3
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Re: Run blocking set at zero...135yds rushing. What gives?!

Quote:
Originally Posted by roadman
Try lowering the holding slider and increasing the offsides slider. That should help matters.
Penalties? What do u have them at? I put both at 99
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Old 09-11-2013, 06:04 PM   #4
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Re: Run blocking set at zero...135yds rushing. What gives?!

There's almost nothing you can do to make the CPU play good run D in this game. Just won't happen. Sliders and penalty adjustments will make user vs user run D work real nice though.
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Old 09-11-2013, 06:52 PM   #5
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Re: Run blocking set at zero...135yds rushing. What gives?!

EA fixes O-line run blocking and run game in general but make it overpowering with no work done for D-line play.
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Old 09-11-2013, 07:22 PM   #6
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Re: Run blocking set at zero...135yds rushing. What gives?!

Quote:
Originally Posted by IrishSalsa
Only 25 carries with M. Lynch against the Bears. Also pass blocking was at zero and they only sacked me once and rarely felt hurried. With those set at zero I EXPECT the D-line for the cpu to completely dominate every single play. I won the game 30-10 with a combined 123 plays so realistic # of plays. I really hope they can patch this!
Not slider guru but if set zero to pass and run block. wouldn't the game go by the rating of players?
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Old 09-11-2013, 08:04 PM   #7
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Re: Run blocking set at zero...135yds rushing. What gives?!

Quote:
Originally Posted by friscob
There's almost nothing you can do to make the CPU play good run D in this game. Just won't happen. Sliders and penalty adjustments will make user vs user run D work real nice though.
Not true. Check out my sliders.
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Old 09-11-2013, 08:05 PM   #8
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Re: Run blocking set at zero...135yds rushing. What gives?!

Quote:
Originally Posted by friscob
There's almost nothing you can do to make the CPU play good run D in this game. Just won't happen. Sliders and penalty adjustments will make user vs user run D work real nice though.
Try threshold at 75
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