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Too Much Negativity.
This is a discussion on Too Much Negativity. within the Madden NFL Old Gen forums.
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11-20-2005, 05:44 PM | #73 | ||||||||||||||||||||||||
MVP
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Re: Too Much Negativity.
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11-20-2005, 07:03 PM | #74 |
Banned
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Re: Too Much Negativity.
"HMcCoy",
Bravo, well done! Welcome to 5 hours ago. And round and round we go... 1) In regard to your explanation regarding the NFL licensing rights, look at your subject/verbs in your paragraph: a) The NFL "made it clear" b) once they (the NFL) realized... c) the (the NFL) rethought their no exclusivity stance... Again, EA doesn't control the NFL. The NFL wasn't strong armed or forced to do any of this. They chose to. And since you claim to have the inside scoop on this, please provide the sources for your homework with links if possible. You may very well be right, but I'd like to see YOUR homework, "kay"? 2) In regard to the development kits: re-read my post. I never said development begins with the development kits. I simply said we don't know how them receiving it late impacted them. It may have, it may not. But again, you seem to have the inside scoop. I gather you work for EA? If so, you seem to have a lot of information about VC's development kits. Funny, you appear to be an expert on these things, but you don't mention EA at all in this particular paragraph. Tell me about EA. Why didn't they do these things you reference? And what is the proof? I'd like to see the minutes from the meetings please. You have such a wealth of knowledge I'm sure you must work for them. But you can't really speak for them. So my argument is weak because you have no way of doing so? Right... Tell you what, why don't you show us proof of your employment with them so we know you have proof on how much they're choosing to screw you, "kay"? 3) Comparing Madden vs. NFL 2Kx: There's no doubt VC did some good things. Madden also did some good things. Both games had flaws. Oh, but that's right, with VC it was error, but EA those evil stinking bastards, it was ommission!! They were out to screw us! I'm sure EA was shaking that you were on to their purposeful ommissions. I can hear them them now "oh woe is us (hand to forehead), HMcCoy is on to us, whatever shall we do?" *yawn* 4) The "old 'even if it were perfect, everyone would complain about it' argument": Once again, because you have no response to this, the best you can come up with is "it's a cliche and it's weak"? People respond like that when they have no argument. Think about that. Oh, and I'd like to see the official stats on the "everyone one who liked VC was once a Madden fanatic" please. I don't doubt you, but I'd like to see the numbers and source please. BTW, my basis for this argument was that no matter what one does, they don't please everyone all the time, and other people are just miserable no matter what. Factor these two together and, well, you're smart enough to get the picture. 5) The "flawless perspective": Again, I don't think you read my post very well. I never claimed to have a "flawless" perspective, though to your credit, you appeared to have edited your post to remove that. I only encouraged a "balanced" one. IMHO, EA is not as bad or good as some of you claim.... Bwaaaahaaahaaa.... 6) Your "love for NFL football is forcing you to by this game"? Your lifestyle is "forcing" to buy the game? The fact that "You've been enjoying video game football for 16 years now is forcing us to buy this game"? LOL! This IS post of the year! I've been laughing so hard I've got tears in my eyes. "Please stop". 7) I'm glad no one is offended, "HMcCoy". You are correct, these wars have been going on for quite some time, and in a way, your comment on this proves something I've long since suspected: this Madden 360 hasn't changed anyones minds about EA. It's only served to confirm what everyone has chosen to believe. Everyone sees it through their own prism. More power to ya. And since you mention MM, I did see a post there recently that I thought was a great idea: A poster there (tongue-in-cheek I imagine) suggested everyone who's put out with EA file a complaint with the FTC. http://www.ftc.gov/ How about it? Are all those who complain nonstop (yet will still buy the game--will someone please explain this logic to me? Oh that's right, you're "forced" to) willing to ante up and file your complaints? Let's show 'em that we as the consumer aren't going to take it anymore! Now is the time to rise up and make our voices heard! Like I said, "HMcCoy", more power to ya. These threads can go on and on and on. You've got your beliefs, I have mine. Try to relax and and have fun. "kay"? |
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11-20-2005, 09:14 PM | #75 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
All Star
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Re: Too Much Negativity.
"Players Inc. denies billion-dollar EA exclusivity deal" If you think that these rumors popped up with absolutely no foundation, or that reputable industry mags like Sports Business Weekly just made this all up, and that the actual deal being solidified just months after the original story broke is just a wild coincidence, you are naive beyond belief, and I'm prolly wasting my time. It dosesn't take meeting attendance to see the chain of events. Then, you speak of Tiburons development as if its a mystical process that us know-nothings shouldn't question. Like I have to actually work for EA to form an opinion? Thats almost laughable. Errr...this particular know-nothing can add 2+2, friend. If VC can program a certain feature into their game, within a relatively short ammount of time, I should have a reasonable expectation that Tiburon, with what should be an insane design budget for EA's flagship franchise justified by what is one of the most lucrative pieces of software in the entire entertainment industry..can also TAKE A SHOT at adding those same features. Save the excuses, and please save the rhetoric that us simple non-industry folk should just accept that EA has made smart design decisions. Question: If accessability and and "wow" factor were the main focus of the development...fixing suction blocking wouldn't be high priority, would it? If the Madden faithful have accepted this for years, changing it wouldn't be #1 on the list, would it? Keeping the mechanics and contols familiar, and going hog wild on poly-counts and glitz would be a more sensible priority right? Of course. Problem for EA..there was another football game developer that for better or worse, put realism at the top of that list. Put making their product mirror reality in both form, and function their #1 goal. Now, you're correct, we may never know for sure what Tiburon's focus was when they started to put this puppy together...but their PRODUCT makes a strong statement on what the focus was. IS IT REALLY THAT DIFFICULT TO COMPREHEND? You've gone to great lengths to attempt to discredit simple observations, in an attempt to justify problems that Stevie Wonder could see....Its not working. I don't have to work for EA to see that Mario running is present and accounted for. Nice try though..really. You make it sound goooood.
Is gang-tackling in the game? Nope. If Tiburon made gang-tackling a major priority, would it be in the game? Very likely. Sooooo if they didn't make it a focus, can't we say they left it out? Is it just me? Does not "omission" mean leaving something out? Is the Mario running still in? Eh, sure looks like it to me. If EA looked at their product and decided to make it a priority to remove that, would it be gone? Bet it would. Or maybe we're all supposed to believe that VC just had the very best programmers on the planet, and poor, poor EA just doesn't have the resources to keep up, right? Stop. If they wrote this from the ground up, certain faults should be eliminated. Hence I can surmise (see above) that Tiburon felt that those those fixes were not as important as others. And left them out.
How about this. In 3 years I have read hundreds of threads on this site and others 'round the net titled "I used to be a Madden fan, now I love 2k" vs ZERO threads about "I'm a 2K fan who never ever played Madden and I've now played it and switched." Madden is an institution, and I'd guess that very few people, if any, even the noobiest noobie has ever gone to a store, purchased a new playstation, and said, Man, whats this madden game? Never heard of it..I'll take the mega popular 2K please!. Heres a useless stat for you, since you seem to be obsessed...95% of 2K players have played Madden extensively before they ever picked up a 2K game. 16 years, bro....16.
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#OneforAll #CavsAllDay Last edited by HMcCoy; 11-20-2005 at 09:41 PM. |
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11-20-2005, 10:29 PM | #76 | ||||||||||||||||||||||||
ObiWanJenkins
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Re: Too Much Negativity.
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11-20-2005, 10:47 PM | #77 | ||||||||||||||||||||||||
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Re: Too Much Negativity.
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11-20-2005, 10:50 PM | #78 | ||||||||||||||||||||
ObiWanJenkins
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Re: Too Much Negativity.
I have one point of issue with your post. While I would agree with you that there are far more Madden players who love 2k, the sales of Madden have increased each year, even with the competition. That means more people are buying Madden every year. You're reading the opinions of less than one percent of the market and make general statements. Put yourself in EA's shoes. Are you going to cater to the wants of of a couple thousand people, or are you going to cater to the over 5 and a half million people that purchased your product last year? Sure my example is skewed, but you should know as well as I do that the sales numbers are what drives changes, not complaints on the internet. |
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11-20-2005, 10:55 PM | #79 | ||||||||||||||||||||||||
ObiWanJenkins
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Re: Too Much Negativity.
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11-20-2005, 10:57 PM | #80 | ||||||||||||||||||||||||
All Star
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Re: Too Much Negativity.
2. The growth is also enhanced by larger installed bases. You hit the nail on the head on one point... EA's offering has been behind in a few areas, but hey, so many people buy it why change? As a fan of the series, don't you want more? Want better? Man, such low expectations...
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#OneforAll #CavsAllDay |
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