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Madden NFL 07 Community Day - Q&A

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Old 07-30-2006, 05:27 PM   #41
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Re: Madden NFL 07 Community Day - Q&A

Quote:
Originally Posted by VolPett
Shawn, i just listened to the Madden Nation radio show, and I just wanted to say that you did a hell of a job.

After hearing you talking about the game, I felt that I had aleady played it.

You were very well spoken and articulate... you did OS proud!
Thanks. I've both done radio and television work in the past, so I'm pretty comfortable in either environment.

However, doing the interview in a parking lot of a barbeque joint on a cell phone was a new experience.
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Old 07-30-2006, 05:29 PM   #42
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Re: Madden NFL 07 Community Day - Q&A

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Originally Posted by diamondmd
Thanks for the impressions, I was hoping to find out if they added cpu trades in franchise mode and or superstar mode? It would make the modes seem more lifelike if you could be dealt as a player and if you finally could recieve trade offers.
Honestly, I don't know. I didn't have enough time to delve into trade logic. I'm sorry - I wanted to find that out myself...
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Old 07-30-2006, 05:30 PM   #43
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Re: Madden NFL 07 Community Day - Q&A

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Originally Posted by mexmarkjen
My question is about the Vision Cone.

I understand that it is treated like NCAA - OFFby default, but ON by moving the right stick. Are you rewarded in any way if you use the Vision Cone? That is, are your passes more accurate? Or, does it make no difference? Personally, I like the cone and I use it.

Thanks.
That's correct. Click the analog stick and it comes up. I don't know if it gives you any bonus "under the hood" when using it, but to my eye, it didn't really look like it.
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Old 07-30-2006, 05:56 PM   #44
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Re: Madden NFL 07 Community Day - Q&A

SD-


not sure how much if any AI u played but:


1. did the AI show a nice mix of run/pass?
2. deep passes/underneath passes
3. inside/outside runs?

did AI show some diff looks on D?
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Old 07-30-2006, 09:32 PM   #45
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Re: Madden NFL 07 Community Day - Q&A

great job shawn!

"It's Kenny Loggins you dick"
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Old 07-30-2006, 11:52 PM   #46
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Re: Madden NFL 07 Community Day - Q&A

Did EA give a reason for taking out the editing of equipment for NG? I recall you mentioning the lack of nets and all that, so do you think that could be it? Can you also explain the decision to pay for alternate uniforms and such online?

How does it feel playing on defense?
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Old 07-31-2006, 02:14 AM   #47
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Re: Madden NFL 07 Community Day - Q&A

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Originally Posted by K_GUN
SD-


not sure how much if any AI u played but:


1. did the AI show a nice mix of run/pass?
2. deep passes/underneath passes
3. inside/outside runs?

did AI show some diff looks on D?
I thought the AI play selection was pretty good, actually.
Keep in mind this is based on less than three complete games, but the dev team has really improved the way the AI runs.

The defense varied the blitzes quite a bit, but the difference is defensive play-calling wasn't as pronounced to me as the play-calling on the offensive side.
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Old 07-31-2006, 02:15 AM   #48
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Re: Madden NFL 07 Community Day - Q&A

Quote:
Originally Posted by stephensonmc
great job shawn!

"It's Kenny Loggins you dick"
Marcus - you are the man.
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