09-01-2008, 06:39 PM
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#17
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Pro
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Re: Terrible O-Line blocking plagues the running game...needs to be fixed.
I have said this before and I'll say it again. There just isn't enough horizontal movement on the los in video games. Lateral movement in zone schemes (which are the predominant schemes in the NFL) is what makes the schemes successful. There is way to much of a stalemate between ol and dl to get zone runs to work. The idea of the zone scheme is the ability to consistently gain 3-6 yards, with very few negative gains and also few big gains. The play works by attacking the defense's gap control responsibilities, waiting for the over-pursuit, then cutting up behind the over-pursuing linebacker. All the developers have to do is watch some game tape from the endzone camera. More often than not, the center will end up wider than the tight ends original alignment, where as in the game, rarely will a lineman move more than one man laterally. Compounding the problem this year is that you are not able to control the speed of the runningback, he is either full speed or full sprint, but good running is about patience in the backfield, especially in the zone schemes. It also seems to me that as soon as you take control of the RB's movement, the defense sheds blocks and gets to you. I have found success by letting the computer control the RB until he crosses the los, but this takes some fun out of the game.
The gap scheme run plays have been improved considerably, but still need some tweaking, but trap schemes still have no resemblance to real-life counter parts, not to mention that wham schemes are non-existent.
Pass blocking is improved in my opinion, but slide protection still needs a little tweaking. Most NFL teams do not full slide protect, instead, half of the line slides, and the other half blocks man. I don't know if it will show up, but I'll try to diagram true slide.
.................w.......m........s.....ss
.................e.......n......t.........r
..................lt...lg..c..rg...rt..te
...........................q
.............................
............................r
half slide=lt and lg resp for e and w, c blocks n, rg blocks t, rt blocks r, te releases, r blocks m to sam to ss
I like the full slide, but a lot of times, the tackle away from the slide will step inside, and leave the de go, which is very bad.
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