10-14-2008, 03:11 AM
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#53
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Pro
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Re: Edit the QB Accuracy in Roster to fix RoboQB
So I just finished playing game two with my roster, and I can say with a fair amount of certainty that I feel that RoboQB is gone once you edit the QB accuracy.
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Here are the stats for my 2nd game:
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SF (Me): 9
DAL (CPU: 14
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Passing:
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J.T. O’Sullivan: 13-25, 178 YDS, 0 TD, 0 INT, 52%
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T. Romo: 12-22, 181 YDS, 2 TD, 0 INT, 54%
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Rushing:
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F. Gore: 16 ATT, 50 YDS, 3.1 AVG (For the 2nd game in a row, he only played a half due to injury)
M. Robinson: 10 ATT, 38 YDS, 3.8 AVG
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M. Barber: 7 ATT, 43 YDS, 6.1 AVG
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Team Stats:
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Total Offense:
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SF: 237
DAL: 223
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Rushing Yards:
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SF: 92
DAL: 51
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Passing Yards:
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SF: 145
DAL: 172
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First Downs:
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SF: 14
DAL: 7
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Total Yards:
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SF: 342
DAL: 351
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T.O.P.
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SF: 23:59
DAL: 12:00
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* This game gave me a little bit better of a perspective on both the rosters and the current slider set that I’m using. Again, it’s becoming more obvious to me that rerating the QB accuracy does wonders for the RoboQB problem. In fact, it pretty much solves it IMO. Also, I was able to avoid throwing picks this game. As I said in the first game, the timing of the throws is the key to being successful. I also found that the left stick is a lot more sensitive when aiming your throws now that the accuracy slider has been lowered. I think that the BigPapa’s current passing sliders serve as a good base to start off with, at least for me. In the two games that I’ve played, I’ve found it challenging to move the ball through the air. As you can see from my score, I was unable to score the TD that I needed. I got into the red zone three times, and I was shut down by the Cowboys D every time. I was also sacked 4 times, and I think it may be something to keep an eye on because I’ve been sacked 7 times in two games. I’ll have to test more in order to determine if it’s a slider issue or not. I think I’ll stick with the passing sliders as-is for right now. As far as rushing the ball, it’s kind of a mixed bag. I’m seeing a whole lot of 3 yard short gains, but every now and then I’ll be able to bust out a 10-12 yard run play on a draw or a stretch. I think that some tweaking may be needed, but more testing has to be done first. I’ve been able to rush for nearly 100 yards in both games that I’ve played, and I’ve had just under a 4 yard average. That is acceptable for now, but again, I still feel that some tweaking may be necessary.
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* As far as the CPU goes, I was very happy to see that the game played different than the first. Matt Ryan was horrible in the first game that I played, so I was happy to see Tony Romo chuck it around the field in this one. The big pass play that he had was a 70 yard TD to T.O. He broke two tackles and outran my safety to the end zone. I thought that the CPU passing game was solid overall. Romo made some good throws, but there were times where he was off the mark as well. I think this is something to keep an eye on because some of the accuracy was a little too off for my liking. However, I think more games need to be played in order to come to a definitive conclusion. I can’t really comment much on the CPU run game, because as you can see from the stats, there wasn’t really much to talk about. For some reason, ffice:smarttags" />lace w:st="on">Dallaslace> didn’t run the ball. But, when they did give Barber the ball, he had a healthy YPC. We’ll have to see how other games play out.
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* Overall, I’m encouraged by the results that I got from this game. Much testing is needed in order to really get this thing on the road, but I think we’re taking a step in the right direction. At the very least, you won’t have to worry about RoboQB if you use my rosters. As far as sliders go, it’s going to take awhile before there is a set that I’ll stick with to start a franchise, but I’m used to that already. I guess it’s just part of the annual Madden process for me now. The one thing I’m going to try is extending the quarter length so I can get more stats. I’m currently using 9 minute quarters, so I’ll extend it to 10 or 11 and see if that leads to higher scoring games and better stats.
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* Your feedback is greatly appreciated, so please let me know if you guys have any questions, and I’ll try to do my best to answer them. I’m really hoping that BigPapa gives me the okay to post these, that way I can share them with you.
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Cheers.
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