I'm interested to know if the new install feature will offer any benefit to Madden 2010 in the animation/graphics department.
Also, I heard EA is using Moven now for Mocap? I heard it has portable functionality and can be used in open settings with no need for a lab. I wonder if this would allow for 11-on-11 Mo-Capping now? Hmmmmmm...
I'd like to see:
*A lot more variations in the catch animations. There needs to be a number of subtle differences, like... you have a standard catch where the WR stops, makes the catch and runs, but then I'd like to see at least 10 similar catches where the body moved slightly different each time or the body posture was slightly different each time. If you could make subtle variations for each primary catch animation, that would be crazy.
*More variations in wrap up tackles. I'd like to see things where you get the same type of tackle but the ferocity varies each time.
*3 and 4 Maners.. the holy grail
*Something totally new for a video game, but something we see in real life all the time, is a tackle where one guy comes in and starts the hit. The RB is still driving but slowly. A second tackler comes in, then a third then a 4th, then a 5th, but they never bring the RB down. The RB is just stood up, and the ref blows the whistle to end the play. But sometimes the initial one or two guys do bring him down while the other tacklers just trail. You also see situations where the initial one or two guys do bring the RB down, but it's slightly after the whistle.
*A major toning down of the explosive diving tackle where the defender jumps at the ballcarrier's upper torso and the impact forces them both to fall backwards. You see that one all game long, and I'd like to see it replaced with a diving wrap-up attempt. I say that because on average, NFL backs don't get blown up that easily, not even th smaller backs, and when they do it's rare highlight stuff.
*If this can't be done in a live-type setting, I'd love to see some fumbles break out into a pile up cutscene. That would be insane. Football games are dying for this. We've seen the scrum type of piling in EA Rugby, I'd love to see a new advancement of that for Madden.
*A new animation sequence for short yardage run attempts (like 3rd or 4th and inches) and Goaline runs. You notice how when these situations come up the offensive and defensive lines get real low and the ballcarrier be it QB or RB either get low too, or dive over the low lines?
... and as an extension to that, we need some animation where the ballcarrier puts his hand out to slightly push a blocker in front of him, especially for the short yardage situations I mentioned. I propose making the stiff arm button functional for this, because it make the RB sensing the push interactive to the user, and when they engage the line the RB should lower his shoulders some.