12-20-2008, 02:10 PM
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#8
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Rookie
OVR: 6
Join Date: Sep 2008
Location: Brooklyn, NY
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Re: Is it me or
I have found the most frustrating thing to be that the CPU seems to have an innate ability to know when and where I'll be rushing when I get to the line of scrimmage; as a result, most of my better runs come out of audibles and flipped plays (mostly using the R-stick, not flipping the entire play).
I have, however, been having a little more success recently by restricting the use of Sprint to very few situations. Usually, I pull it only if I have a clear look at daylight or if I need the extra speed to get to the outside. Otherwise, the CPU sheds its blocks almost instaneously, making the use of spring almost null in between the tackles.
Also, I have been using Practice mode quite a bit, which is undoubtedly helpful. (Although, it is frustrating that the success I have in practice doesn't necessarily translate to game time - I probably average about 6 yards a carry on practice mode, but I struggle to stay above 3 in-game).
I have found that really trying to utilize the full extent of the running playbook is helpful. Varying your running plays is a good strategy. I love the Iso and the HB blast, but have found that mixing in counters, delays, and stretches helps loosen up the D. (On a side note, I love the "Inside Zone" running play out of I-form).
With that all having been said, I do honestly still believe that the running game needs quite a bit of work. I have always prided myself on my running in Madden, going all the way back to Madden 2002 with Daunte on the cover. I was shocked to have such a hard time with this year's game, then. The biggest thing, to me, that needs to be fixed in order to improve the running game, is the O-line. I can't count the number of inexplicably missed blocks and utterly & completely confused linemen I have witnessed. There needs to be seriously improved blocking logic assigned to the O-line (as well as run blocking TEs and FBs). I think there should also be more of the powerful "drive blocking" you see in the NFL - as it stands in Madden, it seems like there's either a cut block, a pancake, or the lineman just engages his defender and stands still (if the blocker even finds anyone to block in the first place or he avoids getting put on his butt by the DL).
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