I didnt think that NCAA exports had their stats tracked because you could never look at them in madden once you imported them. That could be a neat feature all on its own for drafting players in the nfl.(hint hint
)
The trouble with doing the career yards per throw is it doesnt take into account if they qb is throwing short routes and the WR are getting an 10 YAC.
I like the QB rushing stats for the throw on the run. Maybe it should also be mixed with the accuracy so the more accurate qbs that rushed and had a high completion % would get a higher throw on the run.
Doing the stats by throw power does and doesnt make sense because not every strong armed QB can bomb it out deep well and not every weak arm QB can nail the short throws.
If there was a way to take both the QB and WR and subtract the WR's YAC. Instead of using the average yards per attempt if it was possible to use the length of each pass he completed like they do for longest pass but subtract the YAC from each play you could get a decent idea of what his accuracy might be. Like he threw alot of short passes, had a high completion rating, and high accuracy he would have a good short range.
As much as I dont like to say this, because I dont think its possible to get all the stats properly for the accuracy, but randomly generating the QBs accuracy seems like the simplest way.
Maybe you could take their completion % and their accuracy in NCAA and make a chart of the total points a player can get for each throw accuracy and randomly insert each point until he no longer has any remaining.(maybe set a max limit a rookie qb can start with but im not a fan of this...but it would prevent seeing a 99 short accuracy)
Ex.QB throws 70% completion and has 99 accuracy. he would have 250 points to have randomly place and could see his arm look like this
Short-88
meduim-74
Long-88
That same player on a different import could end up with this
Short-84
Meduim-88
Long-78
This could add alot of replay value for each draft....I kinda like it now that i think about it
Play action could be based on how many run plays the QBs offense ran to how many pass plays. Or it could be just plain random. This would really be needed to know how the scouting is going to work but we will have to wait for all that.(idea would be to drop verbal hints to a QBs play action)