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Originally Posted by Thinking Out Loud |
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Oh Boy! LOL
This question is probably most responsible for my frustration over the past 6 years and is constantly used a "reason" for Madden not being a complete NFL simulation game. I don't see how Madden gamers can ever expect to hold EA accountable for not making Madden a complete NFL simulation game, if that can not agree a very basic principle.
To answer the question of "What is Sim-Style Play in Madden?", there is NO caveat for sim-style play in Madden or any other game, period. In real life, people can do ANYTHING they choose to do and allowing gamers to do that in games, is simulating real life. That said, the whole point of a simulation game is NOT to limit gamers in-game actions but to simulate the real life risk/reward of those actions, in a virtual environment.
So the simulation issue in Madden is NOT and has NEVER been the actions the game allows gamers to perform but has ALWAYS been the lack or absents of virtually representing the real life NFL risks/rewards that apply to those actions.
If we all could come to grips with this fact, then we could stop labeling and allowing ourselves to labeled, into divisive gamer groups and come together to lobby EA, not gamers, to take actions to make Madden a complete NFL simulation game.
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I can tell you exactly why I hold EA accountable. I had found the game that was "sim" to my standards, but EA took it off the market because they were afraid of competition. So now, if I want to play an NFL football game, I am left with a game that does *NOT* offer a satisfactory gameplay experience.
So yes, I hold EA accountable when they fail to provide a product that I enjoy, while in the process eliminating the product that I did enjoy.
And while many gamers have differing definitions of "sim", I think it does fall back on EA when they make a game that encourages you to *not* play sim.
Going back to some of the examples from the OP - which when I first read I didn't realize were 2 years old - I run screen plays "improperly" because the game encourages you to do so, by giving you better results for running an improper screen play.
I do an auto roll out out of necessity, because my 90 rated offensive line can't block a back up, rotational d-lineman.
I do constant slant routes because that's the only pass pattern that I can actually get results with.
I don't use my entire playbook because certain plays are simply un-usable, while other plays are nearly guaranteed to work everytime.
So while maybe nobody can agree 100% on "sim", there is still a responsibility that EA holds for whether or not they produce a product that replicates that or not. In my eyes, EA does not provide that product. And I hold them accountable for failing to create that product, when they eliminated the product that succeeded in my eyes, thus eliminating *my* choice.