Many of us have already seen the Madden 10 Rocket Catch video. You would think that with RC being one of the most prevalent, talked about glitches/exploits in past Madden's, that it would have been a top priority to remove or fix.
"Maybe next year." That is EA's mantra, and I am sick of it. Being a lifetime EA Sports fan from the last 3 generations of titles, seeing how "next-gen" has turned out really frustrates me. I guess it is just a coincidence that Madden's quality went down the toilet exactly when EA captured the NFL exclusive rights, eliminating competition? I understand that is what EA had to do because the NFL auctioned it off, but it wasn't done to better the football videogame genre.
It's all about the money and not about the quality of their product anymore. Moody, Apex - keep doing what you guys are doing. We all respect you for it. I know I am tired of receiving a broken product every year. Look back at Madden 09 when it was first released. A patch was made to fix a LONG laundry list of problems with the game. It begs the question - How does a game with as much money backing it and exclusive licenses get released in such a state?
One last thing. This generation is going to be known as "Patch-Gen". It seems that with the ability to release patches to fix games now, titles are being released intentionally broken/unfinished with intentions, or lack-there-of, to patch them later. What happened to the days when games were coded and combed through thoroughly to ensure that it was a finished quality product before it shipped? God of War was released as a quality product. Games of today are "finished" and then released to the public with 3 patches to fix what they failed to test thoroughly. Ship it and fix it later. That's how everything works now.
Sorry for that rant at the end. I am just tired of spending $60 on unfinished products. If companies are going to continue to release games in such a state, they should be released at $30 or $40, not $60.