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Serious Stat Glitches that affect everyone

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Old 08-19-2009, 02:06 AM   #65
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Re: Serious Stat Glitches that affect everyone

I can't start a Franchise until the stats are at least close to right. So I might set the record for Play Now games under My Skill.
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Old 08-19-2009, 07:08 AM   #66
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Re: Serious Stat Glitches that affect everyone

HB's TDs and yards per carry needs fixed, CB tackles, and wrong people getting sacks needs fixin' too.

On a less important note:

There are no kickoff touchbacks during simmed games and punting averages are slightly low while punt touchbacks are high. Also no punts blocked.
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Old 08-19-2009, 07:49 AM   #67
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Re: Serious Stat Glitches that affect everyone

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Originally Posted by ChampIsHere42
What a joke man. There was a video released about a month or so ago about how this year's franchise mode was going to be GREAT and how the stats were going to be so REALISITC. However, we get the game and there's something wrong with it. How can they be testing the game over and over and not find problems like these?

My guess would be that they knew about the stats glitch but ran out of time to fix it or they tried to fix it and found that they created more severe bugs after fixing the stat glitch. It may have been WNF'ed(will not fix) and slated for a patch once they figure out how to fix it w/o causing more issues.

Again, just a guess...
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Old 08-19-2009, 08:33 AM   #68
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Re: Serious Stat Glitches that affect everyone

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Originally Posted by CFav
My guess would be that they knew about the stats glitch but ran out of time to fix it or they tried to fix it and found that they created more severe bugs after fixing the stat glitch. It may have been WNF'ed(will not fix) and slated for a patch once they figure out how to fix it w/o causing more issues.

Again, just a guess...
if it's not in the first patch, there's no way they're going to leave it out of the second. way too many people aren't happy about this mess...
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Old 08-20-2009, 01:40 PM   #69
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Re: Serious Stat Glitches that affect everyone

I updated the original post with a potential fix (supersimming) and also added the fact that no assisted tackles also occurs in simmed games.
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Old 08-20-2009, 02:30 PM   #70
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Re: Serious Stat Glitches that affect everyone

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I updated the original post with a potential fix (supersimming) and also added the fact that no assisted tackles also occurs in simmed games.
i still saw problems when i tried super-simming...and on top of that, the CPU offense really got out of hand on me and ran for over 250 yards. i don't see how this can't be addressed in patch 2 if it's not in patch 1 so i'm not too worried yet. either way, we shouldn't have to come up with these ridiculous work-arounds that don't even solve the problem 100% all the time.
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Old 08-20-2009, 02:44 PM   #71
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Re: Serious Stat Glitches that affect everyone

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Originally Posted by sambf12
i still saw problems when i tried super-simming...and on top of that, the CPU offense really got out of hand on me and ran for over 250 yards. i don't see how this can't be addressed in patch 2 if it's not in patch 1 so i'm not too worried yet. either way, we shouldn't have to come up with these ridiculous work-arounds that don't even solve the problem 100% all the time.

How many minutes do you SuperSim? I'd suggest 7-9 minutes with 8 probably being ideal. If you do more than that, you will get very high numbers. First time, I simmed with 15 minute quarters. Each team had nearly 700 yards of total offense. With 8, they vary but come out pretty realistic. Still too many sacks, but you get too many sacks with regular simming as well.

Hopefully this is patched so it isnt necessary.
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