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**Franchise Stat fixes and problems**

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Old 08-17-2009, 09:19 PM   #57
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Re: **Franchise Stat fixes and problems**

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Originally Posted by fourthreemafia
I lowered and highered the aggressiveness slider...only jacked stats up worse. Had 3 QBs with 40+ TDs. Had 12 guys with 30-40 TDs. Had 13 with 20-30.

Thats 28 QBs with at least 20 TDs.

Since 2002, the most 20 TD QBs in a season has been 15, and the average is about 11 or 12.
how was it when you had it low for offense?

High aggressive = more Colts/Pats
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Old 08-17-2009, 09:31 PM   #58
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Re: **Franchise Stat fixes and problems**

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Originally Posted by Tweeg
Just to clarify, you want to select 'League Schedule' out of the NFL Info tab and start at the top so you don't accidentally skip any games.
How long are you super-simming games for, and any special settings? You seem to be getting great stats. Super-Simming 4 or 5 games for every team might fix the low rushing TD's
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Old 08-17-2009, 09:33 PM   #59
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Re: **Franchise Stat fixes and problems**

The aggressiveness definetly works. But it doesn't create any more rushing touchdowns. I couldn't get TD's with priority all the way to RUN. The OP said that he got great results for this, he mentioned the sub sliders being the key. I hope he's willing to share some of those settings.
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Old 08-17-2009, 09:39 PM   #60
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Re: **Franchise Stat fixes and problems**

During the halftime show, the updated scores are hyperinflated.
The 2nd QTR scores are often 50-30 or 48-35... pretty much final scores for halftime scores.
Not a big deal but a simple fix i would think.
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Old 08-17-2009, 09:45 PM   #61
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Re: **Franchise Stat fixes and problems**

Good news

Pat White had 90 carries for the season(1.8 yards per carry, low awr?)

Ported had 11.5 sacks which he lead all LB's in the game

Akin Ayodele was second in sacks for my team with 7.5

Langford was 3rd with 5...

5 of my top 10 sack leaders were LB's(3 DL)

J. Taylor played only 2 games....

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Old 08-17-2009, 10:00 PM   #62
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Re: **Franchise Stat fixes and problems**

I super-simmed a few games with 8 minute quarters, and RB's are getting a good number of touchdowns.

Willie Parker had 4 (and 350 rushing yards?!?), Thomas Jones had 2, and most teams get at least 1 rushing TD. If you super sim 4-5 full weeks, I'm sure you can get respectable total rushing TD numbers.
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Old 08-17-2009, 10:09 PM   #63
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Re: **Franchise Stat fixes and problems**

How was passing yardage? I can't seem to gt a good balance of passing yds, and rushing.
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Old 08-17-2009, 10:11 PM   #64
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Re: **Franchise Stat fixes and problems**

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Originally Posted by redxiiixi
I super-simmed a few games with 8 minute quarters, and RB's are getting a good number of touchdowns.

Willie Parker had 4 (and 350 rushing yards?!?), Thomas Jones had 2, and most teams get at least 1 rushing TD. If you super sim 4-5 full weeks, I'm sure you can get respectable total rushing TD numbers.
I have been doing it with 7 minute quarters and making sure that my profile is set to default all-pro sliders (not sure if that part matters). You will find some games like you mentioned above where someone just explodes, but during while the season plays it's course it will definitely even itself out and result in a very reasonable amount of rushing tds. Not only can this boost rushing tds it will lower the qb stats as well.
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