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Originally Posted by maademperor |
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I guess ultimately its a lack of programming but the game would have to calculate:
the effectiveness of the blocker (his numerous block related ratings) + awr to know when/if he should commit to it
vs
the ratings of the defender (his various block related ratings) + awr to be able to deal with the onslaught and if he can beat it I guess and then still factor in what kind of play it is
from all that I wonder how well the hardware is able to deal with this processing in the middle of everything that goes on during a play and what would happen when the logic gets all wonky. since you cant assign help on certain guys or something it would create even more imbalance when a offensive lineman is just overmatched.
there really isnt any interactions in the game that require quite so much consideration I think...passing/catching/running is more of a straight-line thing...if they could get this right, hooo baby
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Lack of programming or lack of programmers competence. Maybe neither, maybe its 360/dvds. IDK!
I do know that Madden is scaled back just to work on multiple platforms.
Back to the point though, fix simple things 1st.
I don't care how many pancakes players get. Thats not even an official NFL stat, So why is it in the game?
Just fix the animations.
Pro tak should be able to produce realistic looking pancake animations.
So I guess it all falls back on the programing/programmers or lack there of. So I agree w/ you 100%